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Razadine
10-05-2018, 06:43 PM
Hello folks before I spend time,xp and current TP's on this character. I was wondering if there was any adjustments recommended to keep strong combat but increase healing. I am not sure if wasting TP's on summoning to 100 just to be able to summon any herb i want. Want to do guild tasks just for mastery. I'm sure other empaths will probably say wasting time on guild reps is a waste. That's fine. Just something to do, to take a break from hunting / healing. Any suggestions are appreciate. One thing I hate is to have to take one type of design over the other. EG 80% Healer vs 20 % hunting and so forth reserved.

Keriline (at level 100), your current skill bonuses and ranks (including all modifiers) are:
Skill Name | Current Current
| Bonus Ranks
Armor Use..........................| 40 8
Combat Maneuvers...................| 140 40
Physical Fitness...................| 403 303
Arcane Symbols.....................| 201 101
Magic Item Use.....................| 201 101
Harness Power......................| 201 101
Mental Mana Control................| 102 24
Spirit Mana Control................| 201 101
Spiritual Lore - Blessings.........| 165 65
Spiritual Lore - Summoning.........| 163 63
Mental Lore - Manipulation.........| 117 29
Survival...........................| 201 101
Stalking and Hiding................| 5 1
Perception.........................| 201 101
Climbing...........................| 150 50
Swimming...........................| 150 50
First Aid..........................| 201 101

Spell Lists
Major Spiritual....................| 40

Spell Lists
Minor Spiritual....................| 40

Spell Lists
Empath.............................| 146

Velfi
10-05-2018, 09:07 PM
I personally wouldn't worry too much about the herb summoning, but more summoning lore improves 111's DF as well as 240 and 1115, so it is nice for damage improvement. One thing that jumps out at me is no Transformation lore, 57 ranks (usually) of that will knock out all of your hard RT on healing wounds/scars, you might be able to squeeze by with a few less ranks with the empath circle overtraining, I'm not sure really.

Regardless, it's a very handy upgrade particularly for healing during a hunt.

khorpulent
10-08-2018, 09:01 PM
Empath circle overtraining doesn't work out like that any more, unfortunately. You need 57 transformation ranks for zero healin RT, though 51 will allow you to do everything in 3 seconds, you'll just have 3 sec of hard RT on big scars. Transformation also gives you a second use of 1150 at 50 ranks.

Summoning lore is hugely helpful for combat -- it increases the likelyhood of a 4th damage cycle for 1115.

For healing, the main thing is gonna be transformation lore, blessing lore, and transference lore. Blessing lore will give you a chance to heal the underlying scar when you heal wounds -- this benefit caps out at 120 ranks. Transference lore gives you the ability to transfer scars at 50 ranks, as well as increases the range of 1140 at 35, 70, and 105 ranks (far realms).

So if you want to be a super healer, 57 transformation, 105 transference, 120 blessing.

But honestly, as long as you have the 51+ transformation ranks, you can do all the healing anyone ever needs. Unless you have an alt on Teras or something, then I guess 1140 could be useful.

My empath is currently trained with 102 telepathy, 51 transformation, 137 summoning, 65 blessing