View Full Version : Enchanting... Its not broken? Really?
gs4Pawn
02-03-2018, 12:43 PM
Just venting...
This is the third time I've failed on this heavy Crit weighted axe. Once at 4x, once at 6x (Had to do all of 6x over) and then the FINAL cast at 7x with Gift of eonake running.
I mean come on, 3+ months for it to fail? THis is stupid as all get out.
What is the solution for this? DO we have a mechanic to fix it, or do i need to redo the entire enchant from 6x?
Flame
You gesture at an elegant etched vultite waraxe.
You sense that the waraxe is one of your own projects, and it is ready to be enchanted. It is on the final step of the enchanting process. You recognize the vibrant indigo aura surrounding it as indicating a strong level of enchantment.
Unless you are horribly unlucky, you should have no trouble enchanting an elegant etched vultite waraxe.
-----------------------------
This is nuts.
You channel at an elegant etched vultite waraxe.
Something doesn't seem right...
Visible wisps of essence dance across the surface of the etched vultite waraxe as you chant quietly, your sure gestures guiding them to slowly coalesce into small softly glowing runic symbols. Glancing over the formation of the runes, your chant falters as you notice their forms contorting oddly. You gather something has gone terribly wrong.
Roundtime: 20 sec.
-----------------
>pre 405
You gesture and invoke the powers of the elements for the Elemental Detection spell...
Your spell is ready.
>cast my war
You gesture at an elegant etched vultite waraxe.
The layers of essence permeating the etched vultite waraxe unfold before you to reveal the familiar patterns of a tempering enchanting project, which you recognize as one of your own. It is currently tempered and ready to be enchanted. It is on the final step of the enchanting process. It appears to be locked, preventing further progress toward enchanting it. You recognize the vibrant indigo aura surrounding it as indicating a strong level of enchantment.
>;chat It is on the final step of the enchanting process. It appears to be locked, preventing further progress toward enchanting it. You recognize the vibrant indigo aura surrounding it as indicating a strong level of enchantment.
Imperarx
02-03-2018, 01:38 PM
You can get it unlocked at any GALD merchant, or you can start the 7x process over from scratch. Those are your two options from where it is right now. Sorry you got the fumble roll on that enchant.
gs4Pawn
02-03-2018, 03:12 PM
Such a bummer using the Gift of E too....
RNG sucks.
kutter
02-03-2018, 03:17 PM
Better than it blowing up.
Viekn
02-03-2018, 03:22 PM
3 times on one project seems a bit much. Maybe Post on EO forums or officials for a GM to double check it’s working as intended.
kutter
02-03-2018, 03:36 PM
3 times on one project seems a bit much. Maybe Post on EO forums or officials for a GM to double check it’s working as intended.
I agree 3 seems excessive, one I can believe since he had to make 22 cast, but that is not wholly true either since the fail is only possible on the last cast which he only had 4 of, so I would say you are right, assuming he is following all the guidelines for enchanting he is either the unluckiest bloke in the world or something is broken.
gs4Pawn
02-03-2018, 03:42 PM
You'd figure @ cap, with no scars/weight issues and the like I wouldnt have as many issues as I've had with this =/
Imperarx
02-03-2018, 06:55 PM
I figured it was at least 25 casts based on the fact that he failed on the way to 4x the first time, but yeah, it sounds like you're pretty unlucky. It's a 3% chance at failure on that last cast though, so even with GoE up it'd be basically one in a thousand to fail it, but it's not so small that it couldn't happen.
Jymamon
02-03-2018, 07:43 PM
My anecdotal experience is that the only time I've failed a final cast in a long time is when using a GoE. I've actually wondered if it could be triggering wrong and giving a second chance to fail instead of to succeed. With only two enchanting wizards, though, I have far too few data points to prove or disprove that hypothesis. Has anyone else noticed something like this, or is it just coincidence on my part?
Hammibal
02-03-2018, 11:22 PM
My colloquial experience is that the only time I've failed a final cast in a long time is when using a GoE. I've actually wondered if it could be triggering wrong and giving a second chance to fail instead of to succeed. With only two enchanting wizards, though, I have far too few data points to prove or disprove that hypothesis. Has anyone else noticed something like this, or is it just coincidence on my part?
I thought Eonak took the higher of the two rolls?
gs4Pawn
02-04-2018, 02:25 AM
it does.
Snake eyes!
Ososis
02-04-2018, 07:04 AM
The RNG is broken at a core level (in many things, not just enchanting) but you will just be told "All statistical possibilities are possible" and it gets brushed off like its "luck"
beldannon5
02-04-2018, 07:43 AM
I don't know about you all, but I sure love the WORKING AS INTENDED Crap they spew. :(
Orthin
02-04-2018, 08:12 AM
I don't know about you all, but I sure love the WORKING AS INTENDED Crap they spew. :(
You'll win 3 T6s at the next dig type event and everything will balance out!
Methais
02-04-2018, 08:40 AM
I blame Estild.
beldannon5
02-04-2018, 01:24 PM
DAMN I am getting 3 t6's? I was hoping for one nice one. Now it's going to rock. :)
BigWorm
02-04-2018, 03:40 PM
The RNG is broken at a core level
You got any evidence for that or just GS player's intuition?
Ososis
02-04-2018, 03:56 PM
You got any evidence for that or just GS player's intuition?
Is that a request for information or a dismissal before the evidence? Are you a GH too?
BigWorm
02-04-2018, 04:07 PM
Is that a request for information or a dismissal before the evidence? Are you a GH too?
I literally asked you for your evidence so I thought it was clear it was a request for information?
Ososis
02-04-2018, 04:42 PM
I literally asked you for your evidence so I thought it was clear it was a request for information?
You asked if it was just in my head, forgive me if I didn't love that.
Well, it's been proven the random guild task generation was not random, but instead runs in themes (still does, but they created a work around for vouchers to "avoid" it). Have you never noticed that bounty tasks are not random? Turn in multiple trade in vouchers and get the same gem from the gemshop 3 times in a row. Not always, but enough to make it clear that its not random. Then I have my forge experiences with GOE that seems to lean toward bullshit, but those numbers are too vague to argue, but looking at my other experiences it seems logical to me that the way GSIV does "random" is inherently flawed.
BigWorm
02-04-2018, 04:54 PM
You asked if it was just in my head, forgive me if I didn't love that.
Well, it's been proven the random guild task generation was not random, but instead runs in themes (still does, but they created a work around for vouchers to "avoid" it). Have you never noticed that bounty tasks are not random? Turn in multiple trade in vouchers and get the same gem from the gemshop 3 times in a row. Not always, but enough to make it clear that its not random. Then I have my forge experiences with GOE that seems to lean toward bullshit, but those numbers are too vague to argue, but looking at my other experiences it seems logical to me that the way GSIV does "random" is inherently flawed.
If you want to have any chance of convincing people with the power to fix this that there is a real problem with the RNG, you are going to need better evidence than "sometimes I get the same bounty 3 times in a row". If the RNG is as flawed as you describe, that should be measurable. You need to get some numbers to show the difference between a flawed RNG and Negativity Bias (https://en.wikipedia.org/wiki/Negativity_bias). Don't feel like this is a personal attack on you; this is something that all humans experience.
Ososis
02-04-2018, 05:07 PM
If you want to have any chance of convincing people with the power to fix this that there is a real problem with the RNG, you are going to need better evidence than "sometimes I get the same bounty 3 times in a row". If the RNG is as flawed as you describe, that should be measurable. You need to get some numbers to show the difference between a flawed RNG and Negativity Bias (https://en.wikipedia.org/wiki/Negativity_bias). Don't feel like this is a personal attack on you; this is something that all humans experience.
Yeah, like I expected. basic assumption that I "don't get it". But what YOU don't get, is as I stated at the start, it had already been proven that the task generation was not "random" even though GH's and GM's tried to tell me it was. They gave me the same line of BS as you did. The main difference in the task generation was because I had enough vouchers to push the statistical probability beyond reality it was finally accepted that I was correct. The big take aways there are
A:GMs and GHs don't actually know if things are random, but will claim they are because thats what the handbook says.
B:There are things that are claimed to be random that are NOT
C:Unless you can break statistical possibility you will always be argued with that "Thats just statistics"
D: Go fuck yourself. It's not imaginary, it's not me misunderstanding the math, its not "Oh one time I got 3 bounties in a row! Hur hur hur!" and if you want to discuss this further, lets do it. If you want to just be a fuckstick then I think I have said my piece.
BigWorm
02-04-2018, 05:14 PM
I had enough vouchers to push the statistical probability beyond reality it was finally accepted that I was correct
This is exactly what I am asking for. If you have this data, please share it.
Latrinsorm
02-04-2018, 05:38 PM
I have a lot of time on my hands and a love of spreadsheets. I would also like to see data.
Ososis
02-04-2018, 06:08 PM
I’ll have to track down my posts to recall the actual numbers and I’m not an expert searcher. Any idea when they officially announced that the guild trade in vouchers had been “fixed”? Would help me narrow my search.
It’s not much math to sink your teeth into. Something like 30 attempts got the same task, called a GH who said “nope, that’s just RNG” so I burned another 30 and still had the same task, exceeding the odds of winning the lottery by a fair margin.
You asked if it was just in my head, forgive me if I didn't love that.
Well, it's been proven the random guild task generation was not random, but instead runs in themes (still does, but they created a work around for vouchers to "avoid" it). Have you never noticed that bounty tasks are not random? Turn in multiple trade in vouchers and get the same gem from the gemshop 3 times in a row. Not always, but enough to make it clear that its not random. Then I have my forge experiences with GOE that seems to lean toward bullshit, but those numbers are too vague to argue, but looking at my other experiences it seems logical to me that the way GSIV does "random" is inherently flawed.
Do you think there are different RNGs for different tasks? Like the GMs built a seperate RNG for hidden rolls? Because we know the visible rolls aren't weighted, so you believe they've implemented a broken RNG for only hiddens rolls for... what purpose?
Ososis
02-05-2018, 03:11 AM
Do you think there are different RNGs for different tasks? Like the GMs built a seperate RNG for hidden rolls? Because we know the visible rolls aren't weighted, so you believe they've implemented a broken RNG for only hiddens rolls for... what purpose?
My assumption is that there are many things assumed and not checked, five monkeys and a ladder style, and after the issue with the guild assignments (which was validated by the fix) I am rather distrustful.
Methais
02-05-2018, 09:14 AM
If you want to have any chance of convincing people with the power to fix this that there is a real problem with the RNG, you are going to need better evidence than "sometimes I get the same bounty 3 times in a row". If the RNG is as flawed as you describe, that should be measurable. You need to get some numbers to show the difference between a flawed RNG and Negativity Bias (https://en.wikipedia.org/wiki/Negativity_bias). Don't feel like this is a personal attack on you; this is something that all humans experience.
Someone could gain access to the source code and prove 100% beyond any doubt that it isn't random being like "And the next 5 rolls will be this." and have it happen 100x in a row, and Simu would still deny it and/or just never fix it.
I would also like to see data.
http://static.elmeme.me/static/uploads/images/2014/04/40594/40597_subitem_full.gif
Pereus
02-06-2018, 05:35 PM
Tillmen was on lnet earlier saying he just failed an enchant with a gift as well. Seems odd.
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