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Murrandii
12-19-2017, 05:32 PM
Hi
I would like to write a petition to Simu, to make them understand we care, still, about this game and we don’t accept the way it goes lately. I would like people to unite and yell in unison that we want changes. I don’t necessarily want to be the flagbearer nor take credits in this. I want the people that still care the game to say it and hopefully, changes will occur.


PLEASE BONIFY IT, LET’S WORK THIS PETITION TOGETHER AND SEND IT WHEN MOST OF US ARE SATISFIED WITH IT. More players = more weight to it.

And if we want to make it successful, we need to be realistic (SMART-way maybe? Specific, Measurable, Achievable, Realistic, time-bound)?
Simu’s a business. They need to make money. I see 3 different ways to do so:

1) Increasing the player’s base
2) Payed events
3) Simustore

The point 2 and 3 are directly affected by the number of point 1. So all and all, everybody’s winning when there’s more players (us by having a stronger community, them by having more revenues). I am not saying they should cut 2 and 3. I am saying: focus on point 1 and naturally point 2 and 3 will increase as well. win-win!

That being said: (if an idea is bad, we scratch it, plain and simple, same for others).

We would want:
A team dedicated to free development of the game with ETAs, we want transparency.
New professions, new races, new areas, new weapons, new subgroup of armors (between hard leathers and chain (scale?) and between chain and plate (hard scales? Banded?), new towns (see custom town below), new way to travel (mounts?), more scripted interactions with the world (npcs that can actually interact with you, more environment that can be actually altered by player and so on ). Doing it the AGILE way would be great as well (no need of a new race that takes 3 years to develop.

We want: loyalty being rewarded for players yearly or monthly ( a la premium point but for everyone). Every year, as an example, you get a free alteration.

We want: active ads to bring more players. BE 2017-2018, be more aggressive in ways to bring more players.

We want: an actual town that can be altered by players. Everyone, EVERYONE, can have its own room that he can alter by paying with silvers (silver drain) and dynamism here. NO personnal house or no personal shop, only a room with custom NPCs that you could make him something you’d want and you’d use (a wizard? A cleric? An empath? An artisan?. Every level of him would cost you X silver per month, money drain here as well!).

We want: a registry system that would cost, as an example, 1k per level per item per month (or year). By registering the item, you can go to that place a RECOVER it if you lost it (by paying a fee again or not). Not registering items would mean, if you get disarmed, or whatever, it’S lost. Win for gms that would stop taking requests to recover item, win for players that will stop being afraid to lose items and win for the economy since it’d be a silver drain. Item lost is a BIG irritant for you and for us

We want: MEGA-NODEs that you must pay x amount of silver per your own level per hour. Doing so give you an extra absorption rate. Money drain

We want: a fee per month to be within a city. You’ve passed x number of hours in this city, you must pay tax or be kicked out. Citizen pays less, of course. Money drain

We want: breakage (not like in gs3, it needs to be slow, very slow and reparable easily) ? Silver drain.

We want: ability to have a child. That child would be a NPC, you must take care of him, cuddle and hug (buy him food, clothes, and so on). After a certain amount of time (years?) one can play the character, either you or someone else that you'd allow.

We want: Food and beverage. By eating or drinking quality stuff, you get small boost (+ 1 con bonus, + 1 strength and so on). Not eating per x hour would make you weaker. Money drain

We want: hunting animals for foods and restaurants in taverns. That’d great dynamism! (Ok, table 12 asked for 2 orders of this and that, delivering in 120 seconds!).

We want: JOBS. I wanna be a waiter in the game, ok, 1 hour of dedication = 1k exp + x amount of silvers (if people wanna tip me, great)!. There’s so many jobs that can be done: one could be a gardener, getting vegetables out of this area and delivering at this tavern, weapon master that teach soldiers how to fight, you need to imput this command on that soldier, action-reaction, nurses with the poor and the sick, you need to heal those person, cure those) AND SO ON! DYNAMISM here with the environment. There could be ranks, more ranks = more exp, more silvers per hour. and so on.

We want: Ability to remove EXP out of character and put it in your items of choice. By sacrificing 100k (example) of experience, you permanently increase a value. (values: weighting, padding, limit of breakage, flaring, other abilities like scripted things with the environnement, weapon that speak? More intelligent and more the more you pay?) and so on
Give more suggestions to light up this world. We care about gemstone, every little step = win-win for everyone.

We want: ...

Taernath
12-19-2017, 05:35 PM
Shut up, macguyver

SonoftheNorth
12-19-2017, 05:39 PM
Shut up, macguyver

+1

Wrathbringer
12-19-2017, 05:46 PM
You're retarded.

Stunseed
12-19-2017, 05:47 PM
Hi
I would like to write a petition to Simu, to make them understand we care, still, about this game and we don’t accept the way it goes lately. I would like people to unite and yell in unison that we want changes. I don’t necessarily want to be the flagbearer nor take credits in this. I want the people that still care the game to say it and hopefully, changes will occur.


PLEASE BONIFY IT, LET’S WORK THIS PETITION TOGETHER AND SEND IT WHEN MOST OF US ARE SATISFIED WITH IT. More players = more weight to it.

And if we want to make it successful, we need to be realistic (SMART-way maybe? Specific, Measurable, Achievable, Realistic, time-bound)?
Simu’s a business. They need to make money. I see 3 different ways to do so:

1) Increasing the player’s base
2) Payed events
3) Simustore

The point 2 and 3 are directly affected by the number of point 1. So all and all, everybody’s winning when there’s more players (us by having a stronger community, them by having more revenues). I am not saying they should cut 2 and 3. I am saying: focus on point 1 and naturally point 2 and 3 will increase as well. win-win!

That being said: (if an idea is bad, we scratch it, plain and simple, same for others).

We would want:
A team dedicated to free development of the game with ETAs, we want transparency.
New professions, new races, new areas, new weapons, new subgroup of armors (between hard leathers and chain (scale?) and between chain and plate (hard scales? Banded?), new towns (see custom town below), new way to travel (mounts?), more scripted interactions with the world (npcs that can actually interact with you, more environment that can be actually altered by player and so on ). Doing it the AGILE way would be great as well (no need of a new race that takes 3 years to develop.

We want: loyalty being rewarded for players yearly or monthly ( a la premium point but for everyone). Every year, as an example, you get a free alteration.

We want: active ads to bring more players. BE 2017-2018, be more aggressive in ways to bring more players.

We want: an actual town that can be altered by players. Everyone, EVERYONE, can have its own room that he can alter by paying with silvers (silver drain) and dynamism here. NO personnal house or no personal shop, only a room with custom NPCs that you could make him something you’d want and you’d use (a wizard? A cleric? An empath? An artisan?. Every level of him would cost you X silver per month, money drain here as well!).

We want: a registry system that would cost, as an example, 1k per level per item per month (or year). By registering the item, you can go to that place a RECOVER it if you lost it (by paying a fee again or not). Not registering items would mean, if you get disarmed, or whatever, it’S lost. Win for gms that would stop taking requests to recover item, win for players that will stop being afraid to lose items and win for the economy since it’d be a silver drain. Item lost is a BIG irritant for you and for us

We want: MEGA-NODEs that you must pay x amount of silver per your own level per hour. Doing so give you an extra absorption rate. Money drain

We want: a fee per month to be within a city. You’ve passed x number of hours in this city, you must pay tax or be kicked out. Citizen pays less, of course. Money drain

We want: breakage (not like in gs3, it needs to be slow, very slow and reparable easily) ? Silver drain.

We want: ability to have a child. That child would be a NPC, you must take care of him, cuddle and hug (buy him food, clothes, and so on). After a certain amount of time (years?) one can play the character, either you or someone else that you'd allow.

We want: Food and beverage. By eating or drinking quality stuff, you get small boost (+ 1 con bonus, + 1 strength and so on). Not eating per x hour would make you weaker. Money drain

We want: hunting animals for foods and restaurants in taverns. That’d great dynamism! (Ok, table 12 asked for 2 orders of this and that, delivering in 120 seconds!).

We want: JOBS. I wanna be a waiter in the game, ok, 1 hour of dedication = 1k exp + x amount of silvers (if people wanna tip me, great)!. There’s so many jobs that can be done: one could be a gardener, getting vegetables out of this area and delivering at this tavern, weapon master that teach soldiers how to fight, you need to imput this command on that soldier, action-reaction, nurses with the poor and the sick, you need to heal those person, cure those) AND SO ON! DYNAMISM here with the environment. There could be ranks, more ranks = more exp, more silvers per hour. and so on.

We want: Ability to remove EXP out of character and put it in your items of choice. By sacrificing 100k (example) of experience, you permanently increase a value. (values: weighting, padding, limit of breakage, flaring, other abilities like scripted things with the environnement, weapon that speak? More intelligent and more the more you pay?) and so on
Give more suggestions to light up this world. We care about gemstone, every little step = win-win for everyone.

We want: ...

LolVirilneus @ a petition

Mogonis
12-19-2017, 06:06 PM
So on LNet, you typically use somewhat broken English, but from what little I glimpsed of this post, your English is pretty impeccable other than misspelling paid. Sounds like macgyver to me. You whipped this up in little time, demonstrating that this is the real you. On LNet, you're careful to mess up your writing because it's an act.

Murrandii
12-19-2017, 06:08 PM
I used my job's autocorrection as I always do when I do official communications bro. Wanna do a skype and hear my broken french accent? :)

Mogonis
12-19-2017, 06:09 PM
God no.

SonoftheNorth
12-19-2017, 06:11 PM
I used my job's autocorrection as I always do when I do official communications bro. Wanna do a skype and hear my broken french accent? :)

Nigga you ain't got a job.

Murrandii
12-19-2017, 06:12 PM
Then stop being a tool. In canada (bilingual country), you need perfect English when you make national texts and I'm a professionnal BA. On lnet, for obvious reason, I don't use it.

Mogonis
12-19-2017, 06:15 PM
Sure, I'm the only one being a tool. I'm the only person around here who contests the pointless shit you say and do all day every day.

AnOrdim
12-19-2017, 06:16 PM
You get em Moganus!

Murrandii
12-19-2017, 06:17 PM
easier to crap on other'S ideas than to propose ideas. That's why you are a tool. That's why you crap on dreaven and whirlin while they were trying to do something. You are negative. Go elsewhere.

SonoftheNorth
12-19-2017, 06:18 PM
Post this on the officials then.

AnOrdim
12-19-2017, 06:20 PM
Post this on the officials then.

https://media1.tenor.com/images/a788a978f639fed9119b82721aca2231/tenor.gif?itemid=5882925

Ardwen
12-19-2017, 06:21 PM
actually the registry idea in there isn't horrible. also why am I not surprised the French dude wants to be a waiter

Mogonis
12-19-2017, 06:21 PM
easier to crap on other'S ideas than to propose ideas. That's why you are a tool. That's why you crap on dreaven and whirlin while they were trying to do something. You are negative. Go elsewhere.
I never crapped on either of them. In fact, I defended Dreavenings on Discord when Allereli was trying to get them stopped. I liked Whirlin. Get your facts straight and stop the blanket statements.

Murrandii
12-19-2017, 06:25 PM
Post this on the officials then.

done and so is my discussion with you as well

Mogonis
12-19-2017, 06:26 PM
You're allowed to think I'm a tool, but I'm allowed to think you're a tool, like how you continue to mock me on Teras. Stop being a hypocrite, and I might stop being a tool to you.

SonoftheNorth
12-19-2017, 06:27 PM
done and so is my discussion with you as well

That is ok!!!! I'll just make a new account hehehehehehe.

SonoftheNorth
12-19-2017, 06:30 PM
would like to state that Murrandii is not my character in game

I'd like to state you're a fucking liar.

Mogonis
12-19-2017, 06:36 PM
[PrivateTo]-GSIV:Astrenoir: "stop acting like you give a shit that we're at odds" (06:34:59 PM)
[Private]-GSIV:Astrenoir: "i do, I'm a grown up, I don't like useless conflicts. I don't like problems" (06:35:24 PM)

http://s2.quickmeme.com/img/07/07d47b2227f592e9e53bbfe1fea7c0da1192205fb254416b66 b1a80d0c25620f.jpg

AnOrdim
12-19-2017, 06:36 PM
Fucking lol ^
GOD DAMNIT MOGANUS

Seizer
12-19-2017, 07:25 PM
In fact, I defended Dreavenings on Discord when Allereli was trying to get them stopped..
Wow what a cunt.

Beniah
12-20-2017, 08:50 AM
We want: ability to have a child. That child would be a NPC, you must take care of him, cuddle and hug (buy him food, clothes, and so on). After a certain amount of time (years?) one can play the character, either you or someone else that you'd allow.

Eww.

Kalishar
12-20-2017, 12:40 PM
Wow what a cunt.

quoted for truth

Geijon
12-20-2017, 12:52 PM
Hate to tell you. Game grew this year. Petition null.

Beniah
12-20-2017, 08:37 PM
In fact, I defended Dreavenings on Discord when Allereli was trying to get them stopped.

Did he, seriously?? LOL

edit...wait...Allereli is a she? Still. LOL

Methais
12-21-2017, 12:04 AM
PLEASE BONIFY IT

https://i.imgur.com/wmyzJ4R.gif

Gelston
12-21-2017, 08:47 AM
I'm curious how Allereli tried to stop Dreavenings.

Parkbandit
12-21-2017, 08:50 AM
Wow what a cunt.

Seriously. She probably wanted to be in charge of it and to have last say over all script edits.

Fallen
12-21-2017, 08:55 AM
I'm curious how Allereli tried to stop Dreavenings.

The logs should still be available, but I don't have access to Discord ATM. The discussion was in the GM-Questions (sp) section.

For the record, I disagree with her position.

Gelston
12-21-2017, 09:03 AM
The logs should still be available, but I don't have access to Discord ATM. The discussion was in the GM-Questions (sp) section.

For the record, I disagree with her position.

You are charged to carefully and diligently find all this shit. I'm not on discord.

Fallen
12-21-2017, 09:11 AM
You are charged to carefully and diligently find all this shit. I'm not on discord.

So noted.

Parkbandit
12-21-2017, 09:29 AM
You are charged to carefully and diligently find all this shit. I'm not on discord.

It's probably something along the lines of Allereli having a gigantic mattock shoved up her ass at the same time her tongue is firmly planted inside the SIMU anus in hopes that they make her a GM.

Same position she has been in for years.

Mogonis
12-21-2017, 09:48 AM
From a technical angle, she mentioned the policy against bot characters, and she isn't wrong there. Some of his characters were indeed violating that policy.

From a gameplay angle, she claimed Dreavenings were bad for the game because they reduced interaction and made the game too easy for people, as they constantly had full spellups and didn't have to work or make friends to get them.

Basically they let people play the game in ways she doesn't want people to play it. Or something.

Fallen
12-21-2017, 09:59 AM
From a technical angle, she mentioned the policy against bot characters, and she isn't wrong there. Some of his characters were indeed violating that policy.

From a gameplay angle, she claimed Dreavenings were bad for the game because they reduced interaction and made the game too easy for people, as they constantly had full spellups and didn't have to work or make friends to get them.

^

Gelston
12-21-2017, 10:02 AM
Allereli wanting to take away the enjoyment of a hundred other people purely because she hates it?!?!? SAY IT AIN'T SO!

Wrathbringer
12-21-2017, 10:06 AM
Allereli wanting to take away the enjoyment of a hundred other people purely because she hates it?!?!? SAY IT AIN'T SO!

She's like the grinch.

Wrathbringer
12-21-2017, 10:09 AM
Seriously. She probably wanted to be in charge of it and to have last say over all script edits.

:lol:

Taernath
12-21-2017, 10:45 AM
You are charged to carefully and diligently find all this shit. I'm not on discord.

I took a few screenshots of it. It was pretty lol-worthy. Hall Monitor Allereli.

https://i.imgur.com/piLZaPZ.jpg

Mogonis
12-21-2017, 10:54 AM
Oh yeah. How could I forget the 34 times she mentioned game integrity.

Methais
12-21-2017, 11:41 AM
https://i.imgur.com/6LiW4yh.jpg

Parkbandit
12-21-2017, 11:44 AM
Basically they let people play the game in ways she doesn't want people to play it. Or something.

With that trait.. I'm not sure why they haven't made her a GM already. Her "My way is the only way" attitude she has would make her the perfect official moderator.

Tsk Tsk
12-21-2017, 11:56 AM
https://i.imgur.com/6LiW4yh.jpg

You must spread some Reputation around before giving it to Methais again.

This is a gem, you're doing God's work.

Gelston
12-21-2017, 12:06 PM
You must spread some Reputation around before giving it to Methais again.

This is a gem, you're doing God's work.

Excited that your magazine expose came out?

Tsk Tsk
12-21-2017, 12:09 PM
Excited that your magazine expose came out?

You're just jealous of my square dancing lessons.

Gelston
12-21-2017, 12:11 PM
You're just jealous of my square dancing lessons.

I was more jealous of your harp skills.

Tsk Tsk
12-21-2017, 12:11 PM
I was more jealous of your harp skills.

Damn right.

Parkbandit
12-21-2017, 12:27 PM
I was more jealous of your harp skills.

Euphemism?