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View Full Version : epic deepen tactical harness t-2 spider bag



neimanz1
11-04-2017, 01:35 PM
Cross body spidersilk tactical harness- back worn 3 pounds holds 200

show:Thick strands of webbing have been woven in a chaotic pattern to create the thick organic mesh of this tactical harness. Hollow insect carcasses and bits of debris are interspersed and impossibly tangled within the walls, while thin web-covered straps extend from its sides.

SOLD


>anal harn
You analyze your tactical harness and sense that the item is largely free from merchant alteration restrictions.

The creator has also provided the following information:
--------- SPIDER CONTAINERS - ANALYZE INFO ---------

Spider bags house living spiders that can be customized. Tier 2+ items are also part of the Ghule family of scripts. To see Ghule interactivity options and syntax help for Tier 2, ANALYZE again within 15 seconds.

You get a strong sense that the harness can be altered by any merchant. The harness must always be:
(1) a "regular" container of some sort (no clothing, jewelry, etc.)
(2) made out of webs or spidersilk.
Long descriptions are fine; no shows.

When altering the spiders inside, bear in mind the following:
(1) the article will always be a/an (for 1 spider) or a number such as 'two' (for multiple spiders)
(2) the noun can be pretty much any type of spider, but note that descriptors go into the
adjective field (eg. for 'brown recluse', 'brown' goes into the adjective field).
(3) Spiders can have a long description tacked on after the base 15/15/15 but no show.

This item is currently Tier 2 (of 3) with 1 (of 10) spider(s). Very few merchants can unlock it. Some merchants can add an additional spider.

Features supported: WEAR, REMOVE, POINT my harness at {target}, OPEN, CLOSE, PULL, TURN (target option).

The creator has also provided the following information:
--------- SPIDER CONTAINERS - GHULE INFO, VERB SYNTAX ---------

PULL interacts with Ghule cloaks and claws.
TURN interacts with Ghule claws, rings, and fangs.

If you are having trouble figuring out how to target a player on the 'target option' verbs, first make sure you are wearing the item. Then use the syntax: <VERB> MY harness AT <player target>