Roblar
09-26-2017, 09:56 PM
a brass and gold capsule with a glaesine dome
does NOT come with spheres
500K
It can hold up to 20 spheres per the following towns:
Solhaven
River's Rest
Zul Logoth
Ta'Illistim
Ta'Vaalor
Cysaegir
Kharam-Dzu
Icemule Trace
Wehnimer's Landing
The brass and gold capsule is divided into two halves, with the top portion being crafted from glaesine and the bottom portion wrought from brass and gold. Through the transparent glaesine, nine chambers are exposed inside the capsule, each detailed with a miniature replica of the cities and towns across Elanthia. A glowing ring surrounds the chamber for Wehnimer's Landing currently. It appears that the capsule can hold 20 Chronomage spheres in each chamber. An enruned opening is situated between both halves of the capsule. The brass and gold capsule contains no brass and gold spheres in the Wehnimer's Landing chamber.
You analyze your brass and gold capsule and sense that the item is largely free from merchant alteration restrictions.
The creator has also provided the following information:
This is a container to hold your Chromomage spheres. The spheres must NOT be attuned to you, used in a waiting room, or have an expirations. This capsule holds 20 spheres in each chamber. This can be expanded to hold more by special vouchers or rare merchants that will dabble in such arts.
Usage:
LOOK at MY capsule - Look at the chambers inside.
PUT {sphere} [in] MY capsule - Insert a sphere inside the proper chamber.
PUSH MY capsule - Eject a sphere from inside the capsule.
TURN MY capsule - Change which chamber it is set to.
RUB MY capsule - Reveal the contents of each chamber instantly.
does NOT come with spheres
500K
It can hold up to 20 spheres per the following towns:
Solhaven
River's Rest
Zul Logoth
Ta'Illistim
Ta'Vaalor
Cysaegir
Kharam-Dzu
Icemule Trace
Wehnimer's Landing
The brass and gold capsule is divided into two halves, with the top portion being crafted from glaesine and the bottom portion wrought from brass and gold. Through the transparent glaesine, nine chambers are exposed inside the capsule, each detailed with a miniature replica of the cities and towns across Elanthia. A glowing ring surrounds the chamber for Wehnimer's Landing currently. It appears that the capsule can hold 20 Chronomage spheres in each chamber. An enruned opening is situated between both halves of the capsule. The brass and gold capsule contains no brass and gold spheres in the Wehnimer's Landing chamber.
You analyze your brass and gold capsule and sense that the item is largely free from merchant alteration restrictions.
The creator has also provided the following information:
This is a container to hold your Chromomage spheres. The spheres must NOT be attuned to you, used in a waiting room, or have an expirations. This capsule holds 20 spheres in each chamber. This can be expanded to hold more by special vouchers or rare merchants that will dabble in such arts.
Usage:
LOOK at MY capsule - Look at the chambers inside.
PUT {sphere} [in] MY capsule - Insert a sphere inside the proper chamber.
PUSH MY capsule - Eject a sphere from inside the capsule.
TURN MY capsule - Change which chamber it is set to.
RUB MY capsule - Reveal the contents of each chamber instantly.