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Coldrider
07-07-2017, 11:23 PM
Race: Burghal Gnome Profession: Wizard (not shown)
Gender: Male Age: 0 Expr: 7575099 Level: 100
Normal (Bonus) ... Enhanced (Bonus)
Strength (STR): 98 (9) ... 98 (9)
Constitution (CON): 98 (34) ... 98 (34)
Dexterity (DEX): 98 (34) ... 98 (34)
Agility (AGI): 98 (34) ... 98 (34)
Discipline (DIS): 98 (19) ... 98 (19)
Aura (AUR): 98 (29) ... 98 (29)
Logic (LOG): 99 (34) ... 99 (34)
Intuition (INT): 99 (29) ... 99 (29)
Wisdom (WIS): 98 (24) ... 98 (24)
Influence (INF): 98 (19) ... 98 (19)
Mana: 304 Silver: 0

(at level 100), your current skill bonuses and ranks (including all modifiers) are:
Skill Name | Current Current
| Bonus Ranks
Armor Use..........................| 40 8
Physical Fitness...................| 164 64
Arcane Symbols.....................| 210 110
Magic Item Use.....................| 210 110
Spell Aiming.......................| 302 202
Harness Power......................| 201 101
Elemental Mana Control.............| 201 101
Elemental Lore - Fire..............| 105 25
Elemental Lore - Water.............| 181 81

Spell Lists
Major Elemental....................| 101

Spell Lists
Minor Elemental....................| 76

Spell Lists
Wizard.............................| 101
(Use SKILLS BASE to display unmodified ranks and goals)

318 days remain until the annual FIXSKILLS is to be granted, on 05/20/2018.

Your 30 day migration period will begin when you choose to degrade a skill.

Further information can be found in the FAQs.

Current society status:
You are a Master in the Council of Light.

You have learned and are able to use the following abilities:
Sign of Recognition
Signal
Sign of Warding
Sign of Striking
Sign of Clotting
Sign of Thought
Sign of Defending
Sign of Smiting
Sign of Staunching
Sign of Deflection
Sign of Hypnosis
Sign of Swords
Sign of Shields
Sign of Dissipation
Sign of Healing
Sign of Madness
Sign of Possession
Sign of Wracking
Sign of Darkness
Sign of Hopelessness

Past society affiliations (resigned or cast out):
The Guardians of Sunfist

You may reset your society status one time. Enter SOCIETY RESET for details.

You may view your society task information via the SOCIETY TASK command.


your Adventurer's Guild information is as follows:

You currently have 8690 unspent bounty points.

You have accumulated a total of 234650 lifetime bounty points.

You have 0 expedited task reassignment vouchers remaining.

You have succeeded at the Kill Creatures task 66 times.
You have succeeded at the Retrieve Heirloom task 69 times.
You have succeeded at the Procure Gems task 98 times.
You have succeeded at the Protect Traveller task 22 times and failed 3 times.
You have succeeded at the Procure Herbs task 9 times.
You have succeeded at the Kill Dangerous Creature task 53 times.
You have succeeded at the Rescue Child task 26 times and failed 2 times.
You have succeeded at the Kill Bandits task 9 times.
You have succeeded at the Help Kill Creatures task 1 time.
You have succeeded at the Help Kill Bandits task 25 times.

You are not currently assigned a task. You are eligible for new task assignment.

Justice history
You have committed no crimes in the past six months.

The teller frowns as he flips through the books and says, "Ah yes... seems you've got, oh..." The teller scratches his temple for a moment. "4031623 silvers

You are wearing a smooth death mask, which you barely feel on your face.
You are holding an exquisite faewood runestaff(+6 SA bonus,+5 fire lore bonus) in your right hand and a perfect maoral-hilted mithril warsword in your left hand.
You are wearing an enruned gold alloy necklace(+3 Dex,cumble.), a set of pale green double leathers(4x fusion,with +12 Dex,+10 SA bonus orbs), a fine pink topaz bracelet(+2 Dex bonus,+1 Str bons,crumble on both), a glittering silver barrette(+10 Max health,+2 health recovery,contains cloak of shadow spell,crumble on enhancive), a glittering silver alloy buckle(contains the spell Vigor, persist), an enruned steel pin(+8 max mana, +5 SA bonus, persist), a diamond-set copper medallion(+2 SA bonus,+9 harness power,crumble on enhancive), a billowing fiery red spidersilk robe with orange and gold flame accents(holds huge amount,The creator has also provided the following information:You get a strong sense that this robe can be altered by any merchant. However it is altered, it must logically make sense as something that can "billow" out easily (so avoid requesting tight-fitting or super short garments if possible).Currently you are able to use OPEN, CLOSE, WAVE, BOW, SHAKE, PULL, PUSH, SPIN, WEAR, and REMOVE with the robe. If you happen to have special fangs of a similar build, you'll find that things may look a bit fancier when you use the robe. This robe can be unlocked further only under special, rare circumstances.[As a note, currently PUSH and PULL are fluff fun and do not truly conceal your features.]You can tell that the robe is as light as it can get and that its pockets could not possibly get any deeper.,

a chipped troll's tooth talisman(+2 Dex), an engraved peridot armband(+7 SA bonus,contains spell Adrenal surge, persist on both), an emerald-set platinum earcuff(+4 Fire lore,crumble on enhancive), an enruned sterling silver crown(+2 SA bonus,crumble on enhancive), a glyph-etched sterling silver buckle(+2 fire lore,+4 harness power,crumble on enhancive), a lapis-inlaid mithril alloy buckle(+2 fire lore,persist on both), a coral-bound ceramic badge, a scratched spiked rolaren aventail, a sapphire-eyed golden skull ring(This is a skull ring. It can be altered, but must remain a "skull ring" in the description. Part of the SHOW/LOOK description is static. It currently is attuned to you. It can be RAISED to clear the attunement. It can be reset once every 30 days), a pair of old ink-stained trousers, a pair of gold-runed silk casting gloves(The creator has also provided the following information:
* It is fully alterable.These silk casting gloves are set to use fancy messaging for WAVE. They're using the following set of messaging:
You snap your fingers at YOUR TARGET, and a pale green light surrounds your hand.
These silk casting gloves are set to use fancy messaging for RAISE. They're using the following set of messaging:
You raise one hand high in the air, streamers of light following its upward path.
These silk casting gloves are unlocked.You get no sense of whether or not the gloves may be further lightened.),

a small bone periapt, some jet black gloves, a veniom-worked ebonwood kit adorned with dozens of stamped silver coins(The creator has also provided the following information:The ebonwood kit is fully unlocked with special features.This item must stay a case or kit of some sort. When altering, keep in mind that the kit's messaging references it having a small, large, and secret compartment, a cubbyhole, and a narrow slot. The table (on top) cannot be deepened.
This item can have a custom description when placed on the ground and can hold 10000 silvers weightlessly.
You can tell that the kit is as light as it can get, but you might be able to have a talented merchant deepen its pockets for you.),

a scarlet gak wool pack embellished with a cloudy-eyed air wyrdling design(holds gigantic amount), some embossed imflass leg greaves(+4 Dex), and some luxurious fiery red slippers.

he is currently enchanting a perfect maoral-hilted mithril warsword.

You gesture at a perfect maoral-hilted mithril warsword.
You sense that the mithril warsword has 2 layers of permanent necrotic energy upon it.
The layers of essence permeating the mithril warsword unfold before you to reveal the familiar patterns of a tempering enchanting project, which you recognize as one of your own. It is currently tempering and on the fourth step of the enchanting process. You recognize the vibrant green aura surrounding it as indicating a moderate level of enchantment.

fixskill available

character transfer

paypal only

[B]Sold

pm me if any question

Coldrider
07-12-2017, 08:12 AM
Sold