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SashaFierce
06-26-2017, 02:24 AM
Obligatory, Simutronics is a company, and they should make money...


I thought it would be interesting to see what kind of action Delirium Manor was getting, so here is some information I was able to pull.
I missed a large portion of the time Delirium Manor was open but this gives us a glimpse at what kind of figures these slot machine events are taking in.


How I came to these figures:
I first calculated the price of 50 passes using the information found here: https://gswiki.play.net/SimuCoin

I used the $ cost per 100 Simucoins figures for the $99.99 and $999.99 price points.
The cost of 50 passes was approximately $34 to $38 dollars.

For the book value below, I used an average value $36 per book to determine the dollar value.

06.23.17 | Time: | Entries: | Books: | Dollars:
| 0:00 | 182 | |
| 0:20 | 210 | 0.56 | 20.16
| 0:40 | 237 | 0.54 | 19.44
| 1:00 | 252 | 0.3 | 10.8
| 2:00 | 288 | 0.72 | 25.92
| 3:00 | 310 | 0.44 | 15.84
| 4:00 | 322 | 0.24 | 8.64
| 6:40 | 322 | 0 | 0
| 7:00 | 330 | 0.16 | 5.76
| 8:00 | 331 | 0.02 | 0.72
| 10:00 | 334 | 0.06 | 2.16
| 11:00 | 344 | 0.2 | 7.2
| 12:00 | 369 | 0.5 | 18
| 13:00 | 388 | 0.38 | 13.68
| 14:00 | 549 | 3.22 | 115.92
| 15:00 | 724 | 3.5 | 126
End of Happy Hour | 16:00 | 804 | 1.6 | 57.6
| 17:00 | 826 | 0.44 | 15.84
| 18:00 | 883 | 1.14 | 41.04
| 19:00 | 920 | 0.74 | 26.64
| 20:00 | 951 | 0.62 | 22.32
| 21:00 | 976 | 0.5 | 18
| 22:00 | 1006 | 0.6 | 21.6
Happy Hour Begin | 22:46 | 1 | |
| 23:00 | 60 | 1.18 | 42.48
| 0:00 | 764 | 14.08 | 506.88
Day's Total:| N/a | N/a | 31.74 | 1142.64


06.24.17 | Time: | Entries: | Books: | Dollars:
| 0:00 | 764 | |
| 1:00 | 1670 | 18.12 | 652.32
End of Happy Hour | 2:00 | 2009 | 6.78 | 244.08
| 3:00 | 2053 | 0.88 | 31.68
| 4:00 | 2079 | 0.52 | 18.72
| 5:00 | 2144 | 1.3 | 46.8
| 6:00 | 2159 | 0.3 | 10.8
| 7:00 | 2162 | 0.06 | 2.16
| 8:00 | 2162 | 0 | 0
| 9:00 | 2186 | 0.48 | 17.28
| 10:00 | 2269 | 1.66 | 59.76
| 11:00 | 2338 | 1.38 | 49.68
| 12:00 | 2400 | 1.24 | 44.64
| 13:00 | 2478 | 1.56 | 56.16
| 14:00 | 2607 | 2.58 | 92.88
| 15:00 | 2720 | 2.26 | 81.36
| 16:00 | 2787 | 1.34 | 48.24
| 17:37 | 146 | N/a | N/a
Happy Hour Begin | 19:00 | N/a | N/a |
| 19:37 | 356 | 4.2 | 151.2
| 20:07 | 379 | 0.46 | 16.56
Happy Hour Begin | 21:37 | 496 | 2.34 | 84.24
| N/a | N/a | N/a | N/a
| N/a | N/a | N/a | N/a
Happy Hour Begin | N/a | 2031 | 30.7 | 1105.2
Days Total: | N/a | N/a | 80.82 | 2909.52



06.25.17 | Time: | Entries: | Books: | Dollars:
| 0:37 | 2164 | |
| 1:07 | 2539 | 7.5 | 270
| 1:37 | 2911 | 7.44 | 267.84
Happy Hour End | 3:04 | 3080 | 3.38 | 121.68
| 4:14 | 3094 | 0.28 | 10.08
| 5:08 | 3094 | 0 | 0
| 6:02 | 3094 | 0 | 0
| 7:23 | 3108 | 0.28 | 10.08
| 8:17 | 3127 | 0.38 | 13.68
| 9:11 | 3152 | 0.5 | 18
| 10:00 | 3172 | 0.4 | 14.4
| 11:00 | 3214 | 0.84 | 30.24
| 12:00 | 3363 | 2.98 | 107.28
| 13:00 | 3411 | 0.96 | 34.56
Happy Hour Begin | 14:00 | 3477 | 1.32 | 47.52
| 15:00 | 4455 | 19.56 | 704.16
| 16:00 | 5073 | 12.36 | 444.96
| 17:00 | 5482 | 8.18 | 294.48
| 18:00 | 6183 | 14.02 | 504.72
| 19:00 | 6957 | 15.48 | 557.28
| 20:00 | 7377 | 8.4 | 302.4
| 21:00 | 7817 | 8.8 | 316.8
| 22:00 | 8364 | 10.94 | 393.84
| 23:00 | 9103 | 14.78 | 532.08
| 24:00:00 | 9720 | 12.34 | 444.24
Days Total: | N/a | N/a | 151.12 | 5440.32


Estimated Three Day Total: 9492.48

Estimated Event Total: $15000-$20000

chalion
06-26-2017, 07:51 AM
fucking shit tastic creeper spying on people all the fucking time.

hello
06-26-2017, 07:56 AM
Pretty certain which toon did the spying as well. I wonder what the flagship event Ebon Gate's numbers are like. Tickets are 50 bucks a piece? Counting for multiple alt tickets, simucoin changing hands... pushing 50,000$ ?

Ranking of Event Popularity:

1.) Ebon Gate
2.) Delirium Manor
3.) DuskRuin
4.) Summit Academy?
5.) DuskRuin Dig?

SashaFierce
06-26-2017, 11:46 AM
fucking shit tastic creeper spying on people all the fucking time.


It's going to be alright snowflake. I'm not going to tell your wife how much money you wasted trying to dress a text-based sex doll.


I wonder what the flagship event Ebon Gate's numbers are like. Tickets are 50 bucks a piece? Counting for multiple alt tickets, simucoin changing hands... pushing 50,000$ ?

Ranking of Event Popularity:

1.) Ebon Gate
2.) Delirium Manor
3.) DuskRuin
4.) Summit Academy?
5.) DuskRuin Dig?


Tickets are $49.99 for a basic account to admit 1 character, and there are higher priced tickets that allow entry for more than one character. ($59.99 [2], $69.99 [3], $79.99 [4], $99.99 [all]).

I believe at EG-2016, at least 500 tickets were sold, so it's somewhere around $25000.

If I were ranking income generation, Duskruin would be the clear winner. I would guess it generates somewhere between $100,000 and $150,000.


However, what I believe this data shows more than anything, is why we don't see the regular non-slot machine events like we used to.
The smaller regular events just don't generate the income they (Simu/Wyrom?) want to see.
EG has only remained because it is heavily attended and generates a comparable amount of revenue.
The negative to that, IMO, is that every merchant you go to is going to have 100+ people in the room all fighting for those same 10 merchant spins.
I didn't enjoy the last EG as much because there was too much competition for the things I want. It lost value to me.


Briarmoon Cove was stated to "not be worth it" when a lot of players liked the event and asked for it to return.
It cost 3250 Simucoins to attend. ($25-$30).
I believe approximately 300 tickets were sold. ($7500 - $9000)

I thought it was a good event, because it wasn't overpopulated with people all trying to win the same limited merchant spins. But it didn't generate enough revenue, so it was axed.


What does all of this mean? Regular, intimate events with limited attendance is doomed if people keep buying so heavily into the slot machines.

SonoftheNorth
06-26-2017, 12:47 PM
Ordim fucks his doll?

SashaFierce
06-26-2017, 01:03 PM
Ordim fucks his doll?

That's the only reasonable explanation for his negative nancy attitude, he obviously isn't getting any at home.

hello
06-26-2017, 01:06 PM
You know...and thanks Sasha for the data it's actually brutally informative, this is really more high-level Wyrom/Whatley/Stillfront to muse over. But, I think it should be considered whether or not it's healthy for the game if we continue with these slot machine events ad infinitum.

Like, my biggest worry is that it's cheapening some aspects of the game; mainly doing actual stuff with other people to attain mechanical benefits rather than literally sitting at a one-armed bandit alone pulling a lever.

That isn't to say that slot-machine events should completely disappear; but it is to ask the question... is there another (as profitable) way to disseminate loot? Slot-machines are effective yes; but it's kinda the EZ way out of going about this.

Anyhow, I don't know the behind-the-scenes stuff so whatever, but I think it's a valid point worth further exploration.

chalion
06-26-2017, 01:16 PM
I fuck every doll I get a hold of. Just like SF can't stop tripping over himself to create alts to spy on people, track information or otherwise try and pretend to be a fucking authority in and out of the game.

SashaFierce
06-26-2017, 01:17 PM
I fuck every doll I get a hold of. Just like SF can't stop tripping over himself to create alts to spy on people, track information or otherwise try and pretend to be a fucking authority in and out of the game.

I can see this greatly upsets you. Sorry snowflake!


You know...and thanks Sasha for the data it's actually brutally informative, this is really more high-level Wyrom/Whatley/Stillfront to muse over. But, I think it should be considered whether or not it's healthy for the game if we continue with these slot machine events ad infinitum.

Like, my biggest worry is that it's cheapening some aspects of the game; mainly doing actual stuff with other people to attain mechanical benefits rather than literally sitting at a one-armed bandit alone pulling a lever.

That isn't to say that slot-machine events should completely disappear; but it is to ask the question... is there another (as profitable) way to disseminate loot? Slot-machines are effective yes; but it's kinda the EZ way out of going about this.

Anyhow, I don't know the behind-the-scenes stuff so whatever, but I think it's a valid point worth further exploration.


Gear has always flowed from events. In the past those events had a flat cost, $30, $50, $100, whatever. You still had to rely on luck to win a raffle, spin, or game, but you most likely had better chances than now, depending on actual attendance.

Events now are rarely a flat cost, and are more, how much are you willing to throw at the slot machine for a chance to get something. Duskruin excluded, as you can work your way towards something while you still test your luck for a rare prize (Glamour Pendants).


I would really like an event with a flat cost, and limited attendance. I'm guessing those are no longer profitable enough to be worth doing.

chalion
06-26-2017, 01:18 PM
You aren't the site admin.

SashaFierce
06-26-2017, 01:26 PM
You aren't the site admin.

Congratulations, Mr Obvious? You are clearly a genius.

0zymandius
06-26-2017, 01:35 PM
I would really like an event with a flat cost, and limited attendance. I'm guessing those are no longer profitable enough to be worth doing.

This. So much this. Run a merchant-type event with a limited number of tickets. Make the tickets cost 5k Simucoins or something, 50 total entries... 1 per account. Three day 'festival' with in-demand services/raffles/etc (but nothing too crazy... thinking permabless, weighting, signature verb/spell prep/sonic weapon/swear, feature alterations, etc...). Maybe a small storyline. A themed slot machine game (with one or two nice things in the hopper). Lots (relatively) of merchants, quite a few of whom could in theory work for the whole room (assuming not everyone with a ticket would be online together). Then run it again two weeks later. Do this for a few months in the 'slow times' of the year.

Now... I do understand there are logistics to consider. Those merchants require man-hours. But with a limited number of slots, players could get the experience of a merchant festival, including greater odds of winning things. Happy players = players more likely to keep playing = players likely to spend to attend the next event.... I dunno. I'd dearly love to see something like this, if it were feasible.

ArchSenex
06-26-2017, 01:44 PM
this also highlights why they are moving to automated services. take lighten deepen and regular unlocks out, and you dont need as much staff just to handle the general stuff. then staff can focus on the auction tier or more personal services. its about doing more with the same staff.

SashaFierce
06-26-2017, 01:50 PM
This. So much this. Run a merchant-type event with a limited number of tickets. Make the tickets cost 5k Simucoins or something, 50 total entries... 1 per account. Three day 'festival' with in-demand services/raffles/etc (but nothing too crazy... thinking permabless, weighting, signature verb/spell prep/sonic weapon/swear, feature alterations, etc...). Maybe a small storyline. A themed slot machine game (with one or two nice things in the hopper). Lots (relatively) of merchants, quite a few of whom could in theory work for the whole room (assuming not everyone with a ticket would be online together). Then run it again two weeks later. Do this for a few months in the 'slow times' of the year.

Now... I do understand there are logistics to consider. Those merchants require man-hours. But with a limited number of slots, players could get the experience of a merchant festival, including greater odds of winning things. Happy players = players more likely to keep playing = players likely to spend to attend the next event.... I dunno. I'd dearly love to see something like this, if it were feasible.

Well, to understand why this will never happen...

5k Simucoins is about $40. 50 Entries would be $2000.

It's not worth their time, to put it frankly.

For the types of prizes you listed, it would have to cost a lot more ($1000 per ticket), or have unlimited entry so it generates enough profit.



this also highlights why they are moving to automated services. take lighten deepen and regular unlocks out, and you dont need as much staff just to handle the general stuff. then staff can focus on the auction tier or more personal services. its about doing more with the same staff.

Here's my theory:

As L/D move to automated redemption, less people will elect to choose that service at GALD offerings. General alterations typically take a lot longer than a L/D. So less people overall are going to receive work in the same time frame.

On one hand, I love the automated redemption, but on the other hand, it's going to change what people choose.

I don't think it will have any effect on auction tier offerings.

Maerit
06-26-2017, 02:19 PM
DR is clearly the best balance as it has both slot machine (sewers) and interactive rewarding (arena) content, and they could have done something similar with DM. Using a non-combat theme, and rewarding inventiveness and creativity for RP themed events.

Something like coming equipped with the right tools to move through a constantly changing maze, interact with NPCs through various verbs, and probably use specific elements (lightning, fire, earth, wind, water) to solve puzzles. You can script this to some extent, but the variability will make it very hard to reliably script that kind of content. A scenario like this might be hard to create for the GMs, but should be doable if you're changing the contents and NPCs of a room and not the description constantly.

On top of this, it gives players the opportunity to really learn the depth of interactivity the game has to offer, and exposes them to more verbs for RP than they would normally learn with day-to-day interactions. Similar to how DR teaches every profession different methods and skill combinations necessary to consistently win in the Arena. Want to win in RP - go train in DM.

After you create that content, you remove 50% of the jackpot rewards from the hopper and put them on the prize wall in shops.

hello
06-26-2017, 02:50 PM
DR is clearly the best balance as it has both slot machine (sewers) and interactive rewarding (arena) content, and they could have done something similar with DM. Using a non-combat theme, and rewarding inventiveness and creativity for RP themed events.

Something like coming equipped with the right tools to move through a constantly changing maze, interact with NPCs through various verbs, and probably use specific elements (lightning, fire, earth, wind, water) to solve puzzles. You can script this to some extent, but the variability will make it very hard to reliably script that kind of content. A scenario like this might be hard to create for the GMs, but should be doable if you're changing the contents and NPCs of a room and not the description constantly.

On top of this, it gives players the opportunity to really learn the depth of interactivity the game has to offer, and exposes them to more verbs for RP than they would normally learn with day-to-day interactions. Similar to how DR teaches every profession different methods and skill combinations necessary to consistently win in the Arena. Want to win in RP - go train in DM.

After you create that content, you remove 50% of the jackpot rewards from the hopper and put them on the prize wall in shops.

I agree with every fucking letter in this post.

An RP interactive problem solving/group resolution maze with randomized components (making it very very hard to script) is exactly what I want. No to very little combat involved.

Example: Perhaps there is a hedge maze located in the backyard of DM, in order to bypass what looks to be a dead end you need a grappling hook found in the search portion of DM. Again, impossible to script and adds detective work, creativity, andactual playing on part of the player. Perhaps a more mechanics oriented portion may require a wizard and sorcerer casting a sequence of spells with clues located on the walls of the maze to determine the exact spells and order.

Luxelle
06-26-2017, 03:30 PM
I wonder what the flagship event Ebon Gate's numbers are like. Tickets are 50 bucks a piece?

I'm actually the one who did track Ebon Gate. Let me find the two years' data I have. And try to figure out how to make a chart!

Wyrom
06-26-2017, 03:50 PM
Not that I can get into the numbers, but a lot of this is wrong.

Mogonis
06-26-2017, 03:52 PM
Alastir, get a job. You spend too much brain time on Gemstone.

Neveragain
06-26-2017, 03:53 PM
https://www.youtube.com/watch?v=32kuZcAUKS4

Ceyrin
06-26-2017, 04:01 PM
Want to win in RP - go train in DM.

There are no 'winners' and 'losers' in RP. I really hesitate to even use the same terminology because I don't want to reinforce the concept at all.

Luxelle
06-26-2017, 04:10 PM
I give up on table formatting. Here are screenshots, which still turned out way too big. Retina Displays are awesome to look at, but not to PC with, I guess...


2015 Ebon Gate Box Office Scrapings:

http://towncrier.co/pix/EbonGate_2015_BoxOfficeData.png


2016 Ebon Gate Box Office Scrapings:

http://towncrier.co/pix/EbonGate_2016_BoxOfficeData.png


I did this originally to compare between GemStone and DragonRealms ... and honestly, the bottom line dollars were within a couple hundred of dollars of each other. That surprised me.

So, there's the box office data. It's a pain to gather. And of course, does not take into account any additions, refunds, or adjustments made outside of the box office.

~L

Luxelle
06-26-2017, 04:16 PM
I probably should have mentioned the prices for each year, because 2016 had nicer prices :)

2015:
Admit 1: 49.99
Admit 2: 53.99
Admit 3: 79.99
Admit 4: 94.99
Admit all: 129.99

2016:
Admit 1: 45
Admit 2: 54
Admit 3: 63
Admit 4: 72
Admit all: 90

SashaFierce
06-26-2017, 04:23 PM
Some parts of it were not that far off.



I believe at EG-2016, at least 500 tickets were sold, so it's somewhere around $25000.




EG-2016 = $21041



Not that I can get into the numbers, but a lot of this is wrong.

We understand your limitations, so perhaps you can clarify what portions are incorrect?

I had to extrapolate a lot of the data as I really only had the last 2 1/2 days worth of data.

The only data I'm 100% on is the last day, as I didn't mess up tracking that day. The cost probably varies, but the number of entries is 100% correct.

hello
06-26-2017, 04:35 PM
I give up on table formatting. Here are screenshots, which still turned out way too big. Retina Displays are awesome to look at, but not to PC with, I guess...


2015 Ebon Gate Box Office Scrapings:

http://towncrier.co/pix/EbonGate_2015_BoxOfficeData.png


2016 Ebon Gate Box Office Scrapings:

http://towncrier.co/pix/EbonGate_2016_BoxOfficeData.png


I did this originally to compare between GemStone and DragonRealms ... and honestly, the bottom line dollars were within a couple hundred of dollars of each other. That surprised me.

So, there's the box office data. It's a pain to gather. And of course, does not take into account any additions, refunds, or adjustments made outside of the box office.

~L

Holy shit! EG is a BEAST!! Hmm, wonder why the attendance slipped in 2016 relative to 2015?

Mogonis
06-26-2017, 04:46 PM
Because 2015 was mostly a fluff EG that followed a heavily mechanical 2014 EG.

Luxelle
06-26-2017, 04:51 PM
I think you'll see 2017 Ebon Gate rise. October was before the larger population we've been enjoying.

Bottom line ... I saw the spreadsheet results the first time and the stark reality of events and support for them hit me square in the face. In the scope of things ... the Ebon Gate bottom line isn't actually going to impact whether they can hire more dev-work for GemStone. It's not enough money.

:(

So I return you back to the Dollhouse ...

ArchSenex
06-26-2017, 05:00 PM
I think you'll see 2017 Ebon Gate rise. October was before the larger population we've been enjoying.

Bottom line ... I saw the spreadsheet results the first time and the stark reality of events and support for them hit me square in the face. In the scope of things ... the Ebon Gate bottom line isn't actually going to impact whether they can hire more dev-work for GemStone. It's not enough money.

:(

So I return you back to the Dollhouse ...

I'm pretty sure EG is actually about keeping subs for the year. Since it's where new stuff debuts etc. it's more like a showcase than a fundraiser. It's just a convenient place to release the next big things.

Wyrom
06-26-2017, 05:05 PM
Some parts of it were not that far off.







We understand your limitations, so perhaps you can clarify what portions are incorrect?

I had to extrapolate a lot of the data as I really only had the last 2 1/2 days worth of data.

The only data I'm 100% on is the last day, as I didn't mess up tracking that day. The cost probably varies, but the number of entries is 100% correct.

You're using averages based on the last weekend. You're assuming weekday numbers would hold as strong as a weekend. You're also not accounting for things like SimuCoin Rewards, GoAs, old passes from a previous run, and comped SimuCoins from previous promos, chargebacks, and that the average buyer isn't coming in strong at $99.99+.

BMC participation totals weren't even half what you have, and that's including Platinum.

Mogonis
06-26-2017, 05:09 PM
All the more evidence that Alastir needs to go outside.

hello
06-26-2017, 05:12 PM
You're using averages based on the last weekend. You're assuming weekday numbers would hold as strong as a weekend. You're also not accounting for things like SimuCoin Rewards, GoAs, old passes from a previous run, and comped SimuCoins from previous promos, chargebacks, and that the average buyer isn't coming in strong at $99.99+.

BMC participation totals weren't even half what you have, and that's including Platinum.

Wow, which only means Ebon gate is that much bigger/important...incredible.

Aluvius
06-26-2017, 05:36 PM
Because 2015 was mostly a fluff EG that followed a heavily mechanical 2014 EG.

Yeah, as someone that prefers mechanical services 2015 was a huge letdown after 2014. Frankly I was surprised that 2016 seemed to correct the imbalance a bit, both in services and digging (however the digging jackpots were disappointing for me both years compared to 2014). Also I had better luck in 2014 in both services and digging heh.

I have no clue which way they'll go with 2017 though.

beldannon5
06-26-2017, 05:39 PM
Events in order of awesome to fk no for me would be
1. Briarmoon cove bring it back screw the "its not a slot machine so we wont bring it back"
2. Ebon gate. Awesome

3. Duskrin arena/sewer
4. Anything else






5000 digging


100000000. Dm. Cause f my rng. :)

SashaFierce
06-26-2017, 05:42 PM
You're using averages based on the last weekend. You're assuming weekday numbers would hold as strong as a weekend. You're also not accounting for things like SimuCoin Rewards, GoAs, old passes from a previous run, and comped SimuCoins from previous promos, chargebacks, and that the average buyer isn't coming in strong at $99.99+.

BMC participation totals weren't even half what you have, and that's including Platinum.

True, I didn't account for the slowest times, which would heavily reduce the total. Looking at it again, I'm probably at least $10000 off from the real number. I wasn't going for complete accuracy, just thought it would be fun to play with some numbers.

I also didn't have a good way to know how many attended BMC because entrance was sold via Simucoins rather than through the box office. So I'm guessing attendance was nowhere near 300 people, and probably closer to 100. So probably closer to the $3000-$5000 range versus a $15000-$20000 Delirium Manor event.


Is it safe to assume you have target goals for each event that determine if it will take place again?





Events in order of awesome to fk no for me would be
1. Briarmoon cove bring it back screw the "its not a slot machine so we wont bring it back"
2. Ebon gate. Awesome

3. Duskrin arena/sewer
4. Anything else

5000 digging

100000000. Dm. Cause f my rng. :)


My line up would be something like:

1. Great Auction of 2016
(CCF/RtCF)
2. Duskruin (arena)
3. Droughtman's Maze
4. Briarmoon Cove
5. Ebon Gate
6. Delirium Manor
7. Duskruin (dig)
8. Summit Academy

But I've gone to great lengths to be successful in the arena.

beldannon5
06-26-2017, 05:59 PM
Oooh summit academy would be in between digging and dm

Fortybox
06-26-2017, 08:53 PM
All the more evidence that Alastir needs to go outside.

...STFU

Fortybox
06-27-2017, 12:02 AM
Obligatory, Simutronics is a company, and they should make money...


I thought it would be interesting to see what kind of action Delirium Manor was getting, so here is some information I was able to pull.
I missed a large portion of the time Delirium Manor was open but this gives us a glimpse at what kind of figures these slot machine events are taking in.


How I came to these figures:
I first calculated the price of 50 passes using the information found here: https://gswiki.play.net/SimuCoin

I used the $ cost per 100 Simucoins figures for the $99.99 and $999.99 price points.
The cost of 50 passes was approximately $34 to $38 dollars.

For the book value below, I used an average value $36 per book to determine the dollar value.

06.23.17 | Time: | Entries: | Books: | Dollars:
| 0:00 | 182 | |
| 0:20 | 210 | 0.56 | 20.16
| 0:40 | 237 | 0.54 | 19.44
| 1:00 | 252 | 0.3 | 10.8
| 2:00 | 288 | 0.72 | 25.92
| 3:00 | 310 | 0.44 | 15.84
| 4:00 | 322 | 0.24 | 8.64
| 6:40 | 322 | 0 | 0
| 7:00 | 330 | 0.16 | 5.76
| 8:00 | 331 | 0.02 | 0.72
| 10:00 | 334 | 0.06 | 2.16
| 11:00 | 344 | 0.2 | 7.2
| 12:00 | 369 | 0.5 | 18
| 13:00 | 388 | 0.38 | 13.68
| 14:00 | 549 | 3.22 | 115.92
| 15:00 | 724 | 3.5 | 126
End of Happy Hour | 16:00 | 804 | 1.6 | 57.6
| 17:00 | 826 | 0.44 | 15.84
| 18:00 | 883 | 1.14 | 41.04
| 19:00 | 920 | 0.74 | 26.64
| 20:00 | 951 | 0.62 | 22.32
| 21:00 | 976 | 0.5 | 18
| 22:00 | 1006 | 0.6 | 21.6
Happy Hour Begin | 22:46 | 1 | |
| 23:00 | 60 | 1.18 | 42.48
| 0:00 | 764 | 14.08 | 506.88
Day's Total:| N/a | N/a | 31.74 | 1142.64


06.24.17 | Time: | Entries: | Books: | Dollars:
| 0:00 | 764 | |
| 1:00 | 1670 | 18.12 | 652.32
End of Happy Hour | 2:00 | 2009 | 6.78 | 244.08
| 3:00 | 2053 | 0.88 | 31.68
| 4:00 | 2079 | 0.52 | 18.72
| 5:00 | 2144 | 1.3 | 46.8
| 6:00 | 2159 | 0.3 | 10.8
| 7:00 | 2162 | 0.06 | 2.16
| 8:00 | 2162 | 0 | 0
| 9:00 | 2186 | 0.48 | 17.28
| 10:00 | 2269 | 1.66 | 59.76
| 11:00 | 2338 | 1.38 | 49.68
| 12:00 | 2400 | 1.24 | 44.64
| 13:00 | 2478 | 1.56 | 56.16
| 14:00 | 2607 | 2.58 | 92.88
| 15:00 | 2720 | 2.26 | 81.36
| 16:00 | 2787 | 1.34 | 48.24
| 17:37 | 146 | N/a | N/a
Happy Hour Begin | 19:00 | N/a | N/a |
| 19:37 | 356 | 4.2 | 151.2
| 20:07 | 379 | 0.46 | 16.56
Happy Hour Begin | 21:37 | 496 | 2.34 | 84.24
| N/a | N/a | N/a | N/a
| N/a | N/a | N/a | N/a
Happy Hour Begin | N/a | 2031 | 30.7 | 1105.2
Days Total: | N/a | N/a | 80.82 | 2909.52



06.25.17 | Time: | Entries: | Books: | Dollars:
| 0:37 | 2164 | |
| 1:07 | 2539 | 7.5 | 270
| 1:37 | 2911 | 7.44 | 267.84
Happy Hour End | 3:04 | 3080 | 3.38 | 121.68
| 4:14 | 3094 | 0.28 | 10.08
| 5:08 | 3094 | 0 | 0
| 6:02 | 3094 | 0 | 0
| 7:23 | 3108 | 0.28 | 10.08
| 8:17 | 3127 | 0.38 | 13.68
| 9:11 | 3152 | 0.5 | 18
| 10:00 | 3172 | 0.4 | 14.4
| 11:00 | 3214 | 0.84 | 30.24
| 12:00 | 3363 | 2.98 | 107.28
| 13:00 | 3411 | 0.96 | 34.56
Happy Hour Begin | 14:00 | 3477 | 1.32 | 47.52
| 15:00 | 4455 | 19.56 | 704.16
| 16:00 | 5073 | 12.36 | 444.96
| 17:00 | 5482 | 8.18 | 294.48
| 18:00 | 6183 | 14.02 | 504.72
| 19:00 | 6957 | 15.48 | 557.28
| 20:00 | 7377 | 8.4 | 302.4
| 21:00 | 7817 | 8.8 | 316.8
| 22:00 | 8364 | 10.94 | 393.84
| 23:00 | 9103 | 14.78 | 532.08
| 24:00:00 | 9720 | 12.34 | 444.24
Days Total: | N/a | N/a | 151.12 | 5440.32


Estimated Three Day Total: 9492.48

Estimated Event Total: $15000-$20000

That's like the worst analysis ever. And creepy at the same time:

https://media3.giphy.com/media/3ohfFALb38MzkwfqIE/giphy.gif

Luxelle
06-27-2017, 03:26 AM
I'm so glad nobody called my charts creepy... Just sayin'

Archigeek
06-27-2017, 12:28 PM
My line up would be something like:

1. Great Auction of 2016
(CCF/RtCF)
2. Duskruin (arena)
3. Briarmoon Cove
4. Ebon Gate
5. Delirium Manor
6. Duskruin (dig)
7. Summit Academy

But I've gone to great lengths to be successful in the arena.

You guys need to go back further. Mine would be

1. Ebon Gate with auction
2. CCF
3. Spitfire, especially the first time it came
4. Wave Dancer
5. Pavilion auction
6. Juggernaut
7. RtCF's
8. 2016 auction, (would rate this higher if I'd actually won something, but the items were really great)
9. Ebon Gate without auction
10. Summit academy
11. A bunch of other events I can't even remember
12. Duskruin
13. All digging events, I think they're a giant waste of my time and money.

Wrathbringer
06-27-2017, 12:31 PM
Yeah the Ebon Gate auction was way better than this past year's.

SashaFierce
06-27-2017, 12:35 PM
You guys need to go back further. Mine would be

1. Ebon Gate with auction
2. CCF
3. Spitfire, especially the first time it came
4. Wave Dancer
5. Pavilion auction
6. Juggernaut
7. RtCF's
8. 2016 auction, (would rate this higher if I'd actually won something, but the items were really great)
9. Ebon Gate without auction
10. Summit academy
11. A bunch of other events I can't even remember
12. Duskruin
13. All digging events, I think they're a giant waste of my time and money.

I didn't attend some of those events to go back that far.

I did forget about Droughtmans Maze though, I'd toss that into the mix at #3.

Archigeek
06-27-2017, 12:39 PM
I didn't attend some of those events to go back that far.

I did forget about Droughtmans Maze though, I'd toss that into the mix at #3.

Looks like I forgot that one too. I'd put that in around #9 on my list.

BriarFox
06-27-2017, 12:40 PM
My top five would be:

1) Droughtman's Maze
2) Coraesine Field
3) WaveDancer
4) Duskruin
5) Old Juggernaut

I've never much liked EG, for one reason or another.

m444w
06-27-2017, 01:07 PM
You guys need to go back further. Mine would be

1. Ebon Gate with auction
2. CCF
3. Spitfire, especially the first time it came
4. Wave Dancer
5. Pavilion auction
6. Juggernaut
7. RtCF's
8. 2016 auction, (would rate this higher if I'd actually won something, but the items were really great)
9. Ebon Gate without auction
10. Summit academy
11. A bunch of other events I can't even remember
12. Duskruin
13. All digging events, I think they're a giant waste of my time and money.

no Illyan Cloud? that was way better than the Spitfire, in my opinion.

LivderaDeralleur
06-27-2017, 01:20 PM
Don't forget the Dhu Gillywack.

Though, according to Tamuz on the officials, that would have to be completely re-built in order to see it come back again.

I wouldn't mind seeing another EG+Auction.

However, for the love of everything, if another limited ticket event is released:
- Make the captia screen reader friendly!

Nothing worse for a blind person than those "click the <insert object> in the picture!" captias.

Wyrom
06-27-2017, 01:24 PM
No Foehn's Promise, Kerl?

Sure, we can run a Pavilion Auction again, if people are willing to go bananas for a 2x claidhmore again! When building the Great Auction (2016), I pieced together so much info from the 90s. We all remember the cool items, but man, there were tons of things you guys would think are straight garbage these days.

Archigeek
06-27-2017, 03:23 PM
no Illyan Cloud? that was way better than the Spitfire, in my opinion.

I missed that one I think. The first Spitfire was great. No one had any idea that it was a merchant ship, everyone thought we were under attack. Was kind of hilarious. For its time it was great.

Fortybox
06-27-2017, 09:14 PM
No Foehn's Promise, Kerl?

Sure, we can run a Pavilion Auction again, if people are willing to go bananas for a 2x claidhmore again! When building the Great Auction (2016), I pieced together so much info from the 90s. We all remember the cool items, but man, there were tons of things you guys would think are straight garbage these days.

I only accept 7x HCP armor or above.

Archigeek
06-28-2017, 01:27 AM
No Foehn's Promise, Kerl?

Sure, we can run a Pavilion Auction again, if people are willing to go bananas for a 2x claidhmore again! When building the Great Auction (2016), I pieced together so much info from the 90s. We all remember the cool items, but man, there were tons of things you guys would think are straight garbage these days.

I may have missed that one too I think. Will have to check my box office list. I've taken every opportunity to give you guys props for the 2016 auction. The items were really creative and we'll executed. Very impressive. Thanks to all the GMs for their first rate work.

Wyrom
06-28-2017, 09:46 AM
Most of us missed it. Tickets randomly happened and sold out pretty quickly.

hello
06-28-2017, 10:06 AM
Most of us missed it. Tickets randomly happened and sold out pretty quickly.

Wyrom, why can't we have vampires in the game?

I got it! This year's EG; festival goers can get stealth bitten by ...something or someone. You must use clues (and basically finish the storyline) to save yourself and claim a prize in the end! Event will introduce new vampire critters into the game.

Archigeek
06-28-2017, 10:37 PM
Here's a list of every quest I've ever paid for via the box office. Thought it was interesting info and a bit of a trip down memory lane.


1-4 Black Swan Castle Kerl Argonus 11/07/1997 9:00 PM (ET)
9-1 The Ebon's Gate Festival Kerl Argonus 10/31/1998 12:00 PM (ET)
13-2 Festival of Oleani Kerl Argonus 05/19/1999 7:00 PM (ET)
9-2 The Ebon's Gate Festival Kerl Argonus 11/01/1999 12:00 PM (ET)
11-1 The Betrayal of Lorminstra Kerl Argonus 12/31/1999 10:00 PM (ET)
27-2 Festival of Oleani Kerl Argonus 05/19/2000 7:00 PM (ET)
31-3 The Ebon's Gate Festival Kerl Argonus 10/27/2000 9:00 PM (ET)
32-1 The Maiden Voyages of the Dhu Gillywack Kerl Argonus 03/30/2001 9:00 PM (ET)
73-1 The Continuing Voyages of the Dhu Gillywack Kerl Argonus 05/21/2004 9:30 PM (ET)
94-6 Storms of Fortune - Valentine Voyage Kerl Argonus 02/10/2006 12:00 AM (ET)
102-1 Revel of the Anfelt 2006 Kerl Argonus 04/21/2006 9:30 PM (ET)
124-1 Ebon Gate Festival 2007 Kerl Argonus 10/26/2007 9:00 PM (ET)
142-1 Convocation of Coraesine Field - GS Prime Kerl Argonus 04/16/2009 8:00 PM (ET)
143-1 Ebon Gate 2009 - Festival and Auction - 4 Characters Kerl Argonus 10/30/2009 12:00 PM (ET)
162-1 Ebon Gate 2010 (Admit One Character) Kerl Argonus 10/29/2010 12:00 PM (ET)
161-1 Droughtman's Challenge Kerl Argonus 03/04/2011 7:00 PM (ET)
161-32 Droughtman's Challenge Kerl Argonus 03/20/2011 8:00 PM (ET)
161-85 Droughtman's Challenge Kerl Argonus 04/29/2011 11:00 PM (ET)
179-1 Ebon Gate in the Feywrot Mire (Admit One Character) Kerl Argonus 10/28/2011 8:00 PM (ET)
199-1 Droughtman's Challenge Weekend Tournament! Kerl Argonus 04/13/2012 8:00 PM (ET)
198-13 A Night at the Academy! Kerl Argonus 07/27/2012 8:00 PM (ET)
207-1 Ebon Gate 2012 (Admit One) Kerl Argonus 11/02/2012 9:00 PM (ET)
198-40 A Night at the Academy! Kerl Argonus 01/29/2013 9:00 PM (ET)
223-1 Return to Black Swan Castle Kerl Argonus 03/15/2013 8:30 PM (ET)
227-4 Return to Coraesine Field Beetkins 06/07/2013 9:00 PM (ET)
231-1 Ebon Gate 2013 (Admit 1) Kerl Argonus 10/25/2013 9:00 PM (ET)
244-10 Droughtman's Holiday Challenge! Kerl Argonus 12/22/2013 8:30 PM (ET)
198-63 A Night at the Academy! Kerl Argonus 01/17/2014 9:00 PM (ET)
253-1 The Cessation of Coraesine Field Kerl Argonus 03/28/2014 8:00 PM (ET)
287-10 Sylinar's Spire - Prime Kerl Argonus 04/07/2016 8:00 PM (ET)

Luxelle
06-28-2017, 10:51 PM
Trivia Moment: The first Black Swan Castle was in GS2. Someone whose name starts with at T (sorry, that's all I can remember) used to give tours and get people around the place safely.

It was one of the first casualties when GS3 started losing pieces of the land. They didn't or couldn't find it to restore it, and we went on for months without it.

Trugryth's Tours? Hmmm.