megadeth
06-20-2017, 08:40 PM
Minimum bids are half the value they sung for. Auction will go once, twice, sold!
a tear-cut fire opal necklace--50k mb
It provides a bonus of 6 to Dexterity.
This enhancement may not be used by adventurers who have not trained 21 times.
The necklace looks to have a lot of charges remaining.
Crumbly
a jade and white sunstone stickpin--200k mb
It provides a bonus of 11 to Max Health.
This enhancement may not be used by adventurers who have not trained 44 times.
It provides a bonus of 3 to Dexterity.
This enhancement may not be used by adventurers who have not trained 6 times.
It provides a bonus of 3 to Harness Power Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
The stickpin looks to have a lot of charges remaining.
Crumbly
a hammered gold stickpin--75k mb
It provides a bonus of 4 to Strength.
This enhancement may not be used by adventurers who have not trained 14 times.
The stickpin looks to have more than your average giantman could count charges remaining.
Crumbly
a beryl-inset platinum necklace--75k mb
It provides a bonus of 8 to Dexterity.
This enhancement may not be used by adventurers who have not trained 36 times.
It provides a bonus of 6 to Max Mana.
This enhancement may not be used by adventurers who have not trained 21 times.
The necklace looks to have quite a few charges remaining.
Crumbly
a square-cut bloodjewel band--150k mb
It provides a bonus of 3 to Dexterity Bonus.
This enhancement may not be used by adventurers who have not trained 22 times.
The band looks to have a huge number of charges remaining.
Crumbly
a tear-cut fire opal necklace--50k mb
It provides a bonus of 6 to Dexterity.
This enhancement may not be used by adventurers who have not trained 21 times.
The necklace looks to have a lot of charges remaining.
Crumbly
a jade and white sunstone stickpin--200k mb
It provides a bonus of 11 to Max Health.
This enhancement may not be used by adventurers who have not trained 44 times.
It provides a bonus of 3 to Dexterity.
This enhancement may not be used by adventurers who have not trained 6 times.
It provides a bonus of 3 to Harness Power Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
The stickpin looks to have a lot of charges remaining.
Crumbly
a hammered gold stickpin--75k mb
It provides a bonus of 4 to Strength.
This enhancement may not be used by adventurers who have not trained 14 times.
The stickpin looks to have more than your average giantman could count charges remaining.
Crumbly
a beryl-inset platinum necklace--75k mb
It provides a bonus of 8 to Dexterity.
This enhancement may not be used by adventurers who have not trained 36 times.
It provides a bonus of 6 to Max Mana.
This enhancement may not be used by adventurers who have not trained 21 times.
The necklace looks to have quite a few charges remaining.
Crumbly
a square-cut bloodjewel band--150k mb
It provides a bonus of 3 to Dexterity Bonus.
This enhancement may not be used by adventurers who have not trained 22 times.
The band looks to have a huge number of charges remaining.
Crumbly