Whirlin
05-29-2017, 12:53 AM
So... I thought that this was resolved like, a billion patches ago, with a script or something, but I was unable to find it on the Repo.
When inside a player shop, every 10 seconds you get a prompt about the room with:
<streamWindow id="main" title="Story" subtitle=" - Whirlin's Private Home" location="center" target="drop"/><streamWindow id="room" title="Room" subtitle=" - Whirlin's Private Home" location="center" target="drop" ifClosed="" resident="true"/><clearStream id="room"/><pushStream id="room"/>You see your private home. You also see your furniture.
Obvious exits: none
[Note: <d>look</d> in the Story window to get full description and character locations in the room.]
<prompt time="1496028133">></prompt>
<streamWindow id="main" title="Story" subtitle=" - Whirlin's Private Home" location="center" target="drop"/><streamWindow id="room" title="Room" subtitle=" - Whirlin's Private Home" location="center" target="drop" ifClosed="" resident="true"/><clearStream id="room"/><pushStream id="room"/>You see your private home. You also see your furniture.
Obvious exits: none
[Note: <d>look</d> in the Story window to get full description and character locations in the room.]
<prompt time="1496028143">></prompt>
Was there a script to squelch this... or would that have unforeseen consequences of squelching?
When inside a player shop, every 10 seconds you get a prompt about the room with:
<streamWindow id="main" title="Story" subtitle=" - Whirlin's Private Home" location="center" target="drop"/><streamWindow id="room" title="Room" subtitle=" - Whirlin's Private Home" location="center" target="drop" ifClosed="" resident="true"/><clearStream id="room"/><pushStream id="room"/>You see your private home. You also see your furniture.
Obvious exits: none
[Note: <d>look</d> in the Story window to get full description and character locations in the room.]
<prompt time="1496028133">></prompt>
<streamWindow id="main" title="Story" subtitle=" - Whirlin's Private Home" location="center" target="drop"/><streamWindow id="room" title="Room" subtitle=" - Whirlin's Private Home" location="center" target="drop" ifClosed="" resident="true"/><clearStream id="room"/><pushStream id="room"/>You see your private home. You also see your furniture.
Obvious exits: none
[Note: <d>look</d> in the Story window to get full description and character locations in the room.]
<prompt time="1496028143">></prompt>
Was there a script to squelch this... or would that have unforeseen consequences of squelching?