View Full Version : Ambushing and GS4
Weedmage Princess
09-11-2003, 12:00 PM
Bear with me, I haven't read much on the Official boards. (I'm not patient enough to sort through all the crap to find the truly valuable information I need)
Is it now partially age-dependant? Like...to kill someone like-level with an ambush is fairly easy...but you go after something a few levels up the ladder, and you're getting no where.
Gsgeek
09-11-2003, 12:13 PM
I'd agree. It is HARD to crit something on an ambush, even if it is a couple levels above your own. I found even like level ambushes were a lot harder, at least as a ranger. On the other hand, I found spells still seemed to be effective(ie- spikethorn) at critical hits. So it just seemed like the weapons have had their crit ability downtweaked, or at least relative to level.
Im not sure if that's a relation between the levels of the character and the critter, or is the difference in end rolls from AS to the critters DS combined with the lower crit abilities of the weapons through the damage factor. Not sure if I'm making real sense here, heh.
Anyway, in general combat with weapons is a lot Harder to gain death crits with while spells still seem about the same. So far.
Justme
Edaarin
09-11-2003, 01:31 PM
I pushed a like leveled ranger's DS down from 264 to 133 with ambush. He went squish.
Weedmage Princess
09-11-2003, 01:56 PM
I don't think it's end rolls...cause I saw a rogue take out a like-level critter with a 130 end roll.
Edaarin
09-11-2003, 04:36 PM
It all depends on things like armor, weapon type, weighting, and attack type. If it's a puncture to the right eye of something in anything less than hauberk, then yeah, you only need like a rank 4 crit. Doable with a 130 endroll
Neildo
09-11-2003, 04:57 PM
What about the damage increase with certain weapons? How's ambushing with a dagger? And has roundtimes dropped on them as well?
- N
Edaarin
09-11-2003, 06:15 PM
Yes Neildo. I ambush in 3 seconds with my fist, 4 seconds with a dagger (wearing brigandine, 54 ranks of armor, 108 of ambushing). I pushed a converted level 61 warrior's DS in offensive down from 114 to 94. In defensive, from 345 to 189. However...couldn't do shit to him. Not sure what his redux is, as I'm fairly sure the redux calculator is worthless now.
You swing a dark vultite axe at XXXXXX!
AS: +320 vs DS: +189 with AvD: +23 + d100 roll: +44 = +198
... and hit for 22 points of damage!
You broke XXXXXX's nose!
He is stunned!
Vultite axe clashes with suit of invar platemail!
[STR/DU: 0/0 vs. 70/999, d100(Open)= 29]
Roundtime: 6 sec.
You leap from hiding to attack!
You swing a dark vultite axe at XXXXXX!
AS: +320 vs DS: +140 with AvD: +23 + d100 roll: +63 = +266
... and hit for 31 points of damage!
You broke XXXXXX's nose!
He is stunned!
Also...I'm not happy with dodging right now. Fully 3x'ed in the test game, 162 ranks. The warrior mstriked me 5 times with two weapons, each time was a total of 6 hits. So 30 swings. I evaded twice, and blocked twice, and every other hit connected. He has 8 levels on me.
EDIT: I tried ambushing with a dagger, I don't think they've updated DFs yet.
EDIT: My DS fully 3x'ed in dodge and 2x in shield is 291 with signs up and a 5x shield, 3x armor, in offensive. It's 475 in defensive.
[Edited on 9-11-2003 by Edaarin]
[Edited on 9-11-2003 by Edaarin]
Bobmuhthol
09-11-2003, 10:54 PM
Uhh.. I'm assuming this is about GemStone IV, so let me start by saying you guys are stupid.
Ambushing is minutely affected by endroll, DF, armor type, etc. 99% of ambushing is now luck.
Say you attack something with a .500 DF and the endroll is 200. That's 100 raw damage, which for every armor class is going to be a 9 crit rank in GemStone III. Not in GemStone IV: the crit rank with an ambush is now a random number between 0 and the maximum crit possible. You could do a 3 crit rank on what would normally be a 9 crit rank. A regular attack goes through the regular process; there's no random crit rank like ambushing.
StrayRogue
09-11-2003, 10:58 PM
The crit is now random yes. Though DS push down and the mechanics involved in that, are not random to my knowledge.
Neildo
09-13-2003, 03:41 AM
Mind checking out these two-weapon use roundtimes for me using ambushing and normal swings?
dagger and dagger
short sword and short sword
short sword and dagger
And when you tested the dodge/parry/evade system, how did you do against someone more like aged and not 8 levels above you? And did you try another class to do it against other than warrior?
- N
Edaarin
09-13-2003, 12:11 PM
I'll check when I get back to school tomorrow, at home right now and my connection is ungodly slow.
I dodged, parried, or blocked about 20% of the attacks from things in the Stronghold (again, they haven't been adjusted yet so that's like 10+ levels above me).
Edaarin
09-17-2003, 01:53 PM
Okay, here are the numbers you requested. Maxed out ST, DEX, and RE for a Human rogue, with 59 ranks of armor wearing brigandine.
Dagger and dagger:
3 second swing
4 second ambush
5 second mstrike (4 total swings)
Short sword and short sword
4 second swing
5 second ambush
5 second mstrike (4 swings)
Short sword and dagger:
4 second swing
5 second ambush
5 second mstrike (4 swings)
HOWEVER...if you have the dagger in your right and and the short sword in your left...
3 second swing.
4 second ambush.
5 second mstrike.
Warriorbird
09-17-2003, 02:33 PM
Level makes a massive amount of difference in EBP.
Xcalibur
09-17-2003, 02:49 PM
So it means you could do a hit of 150 health damage to a monster, and get a level 0 crit? So he won't get stun?
Are you serious?
Dighn Darkbeam
09-17-2003, 03:15 PM
Does weapon type effect stun? I would think blunts would yield more stuns than edged.
Xcalibur
09-17-2003, 03:23 PM
Originally posted by Dighn Darkbeam
Does weapon type effect stun? I would think blunts would yield more stuns than edged.
And puncture more deadly crits?
I bet 50$ that doesn't affect anything
Dighn Darkbeam
09-17-2003, 03:29 PM
Makes sense
Slash - point damage
Blunt - Stuns
Pierce - Deadly crits
Xcalibur
09-17-2003, 03:31 PM
Originally posted by Dighn Darkbeam
Makes sense
Slash - point damage
Blunt - Stuns
Pierce - Deadly crits
blunt = break bones
Slash= cut limbs
pierce = death
They won't do it, they want their damn attrition, and they'll put it
Dighn Darkbeam
09-17-2003, 03:41 PM
Pierces drawback is what? Lower AvD against most armors?
Xcalibur
09-17-2003, 04:38 PM
Originally posted by Xcalibur
So it means you could do a hit of 150 health damage to a monster, and get a level 0 crit? So he won't get stun?
Are you serious?
I bump my question because i think it's really important...
I'll ask it again even
If i do an endroll of 500 and do 150 points of damage to a critters that has like 200 health point (let's say a zombie)
If the randomize stuff shoot me a 0 crit wounds added, I'll do 150 points of damage WITHOUT stuns?
that is with Ambushing or generaly with ANY hits?
[Edited on 17-9-03 by Xcalibur]
Powered by vBulletin® Version 4.2.5 Copyright © 2024 vBulletin Solutions Inc. All rights reserved.