View Full Version : Maps Script
TheRoseLady
12-28-2004, 09:28 PM
This is the Sept 2004 version of Syrend's inter town travel script.
Download the latest version further down the thread.
[Edited on 12-30-2004 by TheRoseLady]
Mistomeer
12-28-2004, 09:57 PM
w00t
Showal
12-29-2004, 01:33 AM
how does it work?
Were the Icemule gates changed so that it works up there? I altered them on my version to take the new room into account, don't know about this one.
TheRoseLady
12-29-2004, 07:00 AM
Originally posted by Drew
Were the Icemule gates changed so that it works up there? I altered them on my version to take the new room into account, don't know about this one.
Nope. The only thing I can specifically remember fixing was something on the trip from Mule to Pinefar. I'll check it tonight and repost it.
Mistomeer
12-29-2004, 11:44 AM
Was movement from Pinefar back to other towns fixed?
On my version, I could go to Pinefar, but not use the script back from Pinefar and I also had to make a few changes for the Rift such as 140 for Wall of Force instead of 150 and there were probably a few other little things up there.
TheRoseLady
12-29-2004, 05:49 PM
I'm working on the South Gate fix now. Misto - I know that I fixed one location on the way to Pinefar, but I honestly don't think that there's anything in the script for Pinefar to Mule. I am looking at it now to see if it would be easy enough to add. I'll upload when I'm done.
Artha
12-29-2004, 05:51 PM
I tried to get to Pinefar from the landing. It took me to the south gate of mule and then stopped. I went to TC and tried, it looked and then stopped.
Originally posted by TheRoseLady
I'm working on the South Gate fix now. Misto - I know that I fixed one location on the way to Pinefar, but I honestly don't think that there's anything in the script for Pinefar to Mule. I am looking at it now to see if it would be easy enough to add. I'll upload when I'm done.
There isn't. Here's my script for Pinefar to Icemule though
move go door
move go step
move se
move s
move e
move se
move climb rock
move w
move sw
move nw
move w
move climb rock
move up
move e
move s
move sw
move climb trail
move ne
move e
move s
move ne
move se
move climb slope
move w
move sw
move go brid
move s
move s
move go mound
pause 6
move sw
pause 6
move up
pause 6
move climb outc
move s
move w
move climb butte
pause 6
move down
pause 6
move down
pause 6
move sw
pause 6
move w
pause 6
move go stair
pause 6
move se
move e
move up
move e
move climb cliff
move w
move nw
move nw
move w
move w
move climb gor
move climb s wall
move se
snow:
pause 1
put s
match snow Snowflakes whirl around you.
match leg1 Wintry gales rage freely acros
matchwait
leg1:
move sw
move up
move se
move s
move s
move go rock
move sw
move se
move down
move se
move sw
move down
move climb land
move w
move w
move w
move nw
move down
move down
move down
move sw
move w
put give guard 20
move go gate
move w
move w
move w
move w
move w
move w
TheRoseLady
12-29-2004, 08:01 PM
Thanks for the route back to Icemule, Drew. I adapted that into the script, made it work like the rest of the script, so it's not automatic.
So we have from Pine back to Icemule and to the landing as well. Those routes I know work fine.
Let me know if you have any changes or additions.
Mistomeer
12-30-2004, 12:19 PM
On the way to the Rift, the script searches before it goes to the ledge, which causes it to hang, and doesn't quite do the steps right once it's in the Rift. Usually it gets lost trying to find the right set of steps.
TheRoseLady
02-10-2005, 09:42 PM
Mistomeer made the trip from the door to the pool on the way to the Rift, automated.
So here's the changed script.
Divinity
02-10-2005, 09:48 PM
Whoot, thanks!
Mistomeer
02-11-2005, 07:31 AM
On that one, I changed it to use WoF, since I have the spell and took out the option..so if you don't have WoF you'll need to change it back.
Powered by vBulletin® Version 4.2.5 Copyright © 2025 vBulletin Solutions Inc. All rights reserved.