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View Full Version : Official: Castle Ainav - 40~100+ NEW Undead Hunting Ground



Ghost
04-01-2017, 08:14 AM
A new hunting ground has opened on Teras Isle - Castle Ainav! As the thick necromantic fog parts to reveal a long hidden village lost through the dark powers of undeath itself, adventurers seek fortune and infamy as they brave the strange village and delve deep into the dungeons of Castle Ainav itself! What happened to this place? Why are the villagers shuttered in their homes fearful to come out? What treasures does the castle hold? Who is this 'devil' that everyone dreads? Do you have enough courage or greed to find out?

OOC: Castle Ainav is our first hunting ground based on a continuing storyline and created for advanced players. The hunting ground is meant to be extremely difficult and suited for a group of well-rounded 3-5 characters. The end boss creatures will only appear once the story has been properly progressed. The exact circumstances for finishing the story changes randomly every week. Players may not depart once killed in this hunting area, they can still rot. Creatures here will loot player bodies (but they will not disappear once spawned), drag and hide dead adventurers, and use lifekeep to prevent adventurers from rotting. The treasure drops have been significantly increased in the hunting grounds and end boss loot may contain merchant services.

http://forums.play.net/forums/GemStone%20IV/Towns/Announcements/view/797

Ltlprprincess
04-01-2017, 08:24 AM
A new hunting ground has opened on Teras Isle - Castle Ainav! As the thick necromantic fog parts to reveal a long hidden village lost through the dark powers of undeath itself, adventurers seek fortune and infamy as they brave the strange village and delve deep into the dungeons of Castle Ainav itself! What happened to this place? Why are the villagers shuttered in their homes fearful to come out? What treasures does the castle hold? Who is this 'devil' that everyone dreads? Do you have enough courage or greed to find out?

OOC: Castle Ainav is our first hunting ground based on a continuing storyline and created for advanced players. The hunting ground is meant to be extremely difficult and suited for a group of well-rounded 3-5 characters. The end boss creatures will only appear once the story has been properly progressed. The exact circumstances for finishing the story changes randomly every week. Players may not depart once killed in this hunting area, they can still rot. Creatures here will loot player bodies (but they will not disappear once spawned), drag and hide dead adventurers, and use lifekeep to prevent adventurers from rotting. The treasure drops have been significantly increased in the hunting grounds and end boss loot may contain merchant services.

http://forums.play.net/forums/GemStone%20IV/Towns/Announcements/view/797

Check the date!

Enuch
04-01-2017, 08:24 AM
This sounds amazing!

Enuch
04-01-2017, 08:25 AM
Ah fuck did they get me!

beldannon5
04-01-2017, 08:36 AM
I was hoping for a new live creature dungeon like reim but with live creatures and people. Of course I know the date, so I know this is a fantasy

Ltlprprincess
04-01-2017, 09:00 AM
Also, what's even better here is the fact that this isn't even posted on the officials like a normal announcement they do today to mess with us. Ghost's join date is April 2017. Literally a ghost account at this point. Link leads you to an announcement post by Mazreth from 2/22. NOT TODAY, GHOST!

Enuch
04-01-2017, 09:03 AM
I woke up 4 times last night thanks to my "lovely" toddler so concept of days was lost on me. Nertz

yesicj
04-02-2017, 08:58 PM
Ha, Castlevania. Good times

Ceyrin
04-03-2017, 10:44 AM
They're learning.

Ltlprprincess
04-03-2017, 10:47 AM
Ha, Castlevania. Good times

Didn't even make the Castlevania connection. I just dissected the obvious.