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Sedda
02-20-2017, 06:08 PM
an old vultite greathelm - +20 with enhancive of +14 picking lock bonus (42 trains), +3 stalking and hiding bonus (3 trains), +5 MIU Bonus (17 trains), and +4 stamina recovery (6 trains). Lots of charges remaining - persists.


The magical harmonics reveal that the head and neck are better protected when wearing the vultite greathelm.
The greathelm resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 14 to Picking Locks Bonus.
This enhancement may not be used by adventurers who have not trained 42 times.
It provides a bonus of 3 to Stalking and Hiding Bonus.
This enhancement may not be used by adventurers who have not trained 3 times.
It provides a bonus of 6 to Magic Item Use Bonus.
This enhancement may not be used by adventurers who have not trained 17 times.
It provides a bonus of 4 to Stamina Recovery.
This enhancement may not be used by adventurers who have not trained 6 times.
The greathelm looks to have a lot of charges remaining.

You sense that the vultite greathelm will persist after its last enhancive charge has been expended.


Any thoughts?

Viekn
02-20-2017, 06:25 PM
Typically, and I'm not Mr. Enhancive, just fyi, but typically if it's not something that enhances Wisdom for ensorcelling, AS in the form of a bonus to a weapon type or spell aiming/dexterity, or some high bonus to logic, it's typical to offer it at 35k (max pawnshop value) and the market will usually price it out accordingly with bidding. That being said, it may fetch a fair price because of the higher lock picking bonus. If you got a lockpicking rogue that likes to hide and is in GoS, they certainly might bid higher. But like I said, the market on an enhancive like this will usually bid it up to its proper value.