adred
01-26-2017, 03:53 PM
a sharpened rhimar dagger CB: 1.1m to versin sold
The harmonics generated tell you that the dagger has been infused with the power of an ice elemental.
It provides a bonus of 5 to Mental Lore - Telepathy Bonus.
This enhancement may not be used by adventurers who have not trained 15 times.
It provides a bonus of 12 to Logic.
This enhancement may not be used by adventurers who have not trained 31 times.
It provides a bonus of 2 to Mental Lore - Manipulation Bonus.
This enhancement may not be used by adventurers who have not trained 3 times.
It provides a bonus of 5 to Max Mana.
This enhancement may not be used by adventurers who have not trained 9 times.
The dagger looks to have more than your average giantman could count charges remaining.
You sense that the rhimar dagger will persist after its last enhancive charge has been expended.
some etched ora leg greaves CB: 1.1m to versin sold
The harmonics generated tell you that the greaves has been infused with the power of a fire elemental. The magical harmonics reveal that legs are better protected when wearing the ora leg greaves.
The greaves resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 4 to Spirit Mana Control Ranks.
This enhancement may not be used by adventurers who have not trained 20 times.
It provides a bonus of 2 to Spell Aiming Ranks.
This enhancement may not be used by adventurers who have not trained 6 times.
It provides a bonus of 14 to Logic.
This enhancement may not be used by adventurers who have not trained 42 times.
The greaves looks to have a lot of charges remaining.
You sense that the ora leg greaves will persist after its last enhancive charge has been expended.
The harmonics generated tell you that the dagger has been infused with the power of an ice elemental.
It provides a bonus of 5 to Mental Lore - Telepathy Bonus.
This enhancement may not be used by adventurers who have not trained 15 times.
It provides a bonus of 12 to Logic.
This enhancement may not be used by adventurers who have not trained 31 times.
It provides a bonus of 2 to Mental Lore - Manipulation Bonus.
This enhancement may not be used by adventurers who have not trained 3 times.
It provides a bonus of 5 to Max Mana.
This enhancement may not be used by adventurers who have not trained 9 times.
The dagger looks to have more than your average giantman could count charges remaining.
You sense that the rhimar dagger will persist after its last enhancive charge has been expended.
some etched ora leg greaves CB: 1.1m to versin sold
The harmonics generated tell you that the greaves has been infused with the power of a fire elemental. The magical harmonics reveal that legs are better protected when wearing the ora leg greaves.
The greaves resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 4 to Spirit Mana Control Ranks.
This enhancement may not be used by adventurers who have not trained 20 times.
It provides a bonus of 2 to Spell Aiming Ranks.
This enhancement may not be used by adventurers who have not trained 6 times.
It provides a bonus of 14 to Logic.
This enhancement may not be used by adventurers who have not trained 42 times.
The greaves looks to have a lot of charges remaining.
You sense that the ora leg greaves will persist after its last enhancive charge has been expended.