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View Full Version : Weapons, shields, head, gowns, toys, cloaks, enhansives,..something for everyone!



Reagan
11-08-2016, 02:04 PM
I want to apologize in advance for the items not being sorted in order ie. toys, weapons, clothing etc. I have them listed as i have them stored on alts so i can find them. Anyway there are 99 items. Please take the time to look at all the items. There is a vast array of things from fusion orbs to Significant amount cloaks, weapons, shields, scarring razor, toys etc. I reserve the right to accept or reject BO offers. Please bid by item number as i have multiples of some items. Thank You. Enjoy!

MANY ITEMS ARE GOING TWICE, LOOK CLOSELY AND PLACE YOUR BIDS TODAY


1) a polished platinum band inset with a cluster of perfect blue diamonds - Fluff band, MB 150k Perfect gift for that special someone to think about you when you are not around.
tap band- You tap your platinum band, and then you extend your hand so that the band can be more readily admired.
pinch band- You touch your platinum band lightly, reassuring yourself that you are still wearing it.
tickle band- You brush your fingers lightly against your platinum band.
touch band- You touch your platinum band lightly, reassuring yourself that you are still wearing it.
hold band- You clench your fists involuntarily as you gaze at your platinum band, wishing it could be yours.

2)an eye-bulging mottled green toad nutcracker- MB 100k
You analyze your green toad nutcracker and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "The item has restrictions on changing the noun."
The creator has also provided the following information:
The nutcracker seems like it could be altered by any merchant, but the noun must remain "nutcracker." You can have both a long and a show on this nutcracker, but the part of the description describing the jaws will always be present.
This nutcracker seems primarily to have been made to crack nuts - only certain nuts with hard shells are able to be cracked in this nutcracker.
Currently, you can try to PUSH, PUNISH, TAP, RUB, WAVE, TILT, and LOAD the nutcracker.

3)a rusted iron hook with a leather handguard- fluff, MB 15k
This item is a hook intended to be worn over a hand. It should remain metal.
The iron hook can be freely altered, but a long description will not show up in your features. It must remain what it is intended for (a rusted iron hook with a leather handguard), and cannot be changed to something else, which is detailed in ALTER 14.
You get no sense of whether or not the hook may be further lightened.

4)a pale pink cotton handkerchief- fluff- CB 50k
rub hand- You roughly wipe your face with your cotton handkerchief.
poke hand-You briskly dab at your eyes and nose with your cotton handkerchief.
wave hand-You wildly wave your cotton handkerchief back and forth like a flag.
exhale hand-You blow your nose into your cotton handkerchief with a loud honking noise.
clench hand-You ball up your cotton handkerchief in your fist.
turn hand-You tightly twist your cotton handkerchief in your hands.

5)a hammered mithril barbute- head protection MB 100k
The barbute does not have any custom feature settings. It can have up to four.
When adding custom feature settings, it will be just like altering your hair quirk (or unique line if you're bald). An example would be:
tucked under a hammered mithril barbute, which is tightly knotted in the back.
She has a hammered mithril barbute covering her bald head.
with a hammered mithril barbute placed at the crown of her head.
She has a hammered mithril barbute placed at the crown of her bald head.
Please note, that if you have the custom settings made for someone bald, it won't look right for someone with hair, and vice versa. You also can't wear this with another hair quirk/unique field altering item to change your features. This item isn't limited to just bandana-type items, it can also be a crown, tiara, visored helm, or something similar.
Custom feature 1: None.
Custom feature 2: None.
Custom feature 3: None.
Custom feature 4: None.
You might be able to have a talented merchant lighten the mithril barbute for you.

6)a ruby-eyed dark crystal skeleton- MB 15k
This is a tappable item, which casts spells from the Spirit sphere. It has many charges.
The dark crystal skeleton contains the spell Light, from the Major Spiritual circle.
You sense that the dark crystal skeleton will persist after its last magical charge has been expended.

7)an ivory-inlaid red oak square- Game. MB 75k
Although it seems like this item should be free of alteration restrictions, in point of fact, this item may not be altered! Apologies!
Try to TURN and TILT the square to play the game!
You turn the red oak square over. Both the ball and all of the pegs fall to the ground. Muttering softly, you bend down and scoop them back up. You put the ball back into its slot and replace the pegs.
You slowly tilt the red oak square downward, then nudge the metal ball out of its slot. The ball rolls slowly towards the pegs, then crashes into them. Congratulations, you managed to knock over four of them. You reset the game, so that you can try again.


10)a pair of gold cufflinks studded with brightly shining green glimaerstone chips- wrist worn- MB 50k
The creator has also provided the following information:
This item may be altered by a talented merchant, but it must retain a glimaerstone and it must remain some kind of "longish" description - nothing "showy"! The glimaerstones must remain naturally found glimaerstone colors (clear, green, smoky peach, cerulean, golden, lilac, or ultramarine) - exact colors, not variations.

11)a long wool overcoat with a pleat down the back- Armor concealer, chest worn MB 100k
You determine that you could wear the overcoat around your chest. The overcoat appears to serve some purpose.
You analyze your wool overcoat and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "The item type should not change."
The creator has also provided the following information:
The wool overcoat is designed to hide soft leather, rigid leather, chain mail and plate mail armor which covers torso, arms and legs.
This garment should be designed in such a manner to convey that ALL these areas are completely covered.
You carefully analyze your wool overcoat and sense that there are some alteration restrictions. The overcoat can have either a long or a show description.
Any outer garment noun may be used for armor concealers as long as they are loose fitting and fully cover the appropriate areas of protection (tunics do not cover legs, so they may not cover leg worn armor, a shawl would not be appropriate at all, etc.).
Armor concealers that cover the head MUST have a hood/cowl in the base (15/15/15) and in any long descriptions.
Armor concealers can be made out of any material that is not see-through.
Racial clothing nouns are approved as follows:
Ruhan ~ This garment is knee-length or shorter and should not have a hood, so it cannot cover armor with leg or head protection. This concealer cannot be pocketed.
Toque ~ This noun is approved for any armor and may have a hood.
Cotehardie ~ This noun may be used but must clearly be an outer garment that falls to the knees (so it cannot cover armor with leg protection) and is not-tight fitting. It should be used as an elven outer garment, not a gown.
Apotl/Apotla ~ These are fine for concealers, but since it is a waist-length cloak, it only covers torso and arms.
Atanika/Ataniki ~ These nouns are approved for concealers but should not have a hood.


13)a silver-nocked ipantor heavy crossbow- +17 MB 100k
The harmonics generated tell you that the crossbow assists its bearer with aiming attacks at range.

14)a cracked carmiln light crossbow- +6, 8lbs. MB 50k
The crossbow resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 2 to Dexterity Bonus.
This enhancement may not be used by adventurers who have not trained 7 times.
It provides a bonus of 3 to Ranged Weapons Ranks.
This enhancement may not be used by adventurers who have not trained 12 times.
It provides a bonus of 9 to Stamina Recovery.
This enhancement may not be used by adventurers who have not trained 27 times.
It provides a bonus of 2 to Ambush Ranks.
This enhancement may not be used by adventurers who have not trained 6 times.
The crossbow looks to have more than your average giantman could count charges remaining.
You sense that the carmiln light crossbow will persist after its last enhancive charge has been expended.


19)a gold-inlaid shield engraved with the image of an owl- 5x, 9 lbs. can be lightened.
You see an engraving of a large-eyed owl perched on the branch of a rowan tree.

20)a plush leopard coat spotted with large black rosettes-VLA, opens, closes MB 100k

21)a weathered leather cinch- MB 50k
This item is a dual weapon displayer. It cannot have a long description. It isn't unlocked.
You slide the cinch around your waist and buckle it down tightly, adjusting it for comfort.


31)a delicate elven queen hand-puppet with a tiny gold crown-Fluff, scripted mb 25K
This is a hand-puppet. It can be altered normally but the noun must remain "hand-puppet," and it must be made of fabric.
This item is currently unlocked to Tier 2. It can now receive custom messaging from a qualified merchant. It currently traps: WEAR, TICKLE, PUSH, PULL, FOLD, TURN, CLENCH.

32)a tiny scowling halfling wizard hand-puppet- Fluff, scripted MB 25k
This is a hand-puppet. It can be altered normally but the noun must remain "hand-puppet," and it must be made of fabric.
This item is currently unlocked to Tier 2. It can now receive custom messaging from a qualified merchant. It currently traps: WEAR, TICKLE, PUSH, PULL, FOLD, TURN, CLENCH.


35)some brown cotton pants patched with squares of suede-MB 50k
This is currently Tier 2 and has the following verbs available:
CLEAN, PINCH, PULL, RUB, PUSH, TICKLE, CLENCH, RAISE
Your pants can only be unlocked by Toffit or an official apprentice.


38)a small white marble shrine- RP fluff MB 50k
This item may be altered by a talented merchant, so long as the item remains "shrine" or "altar" and is in-line that type of item's purpose and size.
You can PUSH, PULL, KISS, and TOUCH the white marble shrine. If you drop the altar, only you (and the janitor) can pick it up until 8 hours has passed. After that, it is up for grabs by anyone.


40)a white birch jewelry box inlaid with wren-shaped carnelians. MB 150k
You remove a dove-etched platinum ring from in your jewelry box.
Fashioned of platinum and gold, the ring is comprised of two bands wedded to become one. The larger band has slightly higher walls designed to loosely cradle the smaller band, which is free to spin around the other piece without coming loose.
turn ring-Almost absently, you spin the inner band of your platinum ring, the soft sound of metal sliding over metal teasing at your ears.


47)a mechanical toy dwarf. MB 25K
*** This item can NOT not be altered in any way. ***
This creation is known as a "Mech Toy", and were first released for Dhu Gillywack 2001. Be careful not to drop them! This toy is number 8 of 9 toys to this set. Can you collect them all?

48)an ancient vultite scythe- MB 25K
This is a farming tool. The vultite scythe can be altered, but the noun is limited to scythe, hoe, plow, rake, trowel, shovel, and spade. The vultite scythe is not unlocked.

49)a tall sable lace ruff MB 25K
This ruff can be altered, but has very specific rules. It cannot have a show. It should be a <color> <material> ruff <optional descriptor>. The "<color> <material>" together can be a maximum of 15 characters. The material can only be lace, silk, linen, lawn, cambric, cotton, or organza. The optional descriptor will be a long description and should describe additional color or accent elements, but may not describe shape, height, or degree of starch, which are handled by the goffering iron (so while spangles or trims would be acceptable, descriptions like oblong, tall or fluffy are not).
If you had a goffering iron, you could change the style of the ruff. This would add an adjective to the beginning of the ruff's description. This ruff is unlocked once and can be adjusted by a goffering iron to be tall, flat, scorched, crinkled, limp, wide, puffed, or starched. It could be unlocked once more.
You can RUB, ATTEND, and PULL the ruff.

50)a thin oak and leather tome embossed with gold. MB75K
On the oak and leather tome you see
(401) Elemental Defense I
(406) Elemental Defense II
(414) Elemental Defense III
(503) Thurfel's Ward
(507) Elemental Deflection
(508) Elemental Bias

51)a rose-etched scarlet ora falchion with a carved vine hilt- +20, sanctified MB 150K
This item can be altered with either a long or a show, but if the description mentions the pommel it must be hollow. The inserted dagger fills the pommel.
The scarlet ora falchion has been unlocked once and could be unlocked once more. You could PUT a dagger in its hilt; GET a dagger from its hilt, TILT, TOUCH, PUSH, PULL, BOW, or POINT the falchion.
You might be able to have a talented merchant lighten the scarlet ora falchion for you.


54) some stiff alligator hide gloves- 4x, UAC MB 50k
This item may be altered but the noun must always be one of the following: Gloves, Gauntlets, Handwraps, or Hand-wraps. The basic material of leather should stay the same (i.e. leather, suede, lambskin, etc.). It can be setup to have BOTH a long and a SHOW description.
This item is currently locked and has the following verbs available: Wear, Remove, Pull, and Tap.


57)some silver threaded double leathers- 4x MB 75K

58)a dark velvet gem pouch fitted with ruby-inset silver plates. Belt-worn, medium amount MB 50K


62)a tall pearl organza ruff trimmed with nacre teardrops-MB 75K
This ruff can be altered, but has very specific rules. It cannot have a show. It should be a <color> <material> ruff <optional descriptor>. The "<color> <material>" together can be a maximum of 15 characters. The material can only be lace, silk, linen, lawn, cambric, cotton, or organza. The optional descriptor will be a long description and should describe additional color or accent elements, but may not describe shape, height, or degree of starch, which are handled by the goffering iron (so while spangles or trims would be acceptable, descriptions like oblong, tall or fluffy are not).
If you had a goffering iron, you could change the style of the ruff. This would add an adjective to the beginning of the ruff's description. This ruff is unlocked once and can be adjusted by a goffering iron to be tall, flat, scorched, crinkled, limp, wide, puffed, or starched. It could be unlocked once more.
You can RUB, ATTEND, and PULL the ruff.


63)a mechanical toy cat- MB 25K
*** This item can NOT not be altered in any way. ***
This creation is known as a "Mech Toy", and were first released for Dhu Gillywack 2001. Be careful not to drop them! This toy is number 2 of 9 toys to this set. Can you collect them all?
The toy cat appears fragile and is made of small metal plates, bits of glass, and many tiny gears. A small turnkey is set within its back.


67)an ivory and pink dreamstone necklace- MB 100k
The pink dreamstone necklace contains the spell Grasp of the Grave, It has a few charges.
You also feel a faint drawing sensation from it, as though when its charge is depleted, it may be refilled.
It provides a bonus of 3 to Disarming Traps Ranks.
It provides a bonus of 4 to Elemental Mana Control Ranks.
The necklace looks to have a lot of charges remaining.
You sense that the pink dreamstone necklace will crumble into dust after its last enhancive charge has been expended.
You sense that the pink dreamstone necklace will disintegrate after its last magical charge has been expended.

68)a heavy carmiln runestaff- +6 MB 50k
It provides a bonus of 6 to Spiritual Lore - Blessings Bonus.
It provides a bonus of 10 to Max Mana.
The runestaff looks to have more than your average giantman could count charges remaining.

69)a smooth fireleaf runestaff- +22 MB 40k

70) a faceted violet crystal ampule seated in faenor- 50k
sniff amp-You sniff delicately at the violet crystal ampule, and detect the faint scent of apricot and lilac in a wash of neroli and juniper.
look in amp-Your violet crystal ampule currently has 50 of a maximum 50 applications.

71) a grey walrus hide sack- an uncut emerald (25). Purified orb gems MB 250k

73) a laje-mouthed ebon jade wrist sheath backed with dark suede- MB 20k

74) a fist-painted crumpled paper charm- runestaff charm MB 50k
read my charm-You focus on the a single rune inked on the surface of the crumpled paper charm.
You note the composition of the rune, identifying it to be zihee'ka.
You manage to decipher the following runes:
(211) Bravery

75) a long faewood runestaff carved with intricate knotwork- 4x MB 100k
rub runestaff to change the look
a slender faewood runestaff capped with a blue diamond.
This runestaff may be altered by a talented merchant. If the runestaff has more than one long or show aesthetic, then any base description must make sense for all of the different aesthetics, and most merchants can only alter one of the aesthetics in a single sitting. If the runestaff only has one aesthetic, a handful of merchants may be willing and able to add a second aesthetic. An even smaller handful of merchants may be able to add even more aesthetics, but finding such a handful will be difficult.
You can try to RUB the runestaff.
gazes in awe at a slender faewood runestaff capped with a blue diamond in her hand.


77) a battered bronze bascinet boasting brilliant blue boar bristles. Head protection like a boss! Look like Hoy! MB 200k
Your careful inspection of a battered bronze bascinet boasting brilliant blue boar bristles allows you to conclude that it is miscellaneous armor that covers the head and neck.
This is an EzScripted item. Some alteration restrictions may apply. It has the following messaging:
pull 1st Person: You pull at the blue boar bristles atop your bascinet and glare angrily about the area.
3rd Person: Christin pulls at the blue boar bristles atop her bascinet and glares about the area, obviously angry.
rub 1st Person: You run your hand through the blue bristles upon your bascinet in a failed attempt to look fancier.
3rd Person: Christin runs her hand through the blue bristles upon her bascinet in a failed attempt to look fancier.
If there is a typo in the above messaging, please ASSIST and request a referral to speak to a GameMaster to fix it. DO NOT BUG or BUGITEM the bascinet!

78) a pair of thin suede gloves with a buckled wrist strap- MB 50k
Many charges of Lock Pick enhancement.

79) a dashing atrous leather doublet laced with silver cording- Fluff MB 50k
You determine that you could wear the doublet over your front.

81) some dark grey cotton suspenders with brass buckles- Pin worn, Fluff MB 100k
You can try to TURN and PULL the suspenders.
You hook your thumbs into your grey cotton suspenders and pull them out as far as they will go. They snap back smartly against your chest with a loud **Thwack** as you release them.
You pull your grey cotton suspenders out as far as they will go, and then slowly allow them to return to their original position.

82) a white pearl chaplet- Prayer beads, RP item. MB 50k
You can try to WAVE, HOLD, CLUTCH, RAISE, TOSS, and TOUCH the chaplet.
wave chap-You wave your white pearl chaplet around, chanting the invocations of the gods.
hold chap-You grasp your white pearl chaplet firmly, whispering a prayer to the gods.
raise chap-You raise your white pearl chaplet high, shouting the names of the gods to the heavens.
touch chap-You touch your white pearl chaplet lightly, pondering the messages of the gods.
toss chap-You pass your white pearl chaplet between your hands, thumbing each individual bead.

83) a slender leather belt studded with faenor- scripted, MB 50k
This is a scripted belt. It is currently locked.
pull belt-You tighten your leather belt.
push belt-You rest your hands on your hips.

84) a pristine white paper charm. Runestaff charm- (315) Uncurse. Great for the rift. MB 50k

85) a small sturdy brass stove- MB 50k

86) a mechanical gold shaggy dog toy with smoky quartz eyes- 10k

87) a glaring toy stone troll- MB 25k
*** This item can NOT not be altered in any way. ***
This creation is known as an "Ulrug Toy", and were first released for Ebon Gate 2000. There are currently 22 toys to this set. This is number 16! Can you collect them all?

88) a layered silk satin dress of a deep ocean blue color- MB 200k
(1) The 15/15/15 must be neutral and simple if you have more than one look so that it makes sense for both looks.
(2) The item must remain the same type of item in both looks - a cloak cannot turn into a jacket just because it is turned inside-out.
(3) You can only have two looks total.
If you have more than one look, you can TURN the dress inside-out to switch up the look!

89) a bustled aubergine silk gown with dainty cap sleeves- few scripts MB 200k

90) a rotting toy zombie- MB 25k
** This item can NOT not be altered in any way. ***
This creation is known as an "Ulrug Toy", and were first released for Ebon Gate 2000. There are currently 22 toys to this set. This is number 15! Can you collect them all?

91) a mechanical electrum rabbit toy with only one ear- MB 50k

92) a scowling toy fire cat- MB 25k
*** This item can NOT not be altered in any way. ***
This creation is known as an "Ulrug Toy", and were first released for Ebon Gate 2000. There are currently 22 toys to this set. This is number 17! Can you collect them all?


94) in the dark blue pack:(47) MB 940k I can sell these to the pawnshop for 20k each with my trading. Thought i'd offer them here first.
Clothing [47]: a scuffed golden anvil symbol pocked with dark bronze (2), an onyx jackal's head symbol set in red gold, a wisp-formed chrysoprase symbol caged in scarlet despanal (2), a red roestone heart symbol pierced with a white opal dagger (2), a ruby-eyed cat's head symbol crafted from black moonstone, a sharp-edged silver star symbol with eight blackened points, a void black deathstone symbol carved into a scimitar, a symbol of dark faenor inset with a silver sickle, a silvery crystal ball symbol crafted from alum (4), a bloomed amber rose symbol stemmed with a sylvarraend ruby (4), a smooth vaalin shield symbol hammered into blackened steel (2), a black sphene widow symbol with maroon-tinted legs (2), a dark red vaalorn lute symbol accented with gold, a crystal-eyed silver dolphin symbol encrusted in blue coral (2), a flat vaalin scroll symbol marked with five colored circles, a hammered invar anvil symbol, a two-headed serpent symbol wrapped around a crimson blazestar, a cracked white skull symbol inset with black marble eyes, an ivory dagger symbol set with chalcedony and blue quartz (2), a golden laje pegasus symbol embellished with veniom (3), an emerald-hued imflass trident symbol adorned with blue coral, a black dreamstone rose symbol stemmed with amethyst, a twisted amber and jade symbol shaped like sheaves of grain, a honey beryl note symbol inset with tiny water sapphires (2), a golden blazestar symbol dappled with umber sards, a radiant golden crown symbol bedizened with white opal drakes, a curved white alum feather symbol embellished with veniom (2), a flame-shaped blazestar symbol speckled with grey jasper, a blown glass lily symbol of swirled white and green (2)
Total items: 47

95) an embossed golvern greatshield- 5x MB 350k

96) a reinforced invar razor CB 100k
This is a scarring razor. It can be used to scar yourself or another who is joined to you. Scarring razors require some first aid training to use, the better you are, the more efficient you'll be. The razor must be cleansed and sharpened to get the most of out the item, but over time, the razor will break apart, unless you obtain a special one that will never dull.
Scars will go in the distinguishing mark area of your features, and are permanent. You will be prompted as to what it will replace. If something is temporarily altering your features, you will need to remove or stop whatever it is before being scarred. There is a short cooldown period in between uses to prevent overzealous scarring.
Scar Selection:
To choose how you scar, you must PUSH to select what you'd like to change and PULL to cycle through the choices available. Custom scars are possible to get from a merchant who can work on the razors. To select a custom scar, you'd need to TURN the razor.
Scarring Yourself:
In order to scar yourself, you just need to POINT it at yourself.
Scarring Others:
To scar others, they must be following you. Once grouped, you simply POINT the razor at them and they will need to APPROVE it. Once approved, they will be scarred.
Razor Maintenance:
Razors need to be cleansed after they are used, and sharpened when they start to dull. There are several different ways to clean the razor. Some come with other effects.

97) a faenor-inlaid teak jewelry box.
In the teak jewelry box:
Clothing [1]: an anemone-etched amethyst and alum ring MB 150k
Fashioned of alum and amethyst, the ring is comprised of two bands wedded to become one. The larger band has slightly higher walls designed to loosely cradle the smaller band, which is free to spin around the other piece without coming loose.


98) a carved black willow jewelry box inlaid with aspen leaves
In the willow jewelry box:
Clothing [1]: a leaf-etched slender faenor ring traced with copper
Fashioned of alum and amethyst, the ring is comprised of two bands wedded to become one. The larger band has slightly higher walls designed to loosely cradle the smaller band, which is free to spin around the other piece without coming loose.


99) a double bit veil iron handaxe 5x MB 350k



SOLD ITEMS

8)a gut-stitched hide instrument case with a crude bone toggle- Tamborine with case. SOLD

9)a patinated sorrel leather satchel secured with a black willow clasp- All of these items were found in this satchel so I will sell them as a set. Max deepened but can be lightened. CB 350k Arshwikk SOLD and delivered

12)some soft dark leather trousers- pocketed, two items. CB 20k Lilysnow SOLD and delivered

15)some sepia leather gloves knuckled with glaes shards- 4x, fire flares CB 75k Adrenalynx SOLD and delivered

16)an eonake jeddart-axe- 5x, 5 lbs, sanctified CB 100k Ingrid0 SOLD and delivered

17)some slim red leather pants- just...pants. 5k SOLD Motleycrew

18)some slim red leather pants- just...pants. CB 5k CaseyJones SOLD and Delivered

22)a weathered leather bandolier- 3 lbs, med. amount. CB 100k Raliver SOLD and delivered

23)some white spidersilk pantaloons- CB 120k Adrenalynx SOLD and delivered

24)an iron-buckled leather baldric- less then 2 lbs. CB 85k Galliah SOLD
This item is a dual weapon displayer. It cannot have a long description. It is unlocked.
You toss one strap of the baldric negligently over your shoulder and pull it down and buckle it to its mate to cinch it tightly.

25)a rune-etched granite scarab ring- strength, 4 charges CB 20k Sterling2 SOLD and delivered

26)a stout lor runestaff- 5x, 3 lbs. CB 75k SOLD Amunet and delivered

27)a carved spiked faewood greatshield- 4x, 9lbs. can be lightened, spiked, ice flares CB 50k Seravis SOLD and delivered


28)some burnished double leather- 4x, 16lbs. can be lightened. CB 350k Blanks SOLD
It provides a bonus of 8 to Spell Aiming Bonus.
This enhancement may not be used by adventurers who have not trained 22 times.
It provides a bonus of 5 to Agility Bonus.
This enhancement may not be used by adventurers who have not trained 33 times.
It provides a bonus of 9 to Harness Power Bonus.
This enhancement may not be used by adventurers who have not trained 27 times.
It provides a bonus of 1 to Logic Bonus.
This enhancement may not be used by adventurers who have not trained 2 times.

29)a twisted orase staff capped with a glowing plum-hued orb- 4x CB 100k Sterling2 SOLD and delivered

30)a ruby-eyed emerald serpent pin- Fluff, scripted CB 50k Middian SOLD
This item may be altered by a talented merchant, but the animal represented must stay the same.
As you tap the emerald serpent pin on its tiny head, it emits a sibilant hiss.
You poke the emerald serpent pin's coils, and it wraps its tiny scaled body around your finger. For a moment, your finger is quite stuck.
As you touch your emerald serpent pin, its tiny head moves forward and sinks needle-sharp fangs into your finger.


33)a red wool vest with a fur-lined collar- CB 50k CaseyJones SOLD and delivered

34)a pair of green leather boots fastened with mithril buckles. CB 50k CaseyJones SOLD and delivered

36)a black spidersilk tunic- CB 50k Adrenalynx SOLD and delivered

37)a multi-folded dingy linen blindfold- CB 175k Leafiara SOLD and delivered

39)some heavy eel skin boots with zorchar reinforced toes- 6x, 2lbs. UAC SOLD on BO and delivered

41)a pair of vaalin-sigiled silk gloves- holds one item, Pure profession zested gloves. CB 475k Silky Fyne SOLD and delivered

42)a swirling cardinal red orb- +13 Dexterity MB 2m SOLD and delivered

43)a large wedge of wrotwood- alter fodder CB 10k Verson SOLD

44)a flask of glowing blue ectoplasm- gory vial CB 75k Neolandra SOLD and delivered

45)In the dark blue knapsack: a brass and gold sphere (33)- Chronomage sphere’s for transport travel between towns. Random places CB 200K Sterling2 SOLD and delivered

46)a sweeping iron boar hide cloak dyed in shades of charcoal and ash- 6 lbs/160 CB 1m Allen SOLD and delivered

52)a rich sunset orange orb +5 Wisdom bonus SOLD ON BO and delivered[B]

[B]53)a side-buckled dark wool jacket with a crisp cream flyrsilk pocket square CB 250K Kronius SOLD and delivered

55)a diamond-edged silvery satin neckpouch-CB 100k Pugzer SOLD and Delivered

56)a five-stranded braided leather belt centered with a copper buckle CB 25K Lilysnow SOLD and delivered

59)a long grey wool cloak lined with black leather- 7lbs, holds significant amount CB 500K Enestrie SOLD and delivered

60) a darkened pine box- Arkarti box SOLD on BO and delivered

61)an enameled swamp rose locket- CB 1m Maerit SOLD and delivered


64)a scowling toy fire cat CB 25k Heartfire SOLD and delivered

65) red sunstone earcuff- CB 1m Rikus SOLD and delivered

66)a rune-etched platinum earring- CB 2m lostrevelation SOLD Ranged and stamina!
It provides a bonus of 5 to Ranged Weapons Bonus.
It provides a bonus of 1 to Constitution Bonus.
It provides a bonus of 6 to Max Stamina.
It provides a bonus of 2 to Health Recovery.
The earring looks to have a lot of charges remaining.
You sense that the platinum earring will crumble into dust after its last enhancive charge has been expended.

72) an Elanthian Guilds voucher pack (30)- Thirty voucher packs. CB 150k Heartfire SOLD and delivered

76) a small leather pouch clasped with a miniature vaalin lockpick.- medium amount CB 2m ApexDak SOLD and delivered
It provides a bonus of 3 to Disarming Traps Bonus.
It provides a bonus of 3 to Picking Locks Bonus.
The pouch looks to have a lot of charges remaining.
You sense that the leather pouch will persist after its last enhancive charge has been expended.
In the leather pouch:
valuable (1): a copper-edged shell. Lockpick enhancement, MR, crumbly
gem (1): a brightly painted stone. Light, MR, crumbly
other (1): some scarab incised pebbles. Disarm enhancement, MR, crumbly

80) a wide-brimmed leather hat banded with braided snakeskin- CB 75k Middian SOLD
Try to WAVE, TOUCH, or TAP the hat!
wave hat-You bow deeply and wave your hat with a flourish.
tap hat-You tap a wide-brimmed leather hat banded with braided snakeskin, which is in your right hand.
touch hat-You run your hand along your hat.

93) a fire-etched gold cane capped with a ruby orb- Helps you stand if you have too much. CB 50k Sterling2 SOLD and delivered

Arshwikk
11-08-2016, 02:20 PM
200k on 9

Maerit
11-08-2016, 02:21 PM
MB 39 and 61

allen
11-08-2016, 02:26 PM
MB 46

loxe
11-08-2016, 02:26 PM
MB #37

Kaydrin
11-08-2016, 02:31 PM
450k on 39
325k on 46

ApexDak
11-08-2016, 02:33 PM
MB on 76 please

Iyvin
11-08-2016, 02:35 PM
500k on #39

lostrevelation
11-08-2016, 02:50 PM
MB #66

CaseyJones
11-08-2016, 02:52 PM
MB's on 28, 33, 34 and 18

Seravis
11-08-2016, 04:37 PM
#27 50k please

Silvanostar
11-08-2016, 04:56 PM
#39. 1mil

alice
11-08-2016, 05:00 PM
600k #66

Sterling2
11-08-2016, 05:08 PM
MB 93,45,41,29,25

lostrevelation
11-08-2016, 05:41 PM
800k

JNewhall
11-08-2016, 06:21 PM
MB 72

alice
11-08-2016, 06:50 PM
900k #66

Raliver
11-08-2016, 07:25 PM
MB 22

allen
11-08-2016, 07:27 PM
500k 46

IngridO
11-08-2016, 07:38 PM
MB on #16 please

Pugzer
11-08-2016, 07:59 PM
MB #55

amunet
11-08-2016, 08:34 PM
MB (75K) on # 26

26)a stout lor runestaff- 5x, 3 lbs. MB 75k

Rikus
11-08-2016, 08:45 PM
65) red sunstone earcuff- MB 1m
The magical strength of this item is strong. It could probably handle the imbedding of an entirely new spell, if handled with care.
It provides a bonus of 8 to Arcane Symbols Bonus.
It provides a bonus of 2 to Survival Bonus.
It provides a bonus of 2 to Magic Item Use Bonus.
You sense that the red sunstone earcuff will persist after its last enhancive charge has been expended.
You sense that the red sunstone earcuff will persist after its last magical charge has been expended.

1M


66)a rune-etched platinum earring- CB 900k Alice Ranged and stamina!
It provides a bonus of 5 to Ranged Weapons Bonus.
It provides a bonus of 1 to Constitution Bonus.
It provides a bonus of 6 to Max Stamina.
It provides a bonus of 2 to Health Recovery.
The earring looks to have a lot of charges remaining.
You sense that the platinum earring will crumble into dust after its last enhancive charge has been expended.

1M

alice
11-08-2016, 08:58 PM
1.1 #66

Silky Fyne
11-08-2016, 09:23 PM
250k on #41

Rikus
11-08-2016, 09:35 PM
1.5M on 66

Geijon Khyree
11-08-2016, 11:03 PM
150K on 28

Adrenalynx
11-08-2016, 11:34 PM
50k on #36
120k on #23
75k on #15

CaseyJones
11-09-2016, 09:31 AM
225k on #28 Please.

SoulSeer
11-09-2016, 11:22 AM
42)a swirling cardinal red orb- +13 Dexterity MB 2m - Level requirement? Stat or Bonus?

Reagan
11-09-2016, 12:28 PM
Stat

cholodeamor
11-09-2016, 12:42 PM
94. a black sphene widow symbol with maroon-tinted legs 20k.

Unless that is you're saying you want to sell them all together. Then sorry cant do that.

Zedarius5
11-09-2016, 12:43 PM
MB on 24, the baldric

Reagan
11-09-2016, 01:35 PM
Yes, selling them all together. If they do not sell I may put them all up seperately, i was just trying to avoid all of that.

Kronius
11-09-2016, 03:27 PM
MB 53

Valdorin
11-09-2016, 03:31 PM
50k on #80

jumbodog
11-09-2016, 05:06 PM
300k on 28

Leafiara
11-09-2016, 05:21 PM
80k on 37

lostrevelation
11-09-2016, 05:25 PM
2m #66

beldannon5
11-09-2016, 05:55 PM
weren't t5's supposed to be unique or somewhat unique? cause I found one of those lockets which i sold but it was a gold duck. so was it placed wrong or were there actually two in the t5 hopper

evasive1
11-09-2016, 06:15 PM
750k on 46

allen
11-09-2016, 06:26 PM
1m 46

Silky Fyne
11-09-2016, 06:52 PM
#41 350k

Raliver
11-09-2016, 08:30 PM
100k on 22

blanks
11-09-2016, 08:42 PM
I'll raise the bid to 250k on item 28 and meet the minimum bid on item 52.

kuja06
11-09-2016, 10:44 PM
300k on 9

Silky Fyne
11-09-2016, 11:03 PM
425k on #41

serenwy
11-10-2016, 12:15 AM
10k on 12 and 100k on 72, please.

Arshwikk
11-10-2016, 01:10 PM
350k on 9

Silky Fyne
11-10-2016, 05:32 PM
475k on #41

Leafiara
11-10-2016, 05:34 PM
175k on 37

Middian
11-10-2016, 06:01 PM
30 - 50k

80 - 75k

Neolandra
11-10-2016, 07:27 PM
#44 MB

IngridO
11-12-2016, 03:24 AM
what was the outcome for item 16, the jeddart-axe? I had it going twice... yesterday

OK... I'm not paying enough attention... didn't scroll down all the way *blush*

MotleyCrew
11-12-2016, 05:48 AM
MB on #17 please and thank you

Seravis
11-12-2016, 04:37 PM
What was the final result with item #27 i had it going twice for a few days and now it off the list?

Viekn
11-12-2016, 04:41 PM
What was the final result with item #27 i had it going twice for a few days and now it off the list?

You won the item. Need to scroll down to the SOLD section at the bottom..

Silky Fyne
11-12-2016, 04:44 PM
I bid 475k on #41 2 days ago.

Viekn
11-12-2016, 05:14 PM
I bid 475k on #41 2 days ago.

You won the item. Need to scroll down to the SOLD section at the bottom.

Hoodtralfeck
11-12-2016, 07:31 PM
50k each on #31 and #32