neimanz1
11-06-2016, 01:20 AM
monstrous krolvin skin cloak
You analyze your krolvin skin cloak and sense that the item is largely free from merchant alteration restrictions.
The creator has also provided the following information:
The krolvin skin cloak is a garment that changes messaging depending on the climate you're in, or whether it is raining/snowing outside. This item can be altered, it just needs to remain the basic essence of what the item is (no changing a cloak into a dress, but a cloak into a coat is fine).
The cloak is fully unlocked, but does not have the feature concealer ability. It has 12 verbs.
This is currently set to be a cloak of some sort.
The cloak doesn't have a hood or cowl, but could have one added.
The cloak currently has a default fastener, but it could have custom ones added by a skilled merchant.
The cloak currently has default pockets, but it could have custom ones added by a skilled merchant. Options are a small pocket, a large pocket, small scabbards, weapon loops, large pouches, and small pouches.
You can tell that the cloak is as light as it can get and that its pockets could not possibly get any deeper
GONE
You analyze your krolvin skin cloak and sense that the item is largely free from merchant alteration restrictions.
The creator has also provided the following information:
The krolvin skin cloak is a garment that changes messaging depending on the climate you're in, or whether it is raining/snowing outside. This item can be altered, it just needs to remain the basic essence of what the item is (no changing a cloak into a dress, but a cloak into a coat is fine).
The cloak is fully unlocked, but does not have the feature concealer ability. It has 12 verbs.
This is currently set to be a cloak of some sort.
The cloak doesn't have a hood or cowl, but could have one added.
The cloak currently has a default fastener, but it could have custom ones added by a skilled merchant.
The cloak currently has default pockets, but it could have custom ones added by a skilled merchant. Options are a small pocket, a large pocket, small scabbards, weapon loops, large pouches, and small pouches.
You can tell that the cloak is as light as it can get and that its pockets could not possibly get any deeper
GONE