View Full Version : Post Your EG and DM Wins
time4fun
10-15-2016, 08:36 AM
Nothing found by me yet, but let's see what people find the next two weeks!
macgyver
10-15-2016, 08:54 AM
crap.. I was in the process of making my thread when you made this one!
jon1833
10-15-2016, 09:34 AM
I found a fully unlocked t4 dress that you can change the color, material, and decoration on to many random things.
macgyver
10-15-2016, 09:38 AM
I found a fully unlocked t4 dress that you can change the color, material, and decoration on to many random things.
Nice, EG dig?
Ltlprprincess
10-15-2016, 10:07 AM
Nice, EG dig?
EG dig isn't open for prime yet. This would be in DM.
macgyver
10-15-2016, 10:16 AM
EG dig isn't open for prime yet. This would be in DM.
Nice find then. What does a dress like that go for and is that considered a "jackpot" item? Was there any special messaging accompanying the find?
Gizmo
10-15-2016, 10:25 AM
Rotflare certificate was found within like, 2 hours last night in DM.
jon1833
10-15-2016, 10:25 AM
Sold for 1.15mil last night in a quick auction on lich merchant channel.
Rotflare certificate was found within like, 2 hours last night in DM.
who?
time4fun
10-15-2016, 10:30 AM
Rotflare certificate was found within like, 2 hours last night in DM.
Within like one hour. It was crazy.
Gizmo
10-15-2016, 10:34 AM
who?
Brimzstone.
But he sold it shortly after to someone who will remain anonymous unless they wanna say
drauz
10-15-2016, 10:42 AM
Brimzstone.
But he sold it shortly after to someone who will remain anonymous unless they wanna say
That guy is a rotflares magnet.
time4fun
10-15-2016, 10:43 AM
Brimzstone.
But he sold it shortly after to someone who will remain anonymous unless they wanna say
Hi. I'm anonymous.
Aluvius
10-15-2016, 10:58 AM
Jeez, so that's it for teased mechanically useful DM jackpots already heh. Oh well, I'll still use the freebie invites I guess. :)
macgyver
10-15-2016, 11:14 AM
Jeez, so that's it for teased mechanically useful DM jackpots already heh. Oh well, I'll still use the freebie invites I guess. :)
Wow, I saw him running around in there too. Damn, so is that it for DM? And what was the messaging when he pulled it? If Brimz posts in these forums or if someone was there with him when he pulled it?
time4fun
10-15-2016, 11:45 AM
Wow, I saw him running around in there too. Damn, so is that it for DM? And what was the messaging when he pulled it? If Brimz posts in these forums or if someone was there with him when he pulled it?
Not sure about jackpots, but the T5 pulls are just pulls. No special messaging.
Helsfeld
10-15-2016, 12:06 PM
>put box in back
You put a darkened pine box in your veniom-threaded backpack.
>get other box
You remove a round orase jewelry box inlaid with malachite from in your veniom-threaded backpack.
>examine box
Crafted of orase, the box has an artfully decorated lid that has whorls of malachite inlay accenting a woodland design. Carved white petals trail down the top and add dimension to the sides, while a lock mechanism, fashioned of chalcedony and wrought in the image of a wren, is positioned in the center of the front panel. Though the lid is firmly closed, a bit of the velvety brown lining can be seen at the seams.
>anal box
You carefully examine your box and realize it is a rather complex item. The look of the item may never change, though it does work rather agreeably with a long description. The lock mechanism should always be either a flower, a type of serpent, a winged creature, a tailed creature, an inanimate object, a two-armed creature, a hooved creature, an amphibian, a bird, or some kind of cameo. This cannot change because of the special nature of the box. The second design must always be plural, while the lining should have an adjective and a cloth base. Lastly, the box itself will always be polished, but may be of wood, porcelain, gemstone, or metal.
Any of the information in bold can be changed:
Crafted of orase, the box has an artfully decorated lid that has whorls of malachite inlay accenting a woodland design. Carved white petals trail down the top and add dimension to the sides, while a lock mechanism, fashioned of chalcedony and wrought in the image of a wren, is positioned in the center of the front panel. Though the lid is firmly closed, a bit of the velvety brown lining can be seen at the seams.
This box is as light as it can get and able to hold the most it can.
>open box
You lightly run your finger over the heart on the front of your orase jewelry box and touch upon the hidden toggle. Slowly, the lid glides open to reveal the velvety brown lining.
>get band in box
You pinch the edges of your faenor band and lift it free of a small circular depression that is formed in the velvety brown that lines the front of your orase jewelry box.
>anal band
You analyze your faenor band and sense that there is no recorded information on that item. It may or may not be able to be worked on by a merchant alterer.
You get no sense of whether or not the band may be further lightened.
>inspect band
Inspecting that may not be a sound idea.
>inspect box
Inspecting that may not be a sound idea.
>put band in box
You nestle your faenor band into a small circular depression that is formed in the velvety brown that lines the front of your orase jewelry box.
>close box
Placing your hand on the top of the box, you lightly press the lid down and deftly tug the hidden toggle behind the heart into place.
>stow box
You put a round orase jewelry box inlaid with malachite in your veniom-threaded backpack.
Any ideas sings for like 25k for the box and 5k for the ring this is just a really nice ring? pretty lame
Almost absently, you spin the inner band of your faenor band, the soft sound of metal sliding over metal teasing at your ears.
about the only script...
Archigeek
10-15-2016, 12:11 PM
Pretty cool jewelry box.
jon1833
10-15-2016, 12:27 PM
>put box in back
You put a darkened pine box in your veniom-threaded backpack.
>get other box
You remove a round orase jewelry box inlaid with malachite from in your veniom-threaded backpack.
>examine box
Crafted of orase, the box has an artfully decorated lid that has whorls of malachite inlay accenting a woodland design. Carved white petals trail down the top and add dimension to the sides, while a lock mechanism, fashioned of chalcedony and wrought in the image of a wren, is positioned in the center of the front panel. Though the lid is firmly closed, a bit of the velvety brown lining can be seen at the seams.
>anal box
You carefully examine your box and realize it is a rather complex item. The look of the item may never change, though it does work rather agreeably with a long description. The lock mechanism should always be either a flower, a type of serpent, a winged creature, a tailed creature, an inanimate object, a two-armed creature, a hooved creature, an amphibian, a bird, or some kind of cameo. This cannot change because of the special nature of the box. The second design must always be plural, while the lining should have an adjective and a cloth base. Lastly, the box itself will always be polished, but may be of wood, porcelain, gemstone, or metal.
Any of the information in bold can be changed:
Crafted of orase, the box has an artfully decorated lid that has whorls of malachite inlay accenting a woodland design. Carved white petals trail down the top and add dimension to the sides, while a lock mechanism, fashioned of chalcedony and wrought in the image of a wren, is positioned in the center of the front panel. Though the lid is firmly closed, a bit of the velvety brown lining can be seen at the seams.
This box is as light as it can get and able to hold the most it can.
>open box
You lightly run your finger over the heart on the front of your orase jewelry box and touch upon the hidden toggle. Slowly, the lid glides open to reveal the velvety brown lining.
>get band in box
You pinch the edges of your faenor band and lift it free of a small circular depression that is formed in the velvety brown that lines the front of your orase jewelry box.
>anal band
You analyze your faenor band and sense that there is no recorded information on that item. It may or may not be able to be worked on by a merchant alterer.
You get no sense of whether or not the band may be further lightened.
>inspect band
Inspecting that may not be a sound idea.
>inspect box
Inspecting that may not be a sound idea.
>put band in box
You nestle your faenor band into a small circular depression that is formed in the velvety brown that lines the front of your orase jewelry box.
>close box
Placing your hand on the top of the box, you lightly press the lid down and deftly tug the hidden toggle behind the heart into place.
>stow box
You put a round orase jewelry box inlaid with malachite in your veniom-threaded backpack.
Any ideas sings for like 25k for the box and 5k for the ring this is just a really nice ring? pretty lame
Almost absently, you spin the inner band of your faenor band, the soft sound of metal sliding over metal teasing at your ears.
about the only script...
I found the same one. I haven't found anything special about it yet.
macgyver
10-15-2016, 12:28 PM
>put box in back
You put a darkened pine box in your veniom-threaded backpack.
>get other box
You remove a round orase jewelry box inlaid with malachite from in your veniom-threaded backpack.
>examine box
Crafted of orase, the box has an artfully decorated lid that has whorls of malachite inlay accenting a woodland design. Carved white petals trail down the top and add dimension to the sides, while a lock mechanism, fashioned of chalcedony and wrought in the image of a wren, is positioned in the center of the front panel. Though the lid is firmly closed, a bit of the velvety brown lining can be seen at the seams.
>anal box
You carefully examine your box and realize it is a rather complex item. The look of the item may never change, though it does work rather agreeably with a long description. The lock mechanism should always be either a flower, a type of serpent, a winged creature, a tailed creature, an inanimate object, a two-armed creature, a hooved creature, an amphibian, a bird, or some kind of cameo. This cannot change because of the special nature of the box. The second design must always be plural, while the lining should have an adjective and a cloth base. Lastly, the box itself will always be polished, but may be of wood, porcelain, gemstone, or metal.
Any of the information in bold can be changed:
Crafted of orase, the box has an artfully decorated lid that has whorls of malachite inlay accenting a woodland design. Carved white petals trail down the top and add dimension to the sides, while a lock mechanism, fashioned of chalcedony and wrought in the image of a wren, is positioned in the center of the front panel. Though the lid is firmly closed, a bit of the velvety brown lining can be seen at the seams.
This box is as light as it can get and able to hold the most it can.
>open box
You lightly run your finger over the heart on the front of your orase jewelry box and touch upon the hidden toggle. Slowly, the lid glides open to reveal the velvety brown lining.
>get band in box
You pinch the edges of your faenor band and lift it free of a small circular depression that is formed in the velvety brown that lines the front of your orase jewelry box.
>anal band
You analyze your faenor band and sense that there is no recorded information on that item. It may or may not be able to be worked on by a merchant alterer.
You get no sense of whether or not the band may be further lightened.
>inspect band
Inspecting that may not be a sound idea.
>inspect box
Inspecting that may not be a sound idea.
>put band in box
You nestle your faenor band into a small circular depression that is formed in the velvety brown that lines the front of your orase jewelry box.
>close box
Placing your hand on the top of the box, you lightly press the lid down and deftly tug the hidden toggle behind the heart into place.
>stow box
You put a round orase jewelry box inlaid with malachite in your veniom-threaded backpack.
Any ideas sings for like 25k for the box and 5k for the ring this is just a really nice ring? pretty lame
Almost absently, you spin the inner band of your faenor band, the soft sound of metal sliding over metal teasing at your ears.
about the only script...
No messaging when you sing to it? I've re-read the DM description again, it says there is a "major sanctuary item" running about; not sure if this was claimed, hence why I asked what the messaging for big finds were.
P.S. Do NOT sell those boxes to the gemshop I have a feeling they are used with the doll creation somehow. Remember the torso part of the doll is hollow... again not completely sure just don't start dumping stuff just yet.
macgyver
10-15-2016, 12:29 PM
Frankly, I would just be incredibly happy if a damn doll leg would drop.
BTW, what parts of the doll has everyone found? Anyone found the head yet?
jon1833
10-15-2016, 12:34 PM
all parts have been found, not sure if one has been made though. I am just missing head and core.
macgyver
10-15-2016, 12:47 PM
all parts have been found, not sure if one has been made though. I am just missing head and core.
Where is the info on the parts? And don't forget there is still the puzzle you have to contend with.
time4fun
10-15-2016, 12:57 PM
Yes one doll has been made.
The box is not related.
You need:
Torso (common)
Arms (common)
Legs (uncommon?)
Head (rare)
Oooze (rare)
Core (VERY rare)
macgyver
10-15-2016, 01:00 PM
Wow, what is the super secret awesome thing that it does?
And going to assume the doll parts are not tradeable/interchangeable between players? (else this would be a lot easier!)
time4fun
10-15-2016, 01:20 PM
Literally turns you into a doll. It's sooooo cool.
time4fun
10-15-2016, 01:39 PM
For those who are curious about what dolls do-
If you buy a key from the shop, you can use it to turn into the doll for a short period of time (5 minutes to 30 minutess). While you're the doll, you basically vanish, and people just see a doll that you're mostly controlling. It moves on its own sometimes, and people can WHISPER to it so you can hear what they're saying.
It's...soooo coooool. I heart it.
>pull doll
With your forefinger and thumb, you reach into the chest cavity on your deceiver doll and pluck out a small pulsing red core. It jiggles vigorously in your hand, and you begin to feel very strange.
>
Your body convulses, painfully distorting into unnatural positions. You feel as if your bones are crumbling and your skin is shrinking, like being stuffed into a small box. Your surroundings have changed drastically.
Despite being unable to move normally, you are still able to seek HELP.
>look
[In a Doll's Body]
You get the distinct feeling that you are not seeing through your own eyes...
>help
If you want out of the doll's body, you can PRAY to get out of your current predicament. If you want to speak, you can WHISPER into your CORE.
Despite being trapped in a doll's body, you can control your owner with a variety of commands.
BLUSH CRY DANCE
FLAIL FROWN GAZE
GASP GIGGLE GRIN
GROWL LAUGH LICK
NOD PANIC PONDER
PURR SCREAM SMILE
SHAKE {option}
HEAD BODY FIST
SNORT WAVE YELL
Time until you escape from this cramped body: 3 minutes
__________________________________________________ ______________-
Look:
[Delirium Manor, Side Lawn]
A red and white candy-striped giftshop sits in the shade of a large, spreading oak tree, and a white-pebbled walkway leads toward an open door. Tucked discretely behind it down a gentle slope is a pink-bordered privy. Surrounding both are painted flower boxes, though few blooms remain on the drying stems within. You also see a muscular deceiver.
Also here: Relic Hunter Madmountan
Obvious paths: northeast, southeast
>giggle
A muscular deceiver giggles with child-like glee.
>whisper core So many large people. They yell. So loud. Whisper. Softer. Better.
In a perfect imitation of your voice, a muscular deceiver says, "So many large people. They yell. So loud. Whisper. Softer. Better."
3rd Person View:
In a perfect imitation of Vishra's voice, a muscular deceiver says, "So many large people. They yell. So loud. Whisper. Softer. Better.
Enuch
10-15-2016, 01:48 PM
That's pretty freaking awesome, can only imagine that like 1-2 more total will go out given how freaking sweet that is.
Fallen
10-15-2016, 01:48 PM
Does it make you immune from combat? PvE or PvP?
time4fun
10-15-2016, 01:53 PM
Does it make you immune from combat? PvE or PvP?
Immune to PvP for sure. Not sure about PvE
macgyver
10-15-2016, 02:03 PM
For those who are curious about what dolls do-
If you buy a key from the shop, you can use it to turn into the doll for a short period of time (5 minutes to 30 minutess). While you're the doll, you basically vanish, and people just see a doll that you're mostly controlling. It moves on its own sometimes, and people can WHISPER to it so you can hear what they're saying.
It's...soooo coooool. I heart it.
>pull doll
With your forefinger and thumb, you reach into the chest cavity on your deceiver doll and pluck out a small pulsing red core. It jiggles vigorously in your hand, and you begin to feel very strange.
>
Your body convulses, painfully distorting into unnatural positions. You feel as if your bones are crumbling and your skin is shrinking, like being stuffed into a small box. Your surroundings have changed drastically.
Despite being unable to move normally, you are still able to seek HELP.
>look
[In a Doll's Body]
You get the distinct feeling that you are not seeing through your own eyes...
>help
If you want out of the doll's body, you can PRAY to get out of your current predicament. If you want to speak, you can WHISPER into your CORE.
Despite being trapped in a doll's body, you can control your owner with a variety of commands.
BLUSH CRY DANCE
FLAIL FROWN GAZE
GASP GIGGLE GRIN
GROWL LAUGH LICK
NOD PANIC PONDER
PURR SCREAM SMILE
SHAKE {option}
HEAD BODY FIST
SNORT WAVE YELL
Time until you escape from this cramped body: 3 minutes
__________________________________________________ ______________-
Look:
[Delirium Manor, Side Lawn]
A red and white candy-striped giftshop sits in the shade of a large, spreading oak tree, and a white-pebbled walkway leads toward an open door. Tucked discretely behind it down a gentle slope is a pink-bordered privy. Surrounding both are painted flower boxes, though few blooms remain on the drying stems within. You also see a muscular deceiver.
Also here: Relic Hunter Madmountan
Obvious paths: northeast, southeast
>giggle
A muscular deceiver giggles with child-like glee.
>whisper core So many large people. They yell. So loud. Whisper. Softer. Better.
In a perfect imitation of your voice, a muscular deceiver says, "So many large people. They yell. So loud. Whisper. Softer. Better."
3rd Person View:
In a perfect imitation of Vishra's voice, a muscular deceiver says, "So many large people. They yell. So loud. Whisper. Softer. Better.
Wow! Never expected it to be that nice! and to you all I have to say is:
http://img.memecdn.com/ill-cut-you_o_903606.gif
Btw, are the doll parts tradeable? please? cry.
Part of me hopes this is a preview of 750, only 750 being weaponized.
macgyver
10-15-2016, 05:13 PM
FYI, the BIG find in the manor's messaging looks like an earthquake messaging, like the manor shaking.
BLZrizz
10-15-2016, 05:18 PM
FYI, the BIG find in the manor's messaging looks like an earthquake messaging, like the manor shaking.
I don't believe so. If you go into EG and SHAKE the miniature dollhouse, DM itself will shake and cause that effect.
Ltlprprincess
10-15-2016, 05:20 PM
I don't believe so. If you go into EG and SHAKE the miniature dollhouse, DM itself will shake and cause that effect.
That's correct. I have two accounts going and did it earlier when one account was in dm. Was cute.
macgyver
10-15-2016, 05:31 PM
That's correct. I have two accounts going and did it earlier when one account was in dm. Was cute.
Someone just give me some legs damn it! I'll trade for arms or a thousand torsos.
time4fun
10-15-2016, 11:29 PM
Found a T4 Dawdly Pot as a jackpot prize
dmac188
10-16-2016, 12:08 AM
What are the nicer non-jackpot items?
macgyver
10-16-2016, 09:03 AM
Found a T4 Dawdly Pot as a jackpot prize
What was the messaging when you found it? I may have found something without realizing.
jon1833
10-16-2016, 10:51 AM
a tightly woven steel mail coif
You analyze your steel mail coif and sense that the item is largely free from merchant alteration restrictions.
The creator has also provided the following information:
The coif does not have any custom feature settings. It can have up to four.
When adding custom feature settings, it will be just like altering your hair quirk (or unique line if you're bald). An example would be:
tucked under a tightly woven steel mail coif, which is tightly knotted in the back.
He has a tightly woven steel mail coif covering his bald head.
with a tightly woven steel mail coif placed at the crown of his head.
He has a tightly woven steel mail coif placed at the crown of his bald head.
Please note, that if you have the custom settings made for someone bald, it won't look right for someone with hair, and vice versa. You also can't wear this with another hair quirk/unique field altering item to change your features. This item isn't limited to just bandana-type items, it can also be a crown, tiara, visored helm, or something similar.
Custom feature 1: None.
Custom feature 2: None.
Custom feature 3: None.
Custom feature 4: None.
You might be able to have a talented merchant lighten the steel mail coif for you.
>
A hazel-eyed wayfarer wanders out, searching through the various sundries.
time4fun
10-16-2016, 10:54 AM
a tightly woven steel mail coif
You analyze your steel mail coif and sense that the item is largely free from merchant alteration restrictions.
The creator has also provided the following information:
The coif does not have any custom feature settings. It can have up to four.
When adding custom feature settings, it will be just like altering your hair quirk (or unique line if you're bald). An example would be:
tucked under a tightly woven steel mail coif, which is tightly knotted in the back.
He has a tightly woven steel mail coif covering his bald head.
with a tightly woven steel mail coif placed at the crown of his head.
He has a tightly woven steel mail coif placed at the crown of his bald head.
Please note, that if you have the custom settings made for someone bald, it won't look right for someone with hair, and vice versa. You also can't wear this with another hair quirk/unique field altering item to change your features. This item isn't limited to just bandana-type items, it can also be a crown, tiara, visored helm, or something similar.
Custom feature 1: None.
Custom feature 2: None.
Custom feature 3: None.
Custom feature 4: None.
You might be able to have a talented merchant lighten the steel mail coif for you.
>
A hazel-eyed wayfarer wanders out, searching through the various sundries.
It's from the standard hopper.
jon1833
10-16-2016, 10:55 AM
Gotcha, just haven't seen it yet, so I wasn't sure.
macgyver
10-16-2016, 11:10 AM
Betting someone's already found the Major Sanct. If Wyrom and company is listening a possible suggestion might be to stagger the release of Jackpot items every 5 days or so and announce if a jackpot item is found (not the exact item) publicly.
Zaigh
10-16-2016, 11:24 AM
Betting someone's already found the Major Sanct. If Wyrom and company is listening a possible suggestion might be to stagger the release of Jackpot items every 5 days or so and announce if a jackpot item is found (not the exact item) publicly.
Kinda hard to stagger them like that when the hopper has been explained to be a RNG system. And if they only added one Jackpot item every 5 days or so then you'd have fewer folks searching when it's not available and stopping immediately on it being found so they can maximize their chances at finding one.
macgyver
10-16-2016, 02:18 PM
Kinda hard to stagger them like that when the hopper has been explained to be a RNG system. And if they only added one Jackpot item every 5 days or so then you'd have fewer folks searching when it's not available and stopping immediately on it being found so they can maximize their chances at finding one.
This is more to the benefit of the player then anything else. I bet there's still someone in there looking for the ROTflares who don't subscribe to these forums or LNET.
Aganii
10-16-2016, 02:48 PM
Wyrom mentioned the Rotflare certificate was already gone on the officials. If anything, they should replenish the Hopper if the Jackpot items are won too quickly. As it stands now a lot of people will not go to DM unless they want a doll or need the Prismatic Essence/Ether.
time4fun
10-16-2016, 02:50 PM
Wyrom mentioned the Rotflare certificate was already gone on the officials. If anything, they should replenish the Hopper if the Jackpot items are won too quickly. As it stands now a lot of people will not go to DM unless they want a doll or need the Prismatic Essence/Ether.
The point of the jackpot is to limit the number of high end items going out. They don't replenish them just because they go out quickly.
GS4-Brimzstone
10-16-2016, 03:02 PM
Within like one hour. It was crazy.
Yea that was crazy I couldn't believe it... reminds me of this lady at the casino ... no more than 5 spins on a slot machine and she won 45,000 USD
I sold it to Vishra for what I thought was pretty reasonable, I'm not greedy :)
macgyver
10-16-2016, 03:06 PM
Yea that was crazy I couldn't believe it... reminds me of this lady at the casino ... no more than 5 spins on a slot machine and she won 45,000 USD
I sold it to Vishra for what I thought was pretty reasonable, I'm not greedy :)
Super curious how many rounds Vishra went, probably still in there I bet.
beldannon5
10-16-2016, 03:07 PM
about a 130 runs.
70 or so symbols, 4 arkati boxes 2 neutral 2 lornon, 2 salve, 1 ooze,
a brass-hinged modwir chest (3), a dirt-filled black ceramic bucket, a translucent glaes jar, a white birch jewelry box inlaid with wren-shaped carnelians (2), a carved black willow jewelry box inlaid with aspen leaves, a frayed burlap sack (2), a dingy linen haversack, a faenor-inlaid teak jewelry box, a threadbare muslin sack (2), a dented tin tip cup, a purple velvet drawstring gem pouch, a laje-buckled leather swordbelt
a tricorne 2 age resets, 3 gory thingees, steelk metal coif, toothpick, vest, some puppets lots of torsos and right and left arms. Got no legs at all.
Overall I got screwed lol
time4fun
10-16-2016, 03:16 PM
Yea that was crazy I couldn't believe it... reminds me of this lady at the casino ... no more than 5 spins on a slot machine and she won 45,000 USD
I sold it to Vishra for what I thought was pretty reasonable, I'm not greedy :)
You made my day when you did that. And yes, the price was very reasonable.
Mogonis
10-16-2016, 03:55 PM
Anyone else find one of these?
You search through the sundries and find a stiff leather tricorne!
>anal tri
You analyze your leather tricorne and sense that the item is largely free from merchant alteration restrictions.
The creator has also provided the following information:
The tricorne does not have any custom feature settings. It can have up to four.
When adding custom feature settings, it will be just like altering your hair quirk (or unique line if you're bald). An example would be:
tucked under a stiff leather tricorne, which is tightly knotted in the back.
He has a stiff leather tricorne covering his bald head.
with a stiff leather tricorne placed at the crown of his head.
He has a stiff leather tricorne placed at the crown of his bald head.
Please note, that if you have the custom settings made for someone bald, it won't look right for someone with hair, and vice versa. You also can't wear this with another hair quirk/unique field altering item to change your features. This item isn't limited to just bandana-type items, it can also be a crown, tiara, visored helm, or something similar.
Custom feature 1: None.
Custom feature 2: None.
Custom feature 3: None.
Custom feature 4: None.
You get no sense of whether or not the tricorne may be further lightened.
Xannorath
10-16-2016, 04:10 PM
Anyone else find one of these?
Not the same exact one, but something similar description using the analyze verb. I think they're regular prize fodder.
macgyver
10-16-2016, 05:05 PM
about a 130 runs.
70 or so symbols, 4 arkati boxes 2 neutral 2 lornon, 2 salve, 1 ooze,
a brass-hinged modwir chest (3), a dirt-filled black ceramic bucket, a translucent glaes jar, a white birch jewelry box inlaid with wren-shaped carnelians (2), a carved black willow jewelry box inlaid with aspen leaves, a frayed burlap sack (2), a dingy linen haversack, a faenor-inlaid teak jewelry box, a threadbare muslin sack (2), a dented tin tip cup, a purple velvet drawstring gem pouch, a laje-buckled leather swordbelt
a tricorne 2 age resets, 3 gory thingees, steelk metal coif, toothpick, vest, some puppets lots of torsos and right and left arms. Got no legs at all.
Overall I got screwed lol
Anyone got one of them buzzers? Someone used one on me, was amusing...
Gizmo
10-16-2016, 06:30 PM
Anyone got one of them buzzers? Someone used one on me, was amusing...
I got a hand buzzer
Wyrom
10-16-2016, 08:14 PM
Wyrom mentioned the Rotflare certificate was already gone on the officials. If anything, they should replenish the Hopper if the Jackpot items are won too quickly. As it stands now a lot of people will not go to DM unless they want a doll or need the Prismatic Essence/Ether.
The point of the jackpot is to limit the number of high end items going out. They don't replenish them just because they go out quickly.
Some quick clarification here. Over the years, we've done a lot of tracking on how these events do and how many items we need in them. Most the tracking was done with digging/games at EG. Those feeders are generally made to have some surplus, but when they are empty, that's it. We don't add more. Since digging was revamped and multi-games were created, I don't think we've added more because we ran dry. We sometimes add things that are requested though.
For events like the Duskruin Dig and now Delirium Manor, which the jackpot is a major component to going in, we put a much larger excess of items in. We got crazy close to draining the Duskruin Dig. So we used that as a lesson for Delirium Manor.
But items with limits, like RotFlares, won't just get added if we're draining too quickly. DM is about where we'd like to see it. I do have a RotFlares to offer during EG outside digging, games, and DM though. Going to either be a raffle or auction using the scrip tickets. If it's an auction, there will be a reserve. The raffle will use the new raffle system that lets you buy as many as you want, log off, and get physical ticket stubs.
Jymamon
10-16-2016, 09:22 PM
>sear
You search through the sundries and find a leaf-bladed pitted iron chest-ripper, which may warrant further inspection!
Roundtime: 3 sec.
+25 fully unlocked gory weapon
Xannorath
10-16-2016, 10:01 PM
+25 fully unlocked gory weapon
What weapon base is that?
chalion
10-16-2016, 10:04 PM
DM/DR searching has never gotten me anything amazing, I've just used it as a means to collect scrip and now tickets with a long shot chance of something extra on top. Now digging, if DR digging is any indication I should do pretty well when digging opens up at EG.
Jymamon
10-16-2016, 10:39 PM
What weapon base is that?
awl pike
dmac188
10-16-2016, 11:04 PM
What is a "reserve" in an auction? I'd like to see it as a raffle.
Androidpk
10-16-2016, 11:06 PM
What is a "reserve" in an auction? I'd like to see it as a raffle.
Minimum bid price.
Carsyn
10-16-2016, 11:09 PM
Anyone find any essences? I'd be interested in one or two depending on price!
time4fun
10-17-2016, 12:01 AM
I didn't find these things personally, but a 5x gory weapon mace was found as well as a permanent gold key for the dolls.
macgyver
10-17-2016, 12:14 AM
I didn't find these things personally, but a 5x gory weapon mace was found as well as a permanent gold key for the dolls.
What does the key do?
time4fun
10-17-2016, 12:29 AM
What does the key do?
Keys are needed to turn into the doll. Usually they are one use and found in the gift shop. This key was one of a few unlimited use keys. It's the 30 minute duration key (there are three other types of keys with various shorter durations- the analyze on this key suggests there's an unlimited use version of each)
Xannorath
10-17-2016, 10:01 AM
Fore someone who has completed the doll, how rare are the legs? I know the core is near impossible to find, but I have now done 80 runs without a single leg. And if anyone has extra legs and wants to spare a few, help a brother out.
beldannon5
10-17-2016, 10:05 AM
I have done about 200 runs found one leg and one ooze. Besides the normal parts. Its really a rng factor and mone sucks
Neovik1
10-17-2016, 10:27 AM
Rng is horrible for this event considering it's an all or nothing event to build one of these dolls. 70 bucks and 15m coins later and nothing to show. What's that about 200 bucks? Pretty crazy! This event is the first event I've walked away from wondering why I actually play this game or even attempted to do this event. I'm left with an incomplete doll that does nothing and my only option is to toss it or spend more money.
Hopefully EG changes my mind...
time4fun
10-17-2016, 10:35 AM
Rng is horrible for this event considering it's an all or nothing event to build one of these dolls. 70 bucks and 15m coins later and nothing to show. What's that about 200 bucks? Pretty crazy! This event is the first event I've walked away from wondering why I actually play this game or even attempted to do this event. I'm left with an incomplete doll that does nothing and my only option is to toss it or spend more money.
Hopefully EG changes my mind...
If it were as simple as "Do X Runs, Get X Item"- they'd either have to set the number of runs insanely high (in which case people would seriously riot), or the dolls would end up like rats- worthless because there are so many.
I know the dolls are the big prize (and so, so, so worth it), but the things that come out of the hopper are pretty awesome. Ideal state for most casual players is probably to just take a book of 50 in there, grab lots of nifty items, and then be done.
Xannorath
10-17-2016, 10:35 AM
Rng is horrible for this event considering it's an all or nothing event to build one of these dolls. 70 bucks and 15m coins later and nothing to show. What's that about 200 bucks? Pretty crazy! This event is the first event I've walked away from wondering why I actually play this game or even attempted to do this event. I'm left with an incomplete doll that does nothing and my only option is to toss it or spend more money.
Hopefully EG changes my mind...
Yeah, I've been adopting the same thoughts, although shame on me for throwing around the extra money. Agree with you on EG. Might be a make or break for my future in GS.
Maerit
10-17-2016, 10:44 AM
My concern with DM was that the ROI was not there. Most of these events - DR, Digging in EG, EG games, quests, Reim. They return something close to or equal to your investment. Not the case with DM.
DM returns you a bunch of fluff items worth between 10-50k and a handful of bigger wins and a minuscule amount of tickets. That doesn't warrant the price of entry. Odds are very high that you will walk away from a single ticket, which is equivalent to ~80,000 - 100,000 silvers, with less than than 25,000 silvers in value. None of the other events are like this.
When you run a single sewer run in DR, you generally leave with a similar value in scrip along with a potential for useful items or at the very least a few pawnshop items, but the scrip is there - and it's worth the token price.
When you do an EG dig, you generally find sufficient gems and tickets, or other random items of potential value, that would equal the price of the ticket.
When you run DM, you're more than likely going to find only 25-50% of the value of entry. The items you find are all of "fluff" nature, and have flooded the market to the point where they're less valuable than anything you could find at DR or EG dig (most of which can easily be pawned). The jackpot rewards are also much less remarkable - at least in my opinion.
Easiest comparison:
Sewer Run averages ~80-120 scrip per run @ 800 per = 64000 - 96000 silvers value. Tokens cost, on average, 100k each.
DM Run averages ~25-35 vellum tickets per run @ 800 per = 20000 - 28000 silvers value. DM passes cost, on average, 82k each.
The difference in value is noticeable right here. Then you add in what you can buy with the tickets, and the value is even worse because DR scrip has a lot better purchasing options than what you'll find in the gift shop of DM or Midway at EG.
time4fun
10-17-2016, 10:46 AM
ROI will always be lower in events that provide non-mechanical awards. That's just the nature of the market. It doesn't mean we shouldn't have events that focus on non-mechanical awards- it just means that some folks will be less interested when that's the case.
Neovik1
10-17-2016, 10:53 AM
My concern with DM was that the ROI was not there. Most of these events - DR, Digging in EG, EG games, quests, Reim. They return something close to or equal to your investment. Not the case with DM.
DM returns you a bunch of fluff items worth between 10-50k and a handful of bigger wins and a minuscule amount of tickets. That doesn't warrant the price of entry. Odds are very high that you will walk away from a single ticket, which is equivalent to ~80,000 - 100,000 silvers, with less than than 25,000 silvers in value. None of the other events are like this.
When you run a single sewer run in DR, you generally leave with a similar value in scrip along with a potential for useful items or at the very least a few pawnshop items, but the scrip is there - and it's worth the token price.
When you do an EG dig, you generally find sufficient gems and tickets, or other random items of potential value, that would equal the price of the ticket.
When you run DM, you're more than likely going to find only 25-50% of the value of entry. The items you find are all of "fluff" nature, and have flooded the market to the point where they're less valuable than anything you could find at DR or EG dig (most of which can easily be pawned). The jackpot rewards are also much less remarkable - at least in my opinion.
Wow 25 percent return? You must of had some good luck!
In DR you actually also got something nice with those tickets as well. Only thing I see that are nice are the spell preps and those doubled in price since the last EG. Still after 200+ runs only have 7500 tickets and not enough for one of those.
In this event I got a bunch of junk that no one will buy because everyone else running it has the same exact items. People are selling things less than the pawnshop will pay... that's how bad the junk has been. I can now spend weeks trying to sell the junk for a few silvers higher than the pawnshop... that's not how I want to spend my time and not worth it.
MrMortimur
10-17-2016, 11:01 AM
Fore someone who has completed the doll, how rare are the legs? I know the core is near impossible to find, but I have now done 80 runs without a single leg. And if anyone has extra legs and wants to spare a few, help a brother out.
I found a right leg in my free 5 tickets. I don't expect I'll buy any tokens to run DM myself. The place has a very well made environment and I enjoyed exploring and watching for the ambients I just don't see myself trying for a complete doll and then trying to find an unlimited key, especially since 30 mins is the duration I'd be content with most likely.
Wyrom
10-17-2016, 11:48 AM
Delirium Manor (DM), in its current form, is not a standalone event like Duskruin Arena (DA). We named it a companion event for a reason. There are some major differences. The biggest is what you can do with the scrip you earn. We focused more on character customization and roleplay items (fluff) for DM, where DA has some massive big ticket items available. DM still has some big value in the jackpot feeder, similar to the Duskruin Dig. Scrip amount differences align with how the games work, so the number you walk away with are directly related to what you can purchase, but with the understanding you'll earn this scrip at EG as well for silver costs. The collectible doll only has 8 pieces compared to 17 for the moonshard pendant, so there is less variety. There are more immersive steps to complete the dolls though. The random loot pull in the sewers has a larger range though. You could pull some a treasure drop worth a few hundred silvers or a vultite claidhmore. DM is a feeder system with GM-created items.
We realize not every event will be for every player. Some people love this and hated DA. The RotFlares went kind of early, so that took a lot of the chase away. It was one of the bigger mechanical items available at DM. RNG does whatever it wants to do. But there is still some value in the jackpot feeder. And of course, the dolls are something to go for. Two rare ones have already been completed.
Outside scrip value to players, the ROI is about the same between Duskruin Dig and Delirium Manor, but it could probably use some more oomph if we ever want to make it a standalone event. It's definitely being entered a lot more than we ever anticipated.
beldannon5
10-17-2016, 12:00 PM
We are all compulsive gamblers. I think raising ticket pices for things at eg sucks from what i hear. Is there an increase in tickets won per?
MrMortimur
10-17-2016, 12:07 PM
For the completed dolls- Are they a specific look? Can they be altered? Do they have a list of possible dolls you can possess?
Wyrom
10-17-2016, 12:18 PM
We are all compulsive gamblers. I think raising ticket pices for things at eg sucks from what i hear. Is there an increase in tickets won per?
Not sure I'm following your question.
For the completed dolls- Are they a specific look? Can they be altered? Do they have a list of possible dolls you can possess?
It's part of the process actually. They are dependent on how you complete your core.
beldannon5
10-17-2016, 12:32 PM
[QUOTE=Wyrom;1890310]Not sure I'm following your question.
Did you raise the amount of tickets we win per game since you raised thecost of prizes? Now i havent looked yet but i have heard things are more at the prize wall
time4fun
10-17-2016, 12:38 PM
[QUOTE=Wyrom;1890310]Not sure I'm following your question.
Did you raise the amount of tickets we win per game since you raised thecost of prizes? Now i havent looked yet but i have heard things are more at the prize wall
For the most part, the prize wall items are the same price range as last year (and frankly they're better this year).
The only big difference I've noticed is the spell prep tokens/phrases- which were under priced last year anyway.
As far as the doll question- once you pick your doll's appearance (which, as Wyrom pointed out, you do as part of the creation process), it can no longer be altered. (which is a shame- when I was choosing my doll type I hadn't yet figured out that the NPCs randomly generated, so I thought you only had like 5 set descriptions to choose from) The dolls are fantastic, btw. Seriously one of the coolest RP props released in a long time. You literally BECOME the doll.
beldannon5
10-17-2016, 01:07 PM
Ahh thanks. I didnt win anything at all last ebons gate (raffle t5) so bought a couple of the books and sold
> It's definitely being entered a lot more than we ever anticipated.
You can't fish, you can't carousel, you can't dig, you can't enter the necropolis, you cannot try your hand at archery, you can't can't little piggies.
You're surprised the only game in town is popular? I bet you it drops way off next week.
drauz
10-17-2016, 08:00 PM
Delirium Manor (DM), in its current form, is not a standalone event like Duskruin Arena (DA). We named it a companion event for a reason. There are some major differences. The biggest is what you can do with the scrip you earn. We focused more on character customization and roleplay items (fluff) for DM, where DA has some massive big ticket items available. DM still has some big value in the jackpot feeder, similar to the Duskruin Dig. Scrip amount differences align with how the games work, so the number you walk away with are directly related to what you can purchase, but with the understanding you'll earn this scrip at EG as well for silver costs. The collectible doll only has 8 pieces compared to 17 for the moonshard pendant, so there is less variety. There are more immersive steps to complete the dolls though. The random loot pull in the sewers has a larger range though. You could pull some a treasure drop worth a few hundred silvers or a vultite claidhmore. DM is a feeder system with GM-created items.
We realize not every event will be for every player. Some people love this and hated DA. The RotFlares went kind of early, so that took a lot of the chase away. It was one of the bigger mechanical items available at DM. RNG does whatever it wants to do. But there is still some value in the jackpot feeder. And of course, the dolls are something to go for. Two rare ones have already been completed.
Outside scrip value to players, the ROI is about the same between Duskruin Dig and Delirium Manor, but it could probably use some more oomph if we ever want to make it a standalone event. It's definitely being entered a lot more than we ever anticipated.
So, why are the two runs the same price? By everything I've seen this should be no more than 30-50 simucoins. At 95 coins this event sounds like a rip off. Won't be using any past my free 5.
beldannon5
10-17-2016, 08:57 PM
total ripoff yes. It shouold be 30-50 coins but they don't care because us idiots will still buy at that price because there aren't any other games going. Personally I think it's shameful how greedy they are
time4fun
10-17-2016, 09:02 PM
Found a spiked iron skull-crusher. Fully unlocked gory weapon. One handed hammer. Presumably 5x.
beldannon5
10-17-2016, 09:14 PM
of course you did :)
Wyrom
10-18-2016, 12:21 AM
> It's definitely being entered a lot more than we ever anticipated.
You can't fish, you can't carousel, you can't dig, you can't enter the necropolis, you cannot try your hand at archery, you can't can't little piggies.
You're surprised the only game in town is popular? I bet you it drops way off next week.
Well... It's an extra and it's something people choose to do. The first week of EG is more for RP, shopping, and exploring. That's why we open it up. If anyone doesn't like DM, I advise them to not go. It's pretty simple. Some people are really enjoying it.
shad0ws0ngs
10-18-2016, 01:15 AM
Maybe if instead of closing the shops and dumping the contents into DM, they were available at both, I could get behind that. And yes, I can buy some of them off people who are doing DM, if they find them and if they're selling and it's a reasonable amount.
drauz
10-18-2016, 01:42 AM
Have the announced whats in the feeder for digging and other games yet?
time4fun
10-18-2016, 09:04 AM
Have the announced whats in the feeder for digging and other games yet?
They announced some nice jackpot items, yes. There is a thread somewhere.
Wyrom
10-18-2016, 10:43 AM
Maybe if instead of closing the shops and dumping the contents into DM, they were available at both, I could get behind that. And yes, I can buy some of them off people who are doing DM, if they find them and if they're selling and it's a reasonable amount.
Those shops were getting closed with or without DM. If there was no DM, that inventory would not be available at all.
macgyver
10-18-2016, 11:30 AM
Those shops were getting closed with or without DM. If there was no DM, that inventory would not be available at all.
I thought DM was OK. But, I would change one thing. The signature item(the doll) shouldn't have been so pathologically rare as it was mainly because A.) It's not mechanically all that valuable B.) It's a neat sentimental fluff item. C.) Should be account bound. Rather have your "remember back in '16..." items more available to people then use the mechanically valuable items be the true carrots for those hardcore runners.
As of now, I think you guys are going to miss out in the middle tier players who would've bought into future events like these but won't even bother now after getting burned hard. If these players at least got a doll(totally useless apart from social fluff) they would at least give it a few dozen runs. Also, I'm not saying make the dolls so common that everyone gets one but not 1000+ rare that people will be completely turned off by it.
Viekn
10-18-2016, 11:38 AM
I thought DM was OK. But, I would change one thing. The signature item(the doll) shouldn't have been so pathologically rare as it was mainly because A.) It's not mechanically all that valuable B.) It's a neat sentimental fluff item. C.) Should be account bound. Rather have your "remember back in '16..." items more available to people then use the mechanically valuable items be the true carrots for those hardcore runners.
As of now, I think you guys are going to miss out in the middle tier players who would've bought into future events like these but won't even bother now after getting burned hard. If these players at least got a doll(totally useless apart from social fluff) they would at least give it a few dozen runs. Also, I'm not saying make the dolls so common that everyone gets one but not 1000+ rare that people will be completely turned off by it.
My opinion: Keep the dolls that rare. Being able to turn in to a doll for a certain length of time is a pretty crazy script and there shouldn't be more than a few in the lands. BUT, put in a second tier item that people also have to work for/toward that isn't quite as cool as the crazy rare item, but still pretty neat. I think adding something like that to DM (in the case of the doll) and DR (in the case of the glamour crystal), it would have made doing more runs still feel like you were working towards something really neat, whether it ended up being the doll or the glamour crystal, or that second tier cool item. When you have something like the crystal where there are quite of number of parts and it's a pretty daunting task to complete, or something like the doll where rarity of getting a complete doll is really high, some people tend to get discouraged (even bitter at times) and it leaves a bad taste in their mouth. I realize it's probably a case of you're never going to be able to please everone, but I think that would have been a good idea to have a 2nd tier of item that was still pretty cool but you still had to collect things to get a complete whole. Just my 2 cents.
time4fun
10-18-2016, 11:43 AM
I thought DM was OK. But, I would change one thing. The signature item(the doll) shouldn't have been so pathologically rare as it was mainly because A.) It's not mechanically all that valuable B.) It's a neat sentimental fluff item. C.) Should be account bound. Rather have your "remember back in '16..." items more available to people then use the mechanically valuable items be the true carrots for those hardcore runners.
As of now, I think you guys are going to miss out in the middle tier players who would've bought into future events like these but won't even bother now after getting burned hard. If these players at least got a doll(totally useless apart from social fluff) they would at least give it a few dozen runs. Also, I'm not saying make the dolls so common that everyone gets one but not 1000+ rare that people will be completely turned off by it.
I'm going to disagree with most of the assessment here. If there isn't some super rare jackpot item, then people won't attend the event. Also, I know people like to lean on "character bound", but that actually just makes it harder for items to find their way to loving homes. If someone gets a core but will never use the doll, it should end up with someone who will use it- not at the bottom of the locker.
I do have a suggestion for improvement though. Personally, I love DM, but that's in no small part because I got VERY lucky with the RNG and won three jackpot items (and also got my hands on the first core). So I had a nice steady stream of neat, new stuff- which is the real key.
Duskruin is successful for two reasons- it can buy you some really nice, high end stuff, and also you never know what you're going to get. The former drives a lot of the more intense players, but the latter is actually really important for more casual players. That's the thing that was missing from DM. You run two 50 ticket books, and by that point you've really got most of the items in the feeder. So from then on you're just running in the hopes of getting one of the incredibly rare jackpot items.
Maybe for future runs, we can modify the item generation a bit to vary the descriptions a bit more on the items you can find. Randomly generated. So you may still be finding the same gem pouch, but you can find more interesting, randomly generated versions of the gem pouch. That would go a long way to replicating the randomized treasure feeder feel of DR. I know that's a simple thing to describe and a much more complicated thing to create, but it could make an already strong event much stronger.
I would also recommend doing more DM ticket raffles- the unlimited ticket purchase types. Say, one a day. That would go a long way to creating a sense of value for the tickets you're earning. Frankly the raffles wouldn't even have to be that insane- mid-level items would be compelling without opening the floodgates of high end items even further. (Because power creep is a real thing, and it's bad for games long term)
time4fun
10-18-2016, 11:47 AM
FYI for those who are curious- I'll try to post some more in-depth information about the dolls this evening. They are seriously a scripting marvel, and they're one of the coolest fluff scripts I've seen in GS.
Neovik1
10-18-2016, 11:55 AM
Vishra, how much have you sunk into this event between silvers and cash?
time4fun
10-18-2016, 12:01 PM
Vishra, how much have you sunk into this event between silvers and cash?
I definitely went a little nuts on the books. I probably bought like 5 books easily.
Silvers is likewise a lot, but almost all of that was because I bought Rotflares from Brim. Needless to say, EG is going to be taking a hell of a toll on my bank account. I'm going to have to start accepting silvers for my items on my trade list soon!
macgyver
10-18-2016, 12:05 PM
I definitely went a little nuts on the books. I probably bought like 5 books easily.
Silvers is likewise a lot, but almost all of that was because I bought Rotflares from Brim. Needless to say, EG is going to be taking a hell of a toll on my bank account. I'm going to have to start accepting silvers for my items on my trade list soon!
Books as in one of those 50 run passes? 250 runs seems high but doable/reasonable, but someone quoted 1500+ runs for a chance at the core; which is mind bogglingly insane.
Neovik1
10-18-2016, 12:17 PM
I think I was at 280 runs. 70 dollars out of pocket and the rest were in game silvers spent for passes. I ended up selling most of the stuff to the pawnshop and did sell a few things here and there. But I'm still 15m in the hole if you don't count the 70 dollars. Oh well... That's what I get for gambling.
time4fun
10-18-2016, 12:20 PM
Books as in one of those 50 run passes? 250 runs seems high but doable/reasonable, but someone quoted 1500+ runs for a chance at the core; which is mind bogglingly insane.
I think we can all agree that I beat the RNG this time around. And to be clear- I've very obviously lost a lot of money/silvers doing DM. But I had a good time- that's the point.
You don't go to the Lotto office and demand you win at least as much money as you put into it, nor do you go to Disneyland and expect them to provide you with free stuff that's worth more than the cost of the ticket. With things like DR and DM, you hope for the best, but if you're not doing it because you think it's fun- you should stay away. You're just going to end up annoyed at an event that wasn't a good fit for you to begin with.
macgyver
10-18-2016, 12:24 PM
I think we can all agree that I beat the RNG this time around. And to be clear- I've very obviously lost a lot of money/silvers doing DM. But I had a good time- that's the point.
You don't go to Disneyland and demand that they give you free stuff that's worth more than the ticket. With things like DR and DM, you hope for the best, but if you're not doing it because you think it's fun- you should stay away. You're just going to end up annoyed at an event that wasn't a good fit for you to begin with.
I'm not complaining about the game itself; frankly, I'm just worried they make more and more of these events and mess up the reward/risk ratio and then slowly lose return customers. Then throw up their hands and say "well, I knew the cash shop thing was a bust!"
Viekn
10-18-2016, 12:36 PM
but if you're not doing it because you think it's fun- you should stay away. You're just going to end up annoyed at an event that wasn't a good fit for you to begin with.
To me, there is no quote about these systems more accurate than this. To really make it "worth" your while, you have to perceive the chase of the item as fun in itself, because then even if you don't get said item, whatever you spent seems more worth it to you because you were having fun. It's the same reason I can sit at a poker table for hours, walk away with having lost money, and I don't feel like I lost a dime. I genuinely had fun playing that entire time.
And you really never know when your luck will hit. I've been back at this game for going on 3 years and have never won a single raffle that I entered, and I've been to 3 EG's and many other festivals with raffles. This was the first year I actively participated in DR and I only went to try to generate bloodscrip because of the 3 fully unlocked items they offered that were the 3 items I've always wanted. I hired someone else to do almost all my arena runs, but on a random sewer run I found a golvern edged segment and didn't even realize it until I checked my cloak later.
Neovik1
10-18-2016, 12:44 PM
I don't know maybe I'm just coming to the realization that I'm suppose to have fun in a game. Not get stuck with a backpack full of junk that won't sell more than what the pawnshop is offering. I didn't feel that way when I did DR and I didn't pull anything worth a damn there either. But at least I had the tickets to fall back on to purchase something I would like. I let myself get caught up in the gamble not knowing how rare it would be to assemble a doll and just kept digging the hole thinking I would get lucky. I chose to gamble and it didn't work out. Oh well, that's on me... but I can now choose my future with the game after coming to the conclusion it just wasn't worth it.
macgyver
10-18-2016, 12:49 PM
I don't know maybe I'm just coming to the realization that I'm suppose to have fun in a game. Not get stuck with a backpack full of junk that won't sell more than what the pawnshop is offering. I didn't feel that way when I did DR and I didn't pull anything worth a damn there either. But at least I had the tickets to fall back on to purchase something I would like. I let myself get caught up in the gamble not knowing how rare it would be to assemble a doll and just kept digging the hole thinking I would get lucky. I chose to gamble and it didn't work out. Oh well, that's on me... but I can now choose my future with the game after coming to the conclusion it just wasn't worth it.
^^^^ This.This is exactly what you want to avoid as a game designer.
Taernath
10-18-2016, 12:53 PM
The writing was on the wall for DM. We knew pendants from DR were super rare/expensive. I'm not sure why people thought it would be different here.
Luntz
10-18-2016, 01:07 PM
I think we can all agree that I beat the RNG this time around. And to be clear- I've very obviously lost a lot of money/silvers doing DM. But I had a good time- that's the point.
You don't go to the Lotto office and demand you win at least as much money as you put into it, nor do you go to Disneyland and expect them to provide you with free stuff that's worth more than the cost of the ticket. With things like DR and DM, you hope for the best, but if you're not doing it because you think it's fun- you should stay away. You're just going to end up annoyed at an event that wasn't a good fit for you to begin with.
Unless you're some dumbass dickbag like Vishra who is willing to spend 100+mil in silvers, this event sucked. I'm glad I abstained after seeing how disappointed most people are with what they put into it.
Last EG was one of the worst I can remember, I won't be buying a ticket this year, had over 15mil dumped into midway/digging and didn't break even. I'm pretty sure I lost a few mil plus the cost of the entrance ticket. Neovik really hit it on the head, both this event and EG are similar to gambling and the majority of people aren't gonna come away with much unless you are lucky. I'd rather wait for next Duskruin than deal with this nonsense.
Amerek
10-18-2016, 01:43 PM
The writing was on the wall for DM. We knew pendants from DR were super rare/expensive. I'm not sure why people thought it would be different here.
I completely disagree. The baseline prizes for sewers and DR digging seem way better than the manor. There were better top tier prizes with the dr dig as well. I left this one feeling unsatisfied. It troubles me that GMs consider this prize distribution as 'about the right amount'. Also, considering that each ticket is a dollar like every other event and you dont need an EG ticket to enter, I would consider this a standalone event.
I really feel sorry for the people with dolls who do not get the unlimited keys. Thats a lot of effort and money for a fluff item with restrictions.
Taernath
10-18-2016, 02:16 PM
I completely disagree. The baseline prizes for sewers and DR digging seem way better than the manor. There were better top tier prizes with the dr dig as well. I left this one feeling unsatisfied. It troubles me that GMs consider this prize distribution as 'about the right amount'. Also, considering that each ticket is a dollar like every other event and you dont need an EG ticket to enter, I would consider this a standalone event.
I really feel sorry for the people with dolls who do not get the unlimited keys. Thats a lot of effort and money for a fluff item with restrictions.
My point was only in reference to the pendants and dolls. I don't know what the baseline was for DM because I didn't attend, but my baseline for DR was mostly pawnshop trash so I no longer attend those, either. I agree that the scrip made DR more worthwhile, but there was no indication that there would be scrip at DM.
Wyrom
10-18-2016, 02:22 PM
I completely disagree. The baseline prizes for sewers and DR digging seem way better than the manor. There were better top tier prizes with the dr dig as well. I left this one feeling unsatisfied. It troubles me that GMs consider this prize distribution as 'about the right amount'. Also, considering that each ticket is a dollar like every other event and you dont need an EG ticket to enter, I would consider this a standalone event.
I really feel sorry for the people with dolls who do not get the unlimited keys. Thats a lot of effort and money for a fluff item with restrictions.
I'm curious what your perception of the baseline was. I know the actual average, which DM has a higher one than the sewers and about the same as the Dig (with 9.5 uses of a pickaxe). This is on loot alone. The difference is, the sewers had more randomized mechanical items from the treasure system. You could walk away with enhancives and claidhmores with value beyond the pawnshop. But more than 90% of the treasure generated at Duskruin was sold off to the pawnshop.
As for my standalone comment, the event itself is a standalone event. The comment is directly related to what you can spend tickets on. We have things for sale at EG that you can use those tickets on. The loot and collectible is 100% standalone.
beldannon5
10-18-2016, 04:42 PM
Return vs reward for this event just seems god awful. Yesni didnt have to do it. However i cant help myself which is my problem. I ended up doing about 300 runs. Got a head 2 legs and prett much everything else sucked for me. In the sewers i got weapons and armor that had a chance to be great. 300 symbols doesnt do that. The chrono orbs are cool though. Just having it the week before other games are open. YOU all had to know you woukd sucker most of the people that spent hundreds of hours digging or in dr. CLAIMING you didn't expect as many people or as many runs in the dm is kind of insulting.
Just my humble opinion
Neovik1
10-18-2016, 04:55 PM
Return vs reward for this event just seems god awful. Yesni didnt have to do it. However i cant help myself which is my problem. I ended up doing about 300 runs. Got a head 2 legs and prett much everything else sucked for me. In the sewers i got weapons and armor that had a chance to be great. 300 symbols doesnt do that. The chrono orbs are cool though. Just having it the week before other games are open. YOU all had to know you woukd sucker most of the people that spent hundreds of hours digging or in dr. CLAIMING you didn't expect as many people or as many runs in the dm is kind of insulting.
Just my humble opinion
Did you buy another 50 pass? We are going to have to send you to DM Gamblers Anonymous...
beldannon5
10-18-2016, 05:01 PM
Actually just GA in particular. Yes i did last night. This time i am really done or i wont have silvers for digging and games and raffles
Amerek
10-18-2016, 05:20 PM
I'm curious what your perception of the baseline was. I know the actual average, which DM has a higher one than the sewers and about the same as the Dig (with 9.5 uses of a pickaxe). This is on loot alone. The difference is, the sewers had more randomized mechanical items from the treasure system. You could walk away with enhancives and claidhmores with value beyond the pawnshop. But more than 90% of the treasure generated at Duskruin was sold off to the pawnshop.
As for my standalone comment, the event itself is a standalone event. The comment is directly related to what you can spend tickets on. We have things for sale at EG that you can use those tickets on. The loot and collectible is 100% standalone.
There is a lot of potential for these SimuCoin events, and they are enjoyable (incredibly so if you happen to win a jackpot). I do not view them as gambling because the baseline items typically generated have either 1) resell value or 2) innate usefulness. In the DR Sewers, you are getting a ton of enhancive items (which have both) as well as scrip (which I can use to purchase things with both 1 and 2). I consider the golvern segment the only "jackpot" item in the sewer.
At the DR Dig, pickaxe charges were not used unless you found an item (so you are correct that the hit rate was the same as DM). The items pulled ranged from scrip, simucoin items, and alteration fodder (which are all potentially useful to everyone) to incredibly awesome T5 items. Yes, the T5 pool was diluted with some "meh" prizes, but I think the overall ratio of "meh" to "5m+" items was palatable.
At the Delirium Manor though, something has changed. While bloodscrip from DR is useful for resell and buying game-changing items in Bloodriven, EG tickets have less value to me (Why? They can only be used once per year, there are ways to gain them using silvers as opposed to simucoin, and the EG items seem much more restricted to fluff than at DR) AND I am only earning 2-3 per search (So that's what 25ish on average? Yet the pull of bloodscrip from sewers is 125). What do I win if I hit? I win a chrism holder (which is cool - but I honestly don't need 50, and they only sell for 14k each at the pawnshop). The roleplay items aren't that interesting to me unless I want to pretend to be a pirate (which is also cool - but not for every toon). I'm also not sure if I won a T5 or not, but I'm certain that I did not get a jackpot item because I never received the special messaging. Also, the upper ceiling isn't that appetizing - the majority of jackpot items here seem to be things available at the SimuCoin store.
On the positive side: I love the wrotwood torches and the grappling hooks. I'd love to spend more money at your events, but I need a net win rather than a loss.
Edit: Heard somewhere it is possible to permify the doll keys. This seems like an OK fix, but im left asking myself why is this game so fucking confusing.
Allereli
10-18-2016, 05:31 PM
I'm failing to see how something that went for 750 BS is going for 10k EG tickets (the spell preps)
Jhynnifer
10-18-2016, 05:49 PM
I'm failing to see how something that went for 750 BS is going for 10k EG tickets (the spell preps)
They were also 5k last year (maybe not the same ones, but we're still talking double the price).
Candor
10-20-2016, 01:39 AM
Anyone else get one of these things (and what am I supposed to do with it anyway...):
a rusted grappling iron dangling a thick length of rope
ANALYZE: You analyze your grappling iron and sense that the item is largely free from merchant alteration restrictions.
The creator has also provided the following information:
The iron is intended to be a boarding hook. Messaging will indicate a rope hanging from it. It must remain in the essence of the base item when altering it.
You get no sense of whether or not the iron may be further lightened.
drauz
10-20-2016, 02:27 AM
Anyone else get one of these things (and what am I supposed to do with it anyway...):
a rusted grappling iron dangling a thick length of rope
ANALYZE: You analyze your grappling iron and sense that the item is largely free from merchant alteration restrictions.
The creator has also provided the following information:
The iron is intended to be a boarding hook. Messaging will indicate a rope hanging from it. It must remain in the essence of the base item when altering it.
You get no sense of whether or not the iron may be further lightened.
https://sites.google.com/site/loresinging/platinum-thrakmas-2012
Looks to be a belt-worn scripted pirate theme item.
Candor
10-20-2016, 02:33 AM
https://sites.google.com/site/loresinging/platinum-thrakmas-2012
Looks to be a belt-worn scripted pirate theme item.
Ah thanks much for the link. A couple other items I found were also there.
Amerek
10-20-2016, 07:18 PM
The whimsically decorated dollhouse is elaborately detailed, down to the tiniest embellishment on its miniature facade. Artistically painted shutters hug the pale blue clapboard siding. The roofing is scalloped clay tiles, the color of gingerbread, with a feathering of white paint along the gables. You don't see anyone inside Delirium Manor.
Candor
10-20-2016, 10:40 PM
I realize most folks reading this topic probably already know this, but if you find an object you don't recognize, check the Simu Store listing. There are several items being given out in DM that are Simucoin items. The bright orange potion was a mystery to me until I checked the list (the potion is an age reset potion).
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