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time4fun
10-11-2016, 01:03 AM
In case there is interest in the details, here is the relic that was auctioned this evening:

glyph-incised dark veil iron maul
Thin chains of crimson eahnor glyphs are inlaid in the dark veil iron surface of the maul's head, their sharp-edged angular forms contrasting with the gentle curve of the ebon-striated eahnor scimitar that they surround. A large brick of rough-hewn veil iron forms the head of the massive hammer, its murky exterior interrupted by thousands of tiny sanguine flecks. The carved ironwood haft of the dark veil iron maul is smoothed save for a small discolored band in the center of its length, right beneath an empty eahnor-caged socket.

5x, heavily damage weighted
1x/hour it casts V'Tull's Fury when raised


Loresong:

You direct your voice at the dark veil iron maul, prodding it vocally as you search for any hint of its history...

Just as it looks like the dark veil iron maul is inert, something grabs you and pulls you along as a swirling mass of a story begins to play itself out.

Your vision focuses on a notched bone ring that encircles the dark ironwood haft of the dark veil iron maul. Immediately above the ring of bone rests a dark-cored bloodjewel, sparkling with a crimson inner fire.

he vision begins to draw back, granting a wider field of vision as you see the wielder standing in front of an opposing army. Suddenly its ranks break into chaos and confusion as soldiers turn on their comrades, hacking and hewing with reckless abandon. The bloodjewel set into the dark veil iron maul begins to glow with a baleful, bloody crimson radiance as the slaughter continues. Laughter echoes in your ears though the source is unclear. The few remaining survivors fall on their own swords in a gruesome display.

Undertones of desperation seep into the story, painting it in an acrid sense of fear and anger...

Danger. Panic. They seek to unmake me. Vessel of bloodlust, we must destroy the monks. Completely and utterly. They will unmake me. VESSEL OF BLOODLUST, THEY MUST BE DESTROYED. VESSEL! The elven warrior must die first. Then the monks will fall easily. LET NONE LIVE. DO NOT LET THEM LAY THEIR HANDS UPON ME. WE WILL KILL THEM ALL. Each and every one rendered down until their bones are dust.

The story continues as a drama writ small, your field of vision reduced to the haft of the dark veil iron maul. A weathered pair of forge-scarred hands slowly runs over the weapon, stopping to prod and poke at the dark-cored bloodjewel and the notched bone ring encircling its haft. As the hands vanish and reappear you notice the shadow of a hammer in one hand, but are unable to look up. You hear a short prayer as the hammer's shadow begins to descend upon you and the world dissolves into nothing but pain and rage.

Carsyn
10-11-2016, 01:23 AM
whatd it go for?

Roblar
10-11-2016, 01:30 AM
75M

drauz
10-11-2016, 01:34 AM
There was an auction tonight?

time4fun
10-11-2016, 01:40 AM
Just for this one item.

Luxelle
10-11-2016, 03:15 PM
... I was waiting to DIE as that Loresong progressed.

Khariz
10-11-2016, 03:17 PM
I've seen loresongs kill people before. Would have been cruel, but awesome.

Luxelle
10-11-2016, 03:20 PM
So what historical scene is the maul singing about?

time4fun
10-11-2016, 03:21 PM
To those who have inquired- the Prisma relic is not for sale. It is awaiting a new and very deserving owner who just needed a little bit more time to be able to afford it. It will go into the hands of a maul-swinging, V'Tullian character where it belongs.

crb
10-11-2016, 03:22 PM
So what historical scene is the maul singing about?

The 2nd presidential debate?

Androidpk
10-11-2016, 03:23 PM
Blood for the Blood God!
Skulls for the Skull Throne!

Khariz
10-11-2016, 03:23 PM
So what historical scene is the maul singing about?



It's about this:

May it please the Mirror,

After careful research, I wished to deliver some information to you regarding the recent discovery of Isharn Enclave. A servant by the name of Filorn, who seems to be the most direct link to the ongoings that preceded the disintegration of the area, found a smooth white marble ring at the scene the other night. He insisted that the ring had been made of bone when he was kept there, and this prompted me to remember two historical texts that I came across in my father's library long ago. I have spent the last couple of days hunting down and studying the writings, and while you may choose to disregard all the speculation I am presenting, I felt I could not keep the findings to myself in clear conscious even if they are ultimately set aside.

I have unearthed archaic documents about a three-piece collection of items called The Prisma Relics from a preserved scroll and an aged doeskin tome owned by my family. The scroll discusses each piece of a trio that is rumored to have initially begun as a single veil iron maul, famed for its deadly nature and macabre characteristics. When wielded by a single person, the weapon granted the owner the ability to inhabit other bodies at will. It goes on to document firsthand accounts from those who witnessed an individual that possessed the maul, though it seems to have changed hands repeatedly over time. The wielder developed a distinct, and overwhelming bloodlust while taking over the other vessels. Multiple, unusual deaths became rampant, with a rash of people suddenly going on a murderous rampage and finishing the act by committing suicide in an exceptionally gory fashion. The wielder, however, remained untouched. These episodes were finally attributed to V'tull's divine inspiration being imbued into the weapon, as indicated by the unsettling amount of power and reprieve that the wielder was granted when body jumping.

The tome reveals slightly more about the public history of the Relics. The maul was eventually recovered with the assistance of a small sub-sect of monks, and a communal decision was made to render the artifact powerless. This was accomplished by removing a ring of bone and a dark-cored bloodjewel from the haft. When separated, the maul's body possession qualities were lost, but the weapon itself was left intact. It was given to the craftsman who had risked his life to dismantle the maul. The other two objects retained peculiar properties, and as such, were given to trustworthy individuals for guardianship. The Berserker's Bloodjewel was sent to the monks, and depicted as increasing a combatant's bloodlust dramatically, as it was believed to be instilled with a touch of the deity's vengefulness and rage. The notched bone ring was gifted to a prominent elven warrior who worked with the monks to retrieve the maul, and he officially named the piece Illusion's Shroud. The ring was capable of casting a veil of invisibility and producing a sanctuary over a sizable field, and it was considered a highly desirable and valuable item. With the need for the utmost protection and proper storage being taken into consideration, the warrior eventually bestowed the ring upon the city of Ta'Illistim for safekeeping.

The tome concludes there, but the similarities between Illusion's Shroud and what Filorn spoke of the other night seemed relevant to the discovery of the Enclave. If it is ever determined to be helpful or applicable to the matter at hand, my family would be in agreement with a review of the scroll and tome at any point in time.

Respectfully,

Lady Sibwen Aurithe Illistim
Feastday, the 24th day of Imaerasta, in the year 5116.

This message was originally posted in Towns, Ta'Illistim. To discuss the above, follow the link below.

http://forums.play.net/forums/19/225/2501/view/2271

Xannorath
10-11-2016, 03:27 PM
To those who have inquired- the Prisma relic is not for sale. It is awaiting a new and very deserving owner who just needed a little bit more time to be able to afford it. It will go into the hands of a maul-swinging, V'Tullian character where it belongs.

I'm hoping this means Madm, as I see Khariz scrambling for silvers.

Androidpk
10-11-2016, 03:29 PM
A very fitting weapon for the Madman. Logs incoming!

Khariz
10-11-2016, 03:30 PM
I have no issues admitting that he is talking about me (Madmountan).

SashaFierce
10-11-2016, 03:31 PM
I was wondering why you bought it, not being a blunt.

mgoddess
10-11-2016, 06:32 PM
To those who have inquired- the Prisma relic is not for sale. It is awaiting a new and very deserving owner who just needed a little bit more time to be able to afford it. It will go into the hands of a maul-swinging, V'Tullian character where it belongs.


I have no issues admitting that he is talking about me (Madmountan).

Excellent to hear that it'll be going to deserving hands.



Is the "Relic Hunter" prename title a reward for having been involved in this story line, or something unrelated?

Khariz
10-11-2016, 06:33 PM
Aye, it's from this storyline

mgoddess
10-11-2016, 06:33 PM
Aye, it's from this storyline
Thanks!

Khariz
10-11-2016, 08:10 PM
Just the maul, doing it's thing:


You rage across the battlefield, striking with unrelenting fury!
You swing a glyph-incised dark veil iron maul at a Grimswarm orc ranger!
AS: +586 vs DS: +423 with AvD: +42 + d100 roll: +79 = +284
... and hit for 147 points of damage!
Blow cracks a rib and punctures a lung.
Breathing becomes a challenge.
The orc ranger is stunned!
You swing a glyph-incised dark veil iron maul at a Grimswarm orc sorceress!
AS: +586 vs DS: +549 with AvD: +33 + d100 roll: +86 = +156
... and hit for 40 points of damage!
Right elbow smashed into a thousand pieces.
The orc sorceress is stunned!
You swing a glyph-incised dark veil iron maul at a Grimswarm orc cleric!
AS: +586 vs DS: +298 with AvD: +34 + d100 roll: +55 = +377
... and hit for 141 points of damage!
Weapon arm mangled horribly.
The orc cleric is stunned!
You swing a glyph-incised dark veil iron maul at a Grimswarm orc ranger!
AS: +586 vs DS: +278 with AvD: +40 + d100 roll: +46 = +394
... and hit for 194 points of damage!
Incredible smash to what used to be a stomach!
[You have earned 1 prestige point.]
The orc ranger falls to the ground and dies.
The light blue glow leaves a Grimswarm orc ranger.
A Grimswarm orc ranger returns to normal color.
The air about a Grimswarm orc ranger stops shimmering.
The very powerful look leaves a Grimswarm orc ranger.
The white light leaves a Grimswarm orc ranger.

You spin around looking for something to attack!
You rage across the battlefield, striking with unrelenting fury!
You swing a glyph-incised dark veil iron maul at a Grimswarm orc ranger!
AS: +586 vs DS: +412 with AvD: +42 + d100 roll: +15 = +231
... and hit for 101 points of damage!
Lucky shot rips through bone and muscle sending shield arm flying.
The ranger's light crossbow falls to the ground.
The orc ranger is stunned!
You swing a glyph-incised dark veil iron maul at a Grimswarm orc sorceress!
AS: +586 vs DS: +480 with AvD: +33 + d100 roll: +3 = +142
... and hit for 38 points of damage!
Smash to the kneecap.
You swing a glyph-incised dark veil iron maul at a Grimswarm orc cleric!
AS: +586 vs DS: +215 with AvD: +34 + d100 roll: +95 = +500
... and hit for 202 points of damage!
Lucky shot severs left hand and sends it flying.
[You have earned 1 prestige point.]
The orc cleric falls to the ground and dies.
The light blue glow leaves a Grimswarm orc cleric.
A Grimswarm orc cleric seems slightly different.
A subtle light fades from a Grimswarm orc cleric's eyes.
The very powerful look leaves a Grimswarm orc cleric.
The white light leaves a Grimswarm orc cleric.

You spin around looking for something to attack!
You rage across the battlefield, striking with unrelenting fury!
You swing a glyph-incised dark veil iron maul at a Grimswarm orc ranger!
AS: +586 vs DS: +428 with AvD: +42 + d100 roll: +24 = +224
... and hit for 103 points of damage!
Brain driven into neck by mammoth downswing!
[You have earned 45 prestige points.]
The orc ranger falls to the ground and dies.
The air calms down around a Grimswarm orc ranger.
The deep blue glow leaves a Grimswarm orc ranger.
A Grimswarm orc ranger seems to lose an aura of confidence.
You swing a glyph-incised dark veil iron maul at a Grimswarm orc sorceress!
AS: +586 vs DS: +506 with AvD: +33 + d100 roll: +90 = +203
... and hit for 100 points of damage!
Crushing blow to the spine!
The orc sorceress slumps to the ground.
The orc sorceress is knocked to the ground!
The orc sorceress is stunned!

>
You rage across the battlefield, striking with unrelenting fury!
You swing a glyph-incised dark veil iron maul at a Grimswarm orc ranger!
AS: +586 vs DS: +263 with AvD: +44 + d100 roll: +72 = +439
... and hit for 166 points of damage!
Neck broken.
The orc ranger twitches several times before dying.
[You have earned 1 prestige point.]
The orc ranger falls to the ground and dies.
A Grimswarm orc ranger returns to normal color.
You swing a glyph-incised dark veil iron maul at a Grimswarm orc sorceress!
AS: +586 vs DS: +373 with AvD: +33 + d100 roll: +90 = +336
... and hit for 131 points of damage!
Hard blow breaks the femur!
[You have earned 35 prestige points.]
The orc sorceress rolls over and dies.
The light blue glow leaves a Grimswarm orc sorceress.
The powerful look leaves a Grimswarm orc sorceress.
The deep blue glow leaves a Grimswarm orc sorceress.
The dull golden nimbus fades from around a Grimswarm orc sorceress.
The brilliant luminescence fades from around a Grimswarm orc sorceress.
A Grimswarm orc sorceress glances around, looking a bit less confident.
The wall of force disappears from around a Grimswarm orc sorceress.

time4fun
10-11-2016, 08:28 PM
RAISE it and post a log!

Khariz
10-11-2016, 09:24 PM
I need to get into a room with like 50 critters to do it justice.

drauz
10-11-2016, 09:25 PM
Try the summoning chamber on the moon.

Khariz
10-11-2016, 09:25 PM
those things are undead though, aye?

drauz
10-11-2016, 09:28 PM
oh right

Khariz
10-11-2016, 10:19 PM
R>ber
Everything around you turns red as you work yourself into a berserker's rage!
>
[ Berserk: +0:05:00, 0:05:00 remaining. ]
You rage across the battlefield, striking with unrelenting fury!
You swing a glyph-incised dark veil iron maul at a Grimswarm giant guard!
a Grimswarm giant guard's exterior hardens for a moment and softens the attack!
AS: +624 vs DS: +376 with AvD: +44 + d100 roll: +37 = +329
A layer of shifting stone shatters!
... and hit for 139 points of damage!
Lucky shot rips through bone and muscle sending shield arm flying.
The giant guard is stunned!
You swing a glyph-incised dark veil iron maul at a Grimswarm giant marauder!
The giant marauder evades the attack by a hair!
You swing a glyph-incised dark veil iron maul at a Grimswarm giant guard!
AS: +624 vs DS: +309 with AvD: +38 + d100 roll: +11 = +364
... and hit for 144 points of damage!
Knocked sideways several feet by blow to back.
>
A Grimswarm giant marauder gets a wild-eyed look on his face!
A Grimswarm giant marauder swings a battle axe at you!
AS: +446 vs DS: +468 with AvD: +32 + d100 roll: +6 = +16
A clean miss.
>
A Grimswarm giant guard throws his head back and roars, shaking off the stun!
A Grimswarm giant guard struggles to rise but fails in the attempt.
>
A Grimswarm giant guard throws her head back and roars, shaking off the stun!
A Grimswarm giant guard gestures and utters a phrase of magic.
>
A Grimswarm giant sorceress strides in, glowering upon the scene.
A Grimswarm giant mage strides in, glowering upon the scene.
>
Your heightened awareness of your foes fades away.
>
You rage across the battlefield, striking with unrelenting fury!
You swing a glyph-incised dark veil iron maul at a Grimswarm giant mage!
AS: +614 vs DS: +392 with AvD: +33 + d100 roll: +2 = +257
A layer of shifting stone shatters!
... and hit for 102 points of damage!
Hard blow breaks the femur!
The giant mage is knocked to the ground!
The giant mage is stunned!
You swing a glyph-incised dark veil iron maul at a Grimswarm giant sorceress!
AS: +614 vs DS: +479 with AvD: +33 + d100 roll: +73 = +241
... and hit for 141 points of damage!
A mighty blow cleaves a swath through the giant sorceress's back, taking the spine with it.

[You have 14 kills remaining for your current society task.]
[You have earned 45 prestige points.]
The giant sorceress falls to the ground and dies.
The light blue glow leaves a Grimswarm giant sorceress.
The powerful look leaves a Grimswarm giant sorceress.
The dull golden nimbus fades from around a Grimswarm giant sorceress.
The brilliant luminescence fades from around a Grimswarm giant sorceress.
The tingling sensation and sense of security leaves a Grimswarm giant sorceress.
The wall of force disappears from around a Grimswarm giant sorceress.
You swing a glyph-incised dark veil iron maul at a Grimswarm giant guard!
AS: +614 vs DS: +339 with AvD: +44 + d100 roll: +90 = +409
... and hit for 154 points of damage!
Weapon arm mangled horribly.
The giant guard is stunned!
You swing a glyph-incised dark veil iron maul at a Grimswarm giant marauder!
AS: +614 vs DS: +255 with AvD: +36 + d100 roll: +62 = +457
... and hit for 139 points of damage!
Knocked sideways several feet by blow to back.
You swing a glyph-incised dark veil iron maul at a Grimswarm giant guard!
AS: +614 vs DS: +427 with AvD: +38 + d100 roll: +72 = +297
... and hit for 116 points of damage!
Left arm ripped from socket at the elbow!
The guard's reinforced shield falls to the ground.

[You have 13 kills remaining for your current society task.]
[You have earned 55 prestige points.]
The giant guard rolls over and dies.
The light blue glow leaves a Grimswarm giant guard.
The air about a Grimswarm giant guard stops shimmering.
The wall of force disappears from around a Grimswarm giant guard.

>
A Grimswarm giant mage throws his head back and roars, shaking off the stun!
A Grimswarm giant mage stands up with a grunt.
>
A Grimswarm giant guard throws her head back and roars, shaking off the stun!
A Grimswarm giant guard gestures and utters a phrase of magic.
>
A Grimswarm giant marauder glares at you and lets out a nerve-shattering bellow!
You are startled enough to lose initiative!
Roundtime: 12 sec.
R>
You spin around looking for something to attack!
You rage across the battlefield, striking with unrelenting fury!
You swing a glyph-incised dark veil iron maul at a Grimswarm giant mage!
AS: +614 vs DS: +293 with AvD: +33 + d100 roll: +36 = +390
... and hit for 207 points of damage!
A mighty blow cleaves a swath through the giant mage's back, taking the spine with it.

[You have 12 kills remaining for your current society task.]
[You have earned 60 prestige points.]
The giant mage falls to the ground and dies.
The glowing specks of energy surrounding a Grimswarm giant mage suddenly shoot off in all directions, then quickly fade away.
The brilliant luminescence fades from around a Grimswarm giant mage.
A Grimswarm giant mage glances around, looking a bit less confident.
The tingling sensation and sense of security leaves a Grimswarm giant mage.
You swing a glyph-incised dark veil iron maul at a Grimswarm giant guard!
AS: +614 vs DS: +277 with AvD: +44 + d100 roll: +9 = +390
... and hit for 150 points of damage!
Hard hit shatters weapon arm.
The guard's rune staff falls to the ground.
The giant guard is stunned!
You swing a glyph-incised dark veil iron maul at a Grimswarm giant marauder!
The giant marauder barely dodges the attack!
R>
A Grimswarm giant guard throws her head back and roars, shaking off the stun!
A Grimswarm giant guard gestures and utters a phrase of magic.
R>
You rage across the battlefield, striking with unrelenting fury!
You swing a glyph-incised dark veil iron maul at a Grimswarm giant guard!
AS: +614 vs DS: +299 with AvD: +44 + d100 roll: +73 = +432
... and hit for 168 points of damage!
Right leg mangled horribly.

[You have 11 kills remaining for your current society task.]
[You have earned 55 prestige points.]
The giant guard falls to the ground and dies.
A Grimswarm giant guard seems a bit less imposing.
The giant guard no longer bristles with energy.
The brilliant luminescence fades from around a Grimswarm giant guard.
The tingling sensation and sense of security leaves a Grimswarm giant guard.
You swing a glyph-incised dark veil iron maul at a Grimswarm giant marauder!
AS: +614 vs DS: +255 with AvD: +36 + d100 roll: +57 = +452
... and hit for 133 points of damage!
Left leg mangled horribly.
The giant marauder is knocked to the ground!
R>
A Grimswarm giant marauder stands up with a grunt.
R>
[iSigils]>sigil of major bane
You cannot do that while berserking.
>
You assault a Grimswarm giant marauder with an unrelenting fury!
You swing a glyph-incised dark veil iron maul at a Grimswarm giant marauder!
AS: +614 vs DS: +312 with AvD: +36 + d100 roll: +38 = +376
... and hit for 117 points of damage!
Vertebrae in neck disintegrate from impact!
Neck sinks into shoulders.

[You have 10 kills remaining for your current society task.]
[You have earned 60 prestige points.]
The giant marauder falls to the ground and dies.

>
You spin around looking for something to attack!

Finding no target for your rage, you let out a horrendous scream of frustration!

The redness fades from the world and you begin to breathe harder.

time4fun
10-11-2016, 11:11 PM
Nice!