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megadeth
10-02-2016, 11:47 PM
Selling a level 25 Human Empath, buyer pays transfer fee. No fixskills. Will come with 4x runestaff and 4x double leathers. Will be auction-style, each morning until sold. Silver only please.

Sold on a generous buyout offer.


>info
Name: XXXXX Race: Human Profession: Empath (shown as: Healer)
Gender: Male Age: 20 Expr: 744292 Level: 25
Normal (Bonus) ... Enhanced (Bonus)
Strength (STR): 79 (19) ... 79 (19)
Constitution (CON): 83 (16) ... 83 (16)
Dexterity (DEX): 71 (10) ... 71 (10)
Agility (AGI): 71 (10) ... 71 (10)
Discipline (DIS): 72 (11) ... 72 (11)
Aura (AUR): 68 (9) ... 68 (9)
Logic (LOG): 80 (20) ... 80 (20)
Intuition (INT): 78 (19) ... 78 (19)
Wisdom (WIS): 82 (16) ... 82 (16)
Influence (INF): 62 (6) ... 62 (6)

>skill base
(at level 25), your base skill bonuses, ranks and goals are:
Skill Name | Actual Actual
| Bonus Ranks Goals In-Game Time to Goal
Armor Use..........................| 40 8 8
Physical Fitness...................| 111 27 27
Arcane Symbols.....................| 105 25 25
Magic Item Use.....................| 105 25 25
Spell Aiming.......................| 154 54 54
Harness Power......................| 148 48 48
Mental Mana Control................| 105 25 25
Spirit Mana Control................| 105 25 25
Spiritual Lore - Blessings.........| 90 20 20
Spiritual Lore - Summoning.........| 35 7.820 7 15 hours, 59 minutes
Mental Lore - Manipulation.........| 86 19.640 19 15 hours, 59 minutes
Mental Lore - Transformation.......| 35 7 8 ASAP (will rise when points are available)
Perception.........................| 58 12 12
Climbing...........................| 90 20 20
Swimming...........................| 25 5 5
First Aid..........................| 134 37 37

Spell Lists
Major Spiritual....................| 20 20

Spell Lists
Minor Spiritual....................| 5 5

Spell Lists
Empath.............................| 25 25
Training Points: 5 Phy 0 Mnt (552 Phy converted to Mnt)

>society
Current society status:
You are a Master in the Council of Light.

You have learned and are able to use the following abilities:
Sign of Recognition
Signal
Sign of Warding
Sign of Striking
Sign of Clotting
Sign of Thought
Sign of Defending
Sign of Smiting
Sign of Staunching
Sign of Deflection
Sign of Hypnosis
Sign of Swords
Sign of Shields
Sign of Dissipation
Sign of Healing
Sign of Madness
Sign of Possession
Sign of Wracking
Sign of Darkness
Sign of Hopelessness

Past society affiliations (resigned or cast out):
You have no past society affiliations.

>citizen
You currently have full citizenship in Icemule Trace.

>justice history
You have committed no crimes in the past six months.