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cakewitharse
12-02-2004, 06:41 PM
Eh, can somebody help me find some documentation that describtes maximum blood, or when it starts climbing at an incessantly slow rate?

Or if it's a formula, somebody should tell me.

Eh... and the amount of training per race when it does cap...?

[Edited on 12-2-2004 by cakewitharse]

radamanthys
12-02-2004, 06:49 PM
There's max mana per race- then you can go beyond that a little, but not much. Once you reach that, it grows really slowly, i think.

cakewitharse
12-02-2004, 06:51 PM
Yeah... that's what I'm trying to find out, basically. What are the races maximums and how much training does it take to reach them?

radamanthys
12-02-2004, 07:04 PM
http://www.lockedchest.net/tech_stuff.htm

Then the rest is on the gemstone site. it basically says that constitution allows for a higher total, but physical fitness training is required to acually increase the stat.

cakewitharse
12-02-2004, 07:10 PM
I definitely thank you for the assistance you're offering. However, that doesn't contain the answer I was hoping for.

I understand how the stat grows, and the intervals at which it increases... but not the maximums, and the amount of training required to reach the maximum.

radamanthys
12-02-2004, 07:23 PM
The maximums are at the bottom of one of those tables.

Latrinsorm
12-02-2004, 09:43 PM
The racial max is augmented by Con bonus. Also, here's an updated list:

Max HP
Human 150 6
Giantman 200 7
Half-elf 135 5
Dark-elf 120 5
Sylvan 130 5
Elf 130 5
Dwarf 140 6
Halfling 100 4
Aelotoi 120 5
B. Gnome 90 4
F. Gnome 100 4
Half Krolvin165 6
Erithian 120 5

Finally, a hilariously badly formatted and updated list of bonuses, in order of total bonus:

Race Str Agi Dex Con Aur Dis Inf Wis Log Int
Burghal Gnome -15 10 10 10 5 -5 -5 0 10 5
Forest Gnome -10 10 5 10 0 5 -5 5 5 0
Erithian -5 0 0 10 0 5 10 0 5 0
Halfling -15 10 15 10 -5 -5 -5 0 5 10
Elf 0 15 5 0 5 -15 10 0 0 0
Aelotai -5 10 5 0 0 5 -5 0 5 5
Human 5 0 0 0 0 0 0 0 5 5
Dwarf 10 -5 0 15 -10 10 -10 0 5 0
Half-Elf 0 10 5 0 0 -5 5 0 0 0
Dark Elf 0 5 10 -5 10 -10 -5 5 0 5
Sylvankind 0 5 10 0 5 -5 0 0 0 0
Giantkin 15 -5 -5 10 -5 0 5 0 -5 0
Half-Krolvin 10 5 0 10 0 0 -5 -5 -10 0

cakewitharse
12-03-2004, 12:17 AM
Perfect, thank you.

Amberlei
12-03-2004, 12:19 AM
Actually, I have three forest gnomes and all of them have 122 hp, so I don't think your list is quite accurate.

Drew2
12-03-2004, 12:20 AM
Put simply, every race has a max. Your current CON Bonus (found when you type INFO) is how many HP you get in addition to your max, assuming you are properly trained in Personal Fitness.

Example:

Sylvan Max HP is 130.

Tayre had a CON bonus of 18.

Tayre's Max HP is 148.

IT'S DIFFICULT, I KNOW.

Alarke
12-03-2004, 12:23 PM
:yeahthat:

AnticorRifling
12-03-2004, 02:37 PM
Also the number after the max (before con bonus) is the amount of blood a race gets per training in PT. Also, if you're not training in PT for redux it's a smart idea to wait until your CO grows enough that you get full value for your TPs. What I mean by that is this:

If you have hit your max blood (let's use giantman for this example) of 200 before con bonus and your CO bonus is only say 3, then you're max possible blood at that point is 203, don't train in PT to get that extra 3 HP, wait until your CO bonus raises to 7 then get that next rain in PT, this will give you more blood for your TPs.