PDA

View Full Version : CM



beldannon5
07-01-2016, 06:39 PM
So one more question for now. I am 66 master of berserk and tricks. I have plate armor and swing a 2 hander

Skill name Mnemonic Ranks
Combat Movement cmovement 3
Specialization II wspec2 5
Weapon Bonding bonding 5
Parry Mastery pmastery 3
Stance of the Mongoose mongoose 3
Armor Spike Focus spikefocus 1

Available Combat Maneuver Training Points: 14

i am guessing there is something maybe i could do or should do better?

Wrathbringer
07-01-2016, 06:41 PM
So one more question for now. I am 66 master of berserk and tricks. I have plate armor and swing a 2 hander

Skill name Mnemonic Ranks
Combat Movement cmovement 3
Specialization II wspec2 5
Weapon Bonding bonding 5
Parry Mastery pmastery 3
Stance of the Mongoose mongoose 3
Armor Spike Focus spikefocus 1

Available Combat Maneuver Training Points: 14

i am guessing there is something maybe i could do or should do better?

I'd get combat mobility, both ranks, asap.

Ososis
07-01-2016, 07:01 PM
I'd get combat mobility, both ranks, asap.

At least 1 rank. 50% chance to stand will get you up pretty consistently before too much trouble can arise from it. I got me a rank in Griffins voice to help ease war cry training. Only took me a month to realize I had to activate the stance.

stormcrow
07-01-2016, 07:14 PM
get two ranks of mobility .. drop 2 ranks of wspec too many cman points for 4 as. I also I like one rank of precision, set your weapon to crush I think one rank gives you 75% chance to do damage selected .. 2 ranks 100%

Gnomad
07-01-2016, 07:15 PM
At least 1 rank. 50% chance to stand will get you up pretty consistently before too much trouble can arise from it. I got me a rank in Griffins voice to help ease war cry training. Only took me a month to realize I had to activate the stance.

Agreed with both of these.

My elf has a rank of toughness; 6 CM points for 15 HPs has saved his life a few times. I also picked up a rank of focus because I figure 2 TD for 2 CM points isn't the worst deal in the world.

I also like Coup de Grace. It's unnecessary but fun.

I'd drop the combat movement. Is 6 DS worth 9 CM points? I'm not sure I'd pay 2 CM points for 10 DS.

edit: I was wondering how you had points for rank 4/5 of wspec and just noticed you don't have surge of strength. I don't see any reason not to pick that one up.

edit2:

get two ranks of mobility .. drop 2 ranks of wspec too many cman points for 4 as. I also I like one rank of precision, set your weapon to crush I think one rank gives you 75% chance to do damage selected .. 2 ranks 100%
I disagree with precision. It doesn't apply to AMBUSH, which is 95% of the time that you care what damage type you're doing.

Stunseed
07-01-2016, 07:39 PM
If your weapon has been ensorcelled, I'd consider spell parry to deflect bolt spells.

My warrior is TWC and I try to keep as passive as possible :

Auvreaian, your Combat Maneuver training is as follows:

Skill name Mnemonic Ranks
Mighty Blow mblow 1
Sunder Shield sunder 4
Subdual Strike sstrike 3
Specialization I wspec1 3
Weapon Bonding bonding 5
Combat Mobility mobility 1
Combat Toughness toughness 3
Surge of Strength surge 3
Parry Mastery pmastery 3
Cunning Defense cdefense 5
Spell Parry sparry 3
Griffin's Voice griffin 3

beldannon5
07-01-2016, 07:44 PM
So i dont need 5 ranks of wspec to keep the 5 ranks of bond that is good to know

Jeril
07-02-2016, 06:44 AM
Skill name Mnemonic Ranks
Combat Focus focus 5
Twin Hammerfists twinhamm 1
Hamstring hamstring 2
Headbutt headbutt 2
Charge charge 4
Stun Maneuvers stunman 2
Subdual Strike sstrike 2
Specialization I wspec1 5
Weapon Bonding bonding 5
Combat Mobility mobility 2
Bull Rush bullrush 2
Surge of Strength surge 1
Block Mastery bmastery 2
Cunning Defense cdefense 4
Griffin's Voice griffin 3

I have the 2 ranks of hamstring, subdual strike, and bullrush coupled with cunning defense for defending against those maneuvers. The 1 rank of twin hammerfist and 2 ranks of headbutt are mostly for fun and helping low level characters and not much else I can do with those points. I like 5 ranks of wspec for the maneuver bonus and has nothing to do with the tiny bit of AS. I have the full five ranks of focus too, some people don't feel that extra few points of TD is worth it for the last two ranks but I rather like having my TD nearly as high as I can get it. The 2 ranks of stunman are a requirement for one of the shield maneuvers I have. When two-handers were my primary weapon I had 4 ranks of sunder shield instead of the 4 ranks of charge that I do, although I still had a couple ranks to defend against charge in Nelemar.

Ososis
07-02-2016, 10:09 AM
I disagree with precision. It doesn't apply to AMBUSH, which is 95% of the time that you care what damage type you're doing.

I disagree with the disagree :) My handaxe with 1 rank of precision hits crush 91% of the time on unaimed attacks, a lot of creatures I hunt I can't reach their head without a knockdown (and I'm a giant), so 2 attacks at 10ish RT, assuming I succeed with both the knockdown and the fatal headshot. You have to adjust your hunt to your prey of course, but a lot of times I find my mstrike to be a lot more effective and if not killing them (though usually it does) then beating them so hard into submission that I can kill something else before they recover. I'll admit it's hard for me to quantify the actual boost I get from precision, but I do a LOT of mstrikes, so I figure it's helping me there and it doesn't HURT ambush. All that being said, I took this up when I had extra points, I do wish I had grabbed it earlier, but again it depends on your play style.

On the note of MOC, I get to the highest marker I can, then don't put any points into it until I can reach the next, then I refocus training points into it so (ideally if I mathed right) I hit it as soon as I can. you are just getting into the glory of mstrike, because you have hit the RT cap. Every additional MSTRIKE you add will be free. I do 5 hits at 9RT same as I did 3 hits, its glorious. Also i made my attack script go


put mstrike attack target
put attack
wait 1

Then I set it so mstrike wont activate without confirmation in cooldown. So if I am ready to mstrike, the mstrike goes through and the "put attack" returns a "..wait 9" and the script continues. If I am NOT out of cooldown, the mstrike will kick back "do you want to confirm"? and then the "put attack" action goes through and I do a normal attack. So basically if I am eligible for an MSTRIKE, its going through. I doubled down on MSTRIKE pretty hard, I love it but I am sure there are better uses

Max MSTRIKE
Shield Strike Mastery
Shield Forward
Stance of the mongoose

So lots of focused mstrikes that end in a minor shield bash giving me +20 to my shield use skill for the 6 seconds beyond a full mstrike. The shield bash at the end is usually mild (especially since I dropped my flared spiked shield) but it will trigger Shield Forward as long as the roll isnt negative. Stance of the mongoose is tits when you start getting higher MSTRIKE, especially due to the capped RT of mstrike, where a 3 hit and a 5 hit are the same RT.

Last couple bits about MSTRIKE
After you berserk you will be in long mstrike cooldown, if you force an mstrike (at the standard cost of stamina points) the cooldown will be changed to the much shorter basic MSTRIKE cooldown period. This is helpful if you broke a stun and want your mstrike back.

I couldn't find numbers, so if they exist well fine then, but from my basic research mstrike RT= min RT for the first stike, then add 1/2 min RT (trunc) for each subsequent strike. With the min/max of MSTRIKE being 2 hits minimum, 3 hits maximum RT wise.

Longsword, min RT 4 will have 6RT for 1 and 2 hit mstrikes, and 8RT for 3+ strikes>>>>> 4+s(4/2 trunc.)=4+s2
handaxe min RT 5 will have 7RT for 1 and 2 mstrikes, and 9RT for 3+ strikes >>>>>5+s(5/2 trunc.)=5+s2

beldannon5
07-02-2016, 05:21 PM
it says i can't use precision because my maul is set to crush normally

Ososis
07-02-2016, 06:36 PM
it says i can't use precision because my maul is set to crush normally

lol. well sweet action. Precision is usually used to bump up weapons with mixed damage types. AKA, more maul like. As you have a 100% crush maul (i probably should have remembered that) no need for it.