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azim17
06-02-2016, 11:57 AM
Not around too much anymore, might be time to move my armor and downgrade a bit.

9X doubles
HCP
T4 voln
Perm incredible puncture resist
currently with most of 400 uses of temp 95% fire resist
max light

Looking for where to start, not sure how many comparable sets are out there currently. Ive had some random offers in the last 6 months, but I am out of touch with the market.

Thanks in advance.

Allereli
06-02-2016, 12:12 PM
150 mil+ ?

sentral
06-02-2016, 12:23 PM
i think around 200m, getting out of stuns is huge!!!

azim17
06-02-2016, 12:29 PM
Thanks to both. Yeah, the intent was basically to build anti rift armor. No fear from siphons/liches, spikethorn from masters doenst matter anymore, stuck in a crawler stomach? Hit a button and be teleported to the "secret" beating heart room on 5 to wait out your stun. Really though for a pure, the 2x per day escape stun/web/whatever is just something I couldnt find elsewhere. Saved me more times than I can count.

Helsfeld
06-02-2016, 01:38 PM
Pretty sure the resistance is warrior fittings get a warrior to try and add pierce fittings to it to see

Viekn
06-02-2016, 01:45 PM
Does puncture resist work just as good/better/worse than nature resistance against spikethorn?

Helsfeld
06-02-2016, 01:53 PM
I meant slash or crush can't have more then one fitting

azim17
06-02-2016, 02:01 PM
you can have additional temp fittings put on. I would have someone (cant recall) put max slash fittings on because crawler burrow damage was slash. So I forgot to add that. there is temp slash resist on these currently as well.

viekn - all I can tell you is that I literally never died to a spikethorn and that is from a level (105?) creature. It was normally a rank 1 leg wound if it landed. it seemed like the worst I can recall is rank 2 and knocked me down. I chose puncture because of bandit traps, charges (although not sure if cmans bypass resists?), spikethorn, etc. It seemed to me like a ton of capped damage comes in the form of puncture.

Viekn
06-02-2016, 02:05 PM
viekn - all I can tell you is that I literally never died to a spikethorn and that is from a level (105?) creature. It was normally a rank 1 leg wound if it landed. it seemed like the worst I can recall is rank 2 and knocked me down. I chose puncture because of bandit traps, charges (although not sure if cmans bypass resists?), spikethorn, etc. It seemed to me like a ton of capped damage comes in the form of puncture.

Thanks for the feedback. Spikethorn seems to be the major issue my wizard always has and I opted for nature resist because I didn't even think about puncture also working, and you're right, it seems like it would provide broader protection, as I don't have any other nature issue other than Spikethorn.

Androidpk
06-02-2016, 02:55 PM
That is some ridiculous armor. Don't armors with some sort of resistance also come with an added weakness towards another type of attack?

azim17
06-02-2016, 03:03 PM
I think normally yes. This one did too. I had the weaknesses removed and kept upping the puncture resist until it hit max (at least a GM told me that the puncture resist was absolutely maxed out)

Roblar
06-02-2016, 03:06 PM
Yea, incredible is 50% which is max for any resistance

The last few offerings (CCF, RtCF, EG), did not come with a corresponding weakness but was released combo like that beforehand I think.

Archigeek
06-02-2016, 03:38 PM
Puncture would not help vs crawlers (you want slash), but you could add that via warrior fittings. Nice armor.

azim17
06-02-2016, 04:18 PM
definitely K. Roblar I think was the one doing my slash resist for the physical crawler damage. As a pure cutting your way out of a crawler stomach wasnt the best case scenario. having a get out of jail card 2x/day was nice.

Archigeek
06-02-2016, 04:48 PM
One of the added plusses of Voln armor is sheer fear resistance. When I wear Voln T4 armor, I can hunt the south scatter without using lichbane talismans, and never experience sheer fear.

Ardwen
06-02-2016, 05:08 PM
Thats because the liches are afraid of You

Luftstreitkräfte
06-02-2016, 05:29 PM
can you post the loresong so the temp/perm confusion is clear?

azim17
06-02-2016, 05:37 PM
no problem. I will try to do that tonight when I get IG.

in short, the punct resist is perm, the slash and fire resist is temp. but i will show all of that.

sentral
06-02-2016, 10:18 PM
Thats a major plus yes, +20 of Shear Fear!

Gnomad
06-02-2016, 10:30 PM
Does puncture resist work just as good/better/worse than nature resistance against spikethorn?
It's exactly the same.

Nature resistance doesn't resist a specific damage type, it resists specific attacks. But 50% resist is 50% resist.


can you post the loresong so the temp/perm confusion is clear?
Unless things have changed in the last 5 years since I ran into this, which is definitely possible, ranger resists sing as perm.

azim17
06-02-2016, 11:59 PM
ok, loresong from capped bard:

8 pounds, ,+45, crit padded, very resistant to slashing attacks (Warrior fittings), incredibly resistant to puncturing attacks, incredibly resistant to fiery attacks (Ranger resistance)."

interesting to me that the voln stuff doesnt show up in song at all.

here is the analyze:


This armor has been designed to provide mechanical benefit to members of the Order of Voln. Some FLUFF verb traps are available to non-members, but unique abilties are bestowed ONLY on members. Due to its nature, the matte ebon leathers will repel anyone converted to Luukos who attempts to touch it, as well as preventing usage to anyone wearing or holding Shadow Death, Black Ora Jewelry, or Rapture Cloak items. Furthermore, it CANNOT be ensorcelled, which is by design.

The matte ebon leathers is currently TIER 4 which contributes 15 Gear Points to the armor, and has the following options available:

*** NON-VOLN, and VOLN MEMBERS ***
Fluff: BOW, TAP, STARE, CLUTCH, and KNEEL

*** VOLN-MEMBERS ONLY ***
Fluff: PUSH, EXHALE, and DRAW(1x/week)

* DS flares against undead foes. Base chance to flare of 15%, +5% for Voln Masters, +5% for Voln converts. Amount of DS applied equal to armor enchant, min. of +10, max. of +50.

* +10 passive Shear Fear resistance against undead.

* Automatic Symbol of Need upon death - half normal favor cost. Must already possess knowledge of the Symbol. Toggled on/off with WHISPER.

* Phantom critical padding augments DS flare. If flare triggered and attack goes through, it does so with critical padding in place. Amount of padding applied equal to half armor enchant, min. of 5 points, max. of 25 points.

* Locate nearby undead ability - cost of 5 units of favor. Activated with PONDER.

* Additional +10 Shear Fear resistance against undead.

* 2x/day Symbol of Return ability that works while stunned/immobile/webbed - normal favor cost. Must already possess knowledge of Symbol. Activated with BESEECH.

here is the desc:

Thin and flexible pieces of deep ebon leather have been set to overlap each other, their sleek edges slightly stiffened and adorned with silver dye for contrast. Fettered along the sides of the breastplate, down the arms, and along the sides of the legs with straps, the armor is cinched by black ora buckles and fastenings. Discoloration can be seen up the left arm, faint pale streaks slithering across incarnadine spirals, creating shadow-like patterns over the leather. You also notice a small enchanter's glyph.

i will move these for bidding in the next day or so

Archigeek
06-03-2016, 01:16 AM
Thats because the liches are afraid of You

99 problems but a lich ain't one.