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View Full Version : best way to prevent being disarmed as a pure?



sh4Brains
05-31-2016, 07:39 AM
hi! I have heard a couple different ways to prevent being disarmed as a pure in Nelemar, OTF, etc. I heard training in perception is cheapest way, OR CMAN training in disarm. I am scared to put all my eggs in either basket, not sure if/what works best! I need your knowledge! Thank you!

Soulance
05-31-2016, 08:22 AM
;disarmnomore or something like that from tgo! Things help like you mentioned, but I dont think there is 100% unless you are a warrior or Paladin with bonding or get a returning weapon. But even those can get lost.

Whirlin
05-31-2016, 09:29 AM
It's an open roll. There's no possible way to guarantee safety. Hunt the Rift, Confluence, or warcamps if you're that concerned.

If you're a wizard, keep haste up, minimize the RT of being disarmed so you can pick up quickly.
If you're a sorcerer, you're in defensive anyway, which helps your CMAN Defense
If you're a cleric, you have 319, which is basically protection against everything
If you're an empath, you're likely 60xPF, and immune to CMANs.

Allereli
05-31-2016, 10:42 AM
It's an open roll. There's no possible way to guarantee safety. Hunt the Rift, Confluence, or warcamps if you're that concerned.

If you're a wizard, keep haste up, minimize the RT of being disarmed so you can pick up quickly.
If you're a sorcerer, you're in defensive anyway, which helps your CMAN Defense
If you're a cleric, you have 319, which is basically protection against everything
If you're an empath, you're likely 60xPF, and immune to CMANs.

If you're a pure in general, you have cheap training in MIU and/or AS. 319 can be blessed into gems. I'm not sure about wizards, but it is good for sorcerers so it should be even better for empaths. I know when it came out I rearranged my spell burst allotment to use it.

Whirlin
05-31-2016, 11:11 AM
Man... I just so happen to have a rechargable 319 gem for sale in my FWI shop:
https://ps.lichproject.org/items?f=B_B&s=%22a+wolf-shaped+opalescent+thunderstone%22

Mumblz
05-31-2016, 11:23 AM
In order of affordability for cman defense for pures; perception -> fitness (unless you're an empath) -> cman (points go into disarm and then cunning defense). For nearly every pure (not mutants who swing a melee weapon), training CMAN is a way post-cap goal. 1x fitness and perception come first in all my characters and 2x both of them actually came after cman disarm. Alternately, don't use a runestaff or use a throwaway with eblade, sticks are abundant and 5x is becoming the 'norm' on the low-end.

Taernath
05-31-2016, 11:31 AM
How much of an effect does perception have on being disarmed? This is the first time I've heard of it.

KThule
05-31-2016, 12:04 PM
How reliable are spirit servants on grabbing a dropped runestaff? My cleric has only been disarmed a couple times, none recently, and I think her servant grabbed it both times. Is this something you can count on or just a luck thing?

sh4Brains
05-31-2016, 07:53 PM
you guys rock with your info! Thanks so much! I think this helps alot of us pures!

Velfi
05-31-2016, 08:02 PM
If you're an empath, you're likely 60xPF, and immune to CMANs.

Er, my understanding is that PF interacts primarily with SMRs, not CMANs like disarm.


you guys rock with your info! Thanks so much! I think this helps alot of us pures!

http://i.imgur.com/Bd7HCm4.jpg

Ososis
06-01-2016, 12:22 AM
I have been curious about cursing a weapon to you, and how that reacts with being disarmed. I don't know much with magic so it may be stupid for a dozen reasons, but having your main weapon curse stick in your right hand seems like it would be only a mild incovience until a proper uncursing could happen.

Ososis
06-01-2016, 12:24 AM
Oh wait, climbing. I don't know the area but not being able to clear your hands to climb the jagged pebble would be VERY problematic.

Velfi
06-01-2016, 02:16 AM
Pure potions will uncurse a weapon. However, having to uncurse your weapon every time you want to put it away or need to free your hands up becomes a pain in the neck, at least in my experience. I would imagine the same goes for having to re-curse it as a non-sorcerer.

Roblar
06-01-2016, 02:19 AM
It wouldn't help anyway.

Disarm can knock a cursed weapon out of your hands. It might prevent creatures from picking it up though (like a bless/bane and undead).

Ososis
06-01-2016, 02:22 AM
Oh yeah, not perfect by far. But most things only require one free hand, so barring the climb issue I could totally see myself going the inconvenient curse over the risk of weapon lose. But it may all be moot, I do not know for sure the a curse stuck weapon is immune to disarm to begin with.

Ososis
06-01-2016, 02:23 AM
There it is. Thanks dreamsmasher!

Roblar
06-01-2016, 02:24 AM
Anytime :D

zennsunni
06-01-2016, 02:48 AM
Honestly I think the simplest solution is using a throwaway runestaff with eblade, as others have mentioned. Just not worth it to risk losing some 40m silver runestaff.

drauz
06-01-2016, 05:34 AM
Honestly I think the simplest solution is using a throwaway runestaff with eblade, as others have mentioned. Just not worth it to risk losing some 40m silver runestaff.

Which is why I think disarm is bullshit to begin with. Especially in "end game" hunting areas.

Gnomad
06-01-2016, 06:43 AM
It's an open roll. There's no possible way to guarantee safety. Hunt the Rift, Confluence, or warcamps if you're that concerned.
And on top of that, if you're dead around ithzir, your weapon is up for grabs no matter what you do.

Candor
06-01-2016, 08:21 AM
And on top of that, if you're dead around ithzir, your weapon is up for grabs no matter what you do.

If you are hunting Ithzir with your best equipment, you are asking for it. Best to depart confirm before anything is taken.

Enuch
06-01-2016, 10:44 AM
Which is why I think disarm is bullshit to begin with. Especially in "end game" hunting areas.

While it may be stink to be disarmed, it's at least an understandable mechanic and I'm actually surprised it's not used more (probably for the complaining/quality of gaming experience) and thankfully is avoidable with different hunting ground options.

Viekn
06-01-2016, 10:51 AM
While it may be stink to be disarmed, it's at least an understandable mechanic and I'm actually surprised it's not used more (probably for the complaining/quality of gaming experience) and thankfully is avoidable with different hunting ground options.

I think if they just removed the possibility of losing the item forever, the mechanic would be fine. Have a system setup where depending on the level of the critter and how badly you fail the roll, you could lose it for up to a month. I'm not a coder though, so not sure whether that's even possible.

Whirlin
06-01-2016, 10:56 AM
While it may be stink to be disarmed, it's at least an understandable mechanic and I'm actually surprised it's not used more (probably for the complaining/quality of gaming experience) and thankfully is avoidable with different hunting ground options.
I dunno, Rift and Confluence are both fairly poor hunting ground options in comparison to OTF/Nelemar.

Androidpk
06-01-2016, 10:56 AM
I think if they just removed the possibility of losing the item forever, the mechanic would be fine. Have a system setup where depending on the level of the critter and how badly you fail the roll, you could lose it for up to a month. I'm not a coder though, so not sure whether that's even possible.

I've always liked the idea where getting it is just a phantom disarm. You get put in RT and your DS drops and you lose the ability to parry. No one loses a weapon and everyone is happy.

rolfard
06-01-2016, 02:16 PM
Thats essentially the mechanics behind sunder shield, though it does not resolve the sticky fingers in ithzir or gremlins.

Luscinia
06-01-2016, 03:08 PM
How reliable are spirit servants on grabbing a dropped runestaff? My cleric has only been disarmed a couple times, none recently, and I think her servant grabbed it both times. Is this something you can count on or just a luck thing?

100%, spirits will always pick up a disarmed weapon immediately so you will not lose it. Of course you can still take 20s roundtime and if you die in OTF without being disarmed then Ithzir can loot it. Nelemar should be safe though as long as the spirit is around. For reference, my empath has 2x perception (not sure if it matters) and 2 ranks disarm / 3 ranks cdefense and can still be disarmed by level 92 janissaries on a good sub-100 roll. It would probably take 4 ranks of disarm to make that only happen on an open roll.

Soulance
06-01-2016, 04:23 PM
100%, spirits will always pick up a disarmed weapon immediately so you will not lose it. Of course you can still take 20s roundtime and if you die in OTF without being disarmed then Ithzir can loot it. Nelemar should be safe though as long as the spirit is around. For reference, my empath has 2x perception (not sure if it matters) and 2 ranks disarm / 3 ranks cdefense and can still be disarmed by level 92 janissaries on a good sub-100 roll. It would probably take 4 ranks of disarm to make that only happen on an open roll.
I think I only have like 2 ranks of disarm and it seemed to have helped stop it 80-90% of the time. I just use a throw-away 4x staff now though and then have my good one for bandits and such. But yea, hate that Ithzir can just rifle through your crap.

Enuch
06-01-2016, 04:59 PM
I dunno, Rift and Confluence are both fairly poor hunting ground options in comparison to OTF/Nelemar.

Financially or difficulty level?

And the phantom thing would be a solid solution.

And I would hate to lose a prized weapon, but at least it's well known it could happen, and thus avoidable. I am sure people avoid ithzir and gremlins because of the same reasons. Adaptable. Fair, maybe not but eh it's gemstone, gotta be bent over somehow.

#theymadewizardsbetter

Velfi
06-01-2016, 05:03 PM
And I would hate to lose a prized weapon, but at least it's well known it could happen, and thus avoidable. I am sure people avoid ithzir and gremlins because of the same reasons. Adaptable. Fair, maybe not but eh it's gemstone, gotta be bent over somehow.

#theymadewizardsbetter

One of the reasons I avoid OTF is that (IMO) the Ithzir being able to steal your items is complete bullshit. I don't really worry about that too much though because I don't die in OTF, due to it sucking for capped hunting. That's the main reason I avoid OTF.