PDA

View Full Version : MISC Enhancives & Pure Orbs



Jara
05-11-2016, 10:04 PM
1. an embossed spiked rolaren buckler - +6 TD Permanent, 4x Enchant

MB: 50k
CB: -

2. a polished vaalorn scimitar - 4lbs, Merchant Value 200k, +18 & Perm Damage Weighting

MB: 50k
CB: -

3. an acid-pitted orase runestaff - Merchant Value 800k, +20, Fire Flaring -
It provides a bonus of 8 to Mental Lore - Telepathy Bonus.
This enhancement may not be used by adventurers who have not trained 36 times.
It provides a bonus of 7 to Magic Item Use Bonus.
This enhancement may not be used by adventurers who have not trained 23 times.
It provides a bonus of 2 to Discipline Bonus.
This enhancement may not be used by adventurers who have not trained 7 times.
The runestaff looks to have a lot of charges remaining.

MB: 100k
CB: -

4. a gold-pommeled faenor longsword - Merchant Value 750k, +8, Disruption Flares
The harmonics generated tell you that the longsword has been infused with a disrupting substance.
It provides a bonus of 3 to Dodging Ranks.
This enhancement may not be used by adventurers who have not trained 12 times.
It provides a bonus of 3 to Perception Ranks.
This enhancement may not be used by adventurers who have not trained 9 times.
The longsword looks to have more than your average giantman could count charges remaining.

MB: 50k
CB: -

5. a heart-cut emerald crown - Mage rechargeable, Double Persist.
You sense a faint aura of magic surrounding the crown. You also feel a faint drawing sensation from it, as though when its charge is depleted, it may be refilled. You sense that this is some type of holy item. From the pitch of the vibration you determine that the purpose of the crown is to cast a spell or perform some magical purpose. Also, it seems to have some sort of enhancive properties.
The emerald crown contains the spell Tremors, from the Wizard circle. (Few Charges)
The crown resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 2 to Max Mana.
This enhancement may not be used by adventurers who have not trained 3 times.
It provides a bonus of 2 to Max Stamina.
This enhancement may not be used by adventurers who have not trained 3 times.
The crown looks to have a huge number of charges remaining.
You sense that the emerald crown will persist after its last enhancive charge has been expended.
You sense that the emerald crown will persist after its last magical charge has been expended.

MB: 50k
CB: -

6. a star ruby studded pewter pendant - Crumbly, but can make it semi perm via Simucoin Enhancive potions. HOT Item!!!
The pendant resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 6 to Arcane Symbols Bonus.
This enhancement may not be used by adventurers who have not trained 28 times.
It provides a bonus of 5 to Ranged Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 15 times.
It provides a bonus of 6 to Two Weapon Combat Bonus.
This enhancement may not be used by adventurers who have not trained 21 times.
The pendant looks to have a lot of charges remaining.

You sense that the studded pewter pendant will crumble into dust after its last enhancive charge has been expended.

MB: 100k
CB: -

7. Permanent Ongoing Pure Orb Sale! - 10k Each
gem (18):

a blue diamond
an uncut emerald (7)
a star emerald (2)
an uncut diamond (4)
a dragonfire emerald (2)
a dragonsbreath sapphire (2)