LilHellcat
11-18-2004, 05:13 PM
Coastal Cliffs]
The crushed stone and grass underfoot are stained in splotches of an odd shade of brownish crimson. A ragged bit of cloth clings to the claw-like branches of a dead tree, fluttering like a flag in the wind. You also see a sea nymph and a flowing white robe.
Obvious paths: east, west
>kill nymph
You swing a scimitar at a sea nymph!
AS: +66 vs DS: +10 with AvD: +30 + d100 roll: +40 = +126
... and hit for 15 points of damage!
Strike pierces upper arm!
You swing a scimitar at a sea nymph!
AS: +66 vs DS: +10 with AvD: +30 + d100 roll: +30 = +116
... and hit for 9 points of damage!
Weak slash to the sea nymph's lower back!
Roundtime: 5 sec.
>
Nekalmaaz just arrived.
>
The sea nymph whispers a seductive song.
>
Nekalmaaz just went west.
>
Nekalmaaz just arrived.
>kill nymph
...wait 1 seconds.
>kill nymph
Nekalmaaz gestures at you.
CS: +117 - TD: +71 + CvA: +19 + d100: +13 == +78
Warded off!
>
You swing a scimitar at a sea nymph!
AS: +66 vs DS: +15 with AvD: +30 + d100 roll: +19 = +100
A clean miss.
You swing a scimitar at a sea nymph!
AS: +66 vs DS: +15 with AvD: +30 + d100 roll: +60 = +141
... and hit for 23 points of damage!
Slash to the sea nymph's right arm!
Slices neatly through the skin and meets bone!
The sea nymph falls to the ground and dies.
Roundtime: 5 sec.
>
Nekalmaaz just went west.
>look
[Coastal Cliffs]
The crushed stone and grass underfoot are stained in splotches of an odd shade of brownish crimson. A ragged bit of cloth clings to the claw-like branches of a dead tree, fluttering like a flag in the wind. You also see a sea nymph that appears dead and a flowing white robe.
Obvious paths: east, west
>chuckle
You chuckle.
>search nymph
You search the sea nymph.
It had a dagger, a flowing white robe.
It didn't carry any silver.
Interesting, it carried a heavy quartz orb with it.
It had nothing else of value.
A sea nymph decays into compost.
>stance def
You are now in a defensive stance.
>look
The following spells are currently active:
101: Spirit Warding I - 1h 46:57 remaining.
601: Natural Colors - 18:32 remaining.
602: Resist Elements - 1h 12:51 remaining.
611: Mass Colors - 1h 15:12 remaining.
This just so reminded me so much of some of Sean's antics that you all posted. I thought it was hilarious for the simple fact that my ranger is a forest gnome and only level 5 with only her own self cast spells on. He couldn't kill her, then he logged off after casting at her. I was laughing to hard to really go after him though. We had no interaction, he just walked into the room and casted at her. How pathetic can you get not even being able to kill a 5th level TWC forest gnome ranger? :lol:
Edited because I left out a word or two.
[Edited on 11-18-2004 by LilHellcat]
The crushed stone and grass underfoot are stained in splotches of an odd shade of brownish crimson. A ragged bit of cloth clings to the claw-like branches of a dead tree, fluttering like a flag in the wind. You also see a sea nymph and a flowing white robe.
Obvious paths: east, west
>kill nymph
You swing a scimitar at a sea nymph!
AS: +66 vs DS: +10 with AvD: +30 + d100 roll: +40 = +126
... and hit for 15 points of damage!
Strike pierces upper arm!
You swing a scimitar at a sea nymph!
AS: +66 vs DS: +10 with AvD: +30 + d100 roll: +30 = +116
... and hit for 9 points of damage!
Weak slash to the sea nymph's lower back!
Roundtime: 5 sec.
>
Nekalmaaz just arrived.
>
The sea nymph whispers a seductive song.
>
Nekalmaaz just went west.
>
Nekalmaaz just arrived.
>kill nymph
...wait 1 seconds.
>kill nymph
Nekalmaaz gestures at you.
CS: +117 - TD: +71 + CvA: +19 + d100: +13 == +78
Warded off!
>
You swing a scimitar at a sea nymph!
AS: +66 vs DS: +15 with AvD: +30 + d100 roll: +19 = +100
A clean miss.
You swing a scimitar at a sea nymph!
AS: +66 vs DS: +15 with AvD: +30 + d100 roll: +60 = +141
... and hit for 23 points of damage!
Slash to the sea nymph's right arm!
Slices neatly through the skin and meets bone!
The sea nymph falls to the ground and dies.
Roundtime: 5 sec.
>
Nekalmaaz just went west.
>look
[Coastal Cliffs]
The crushed stone and grass underfoot are stained in splotches of an odd shade of brownish crimson. A ragged bit of cloth clings to the claw-like branches of a dead tree, fluttering like a flag in the wind. You also see a sea nymph that appears dead and a flowing white robe.
Obvious paths: east, west
>chuckle
You chuckle.
>search nymph
You search the sea nymph.
It had a dagger, a flowing white robe.
It didn't carry any silver.
Interesting, it carried a heavy quartz orb with it.
It had nothing else of value.
A sea nymph decays into compost.
>stance def
You are now in a defensive stance.
>look
The following spells are currently active:
101: Spirit Warding I - 1h 46:57 remaining.
601: Natural Colors - 18:32 remaining.
602: Resist Elements - 1h 12:51 remaining.
611: Mass Colors - 1h 15:12 remaining.
This just so reminded me so much of some of Sean's antics that you all posted. I thought it was hilarious for the simple fact that my ranger is a forest gnome and only level 5 with only her own self cast spells on. He couldn't kill her, then he logged off after casting at her. I was laughing to hard to really go after him though. We had no interaction, he just walked into the room and casted at her. How pathetic can you get not even being able to kill a 5th level TWC forest gnome ranger? :lol:
Edited because I left out a word or two.
[Edited on 11-18-2004 by LilHellcat]