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loxe
01-11-2016, 09:04 AM
LvL 0 LvL 65

STR 60 94
CON 60 88
DEX 75 93
AGL 75 93
DIS 70 93
AUR 70 84
LOG 85 93
INT 75 90
WIS 70 93
INF 20 61

Armor Use 150 (2.3X)done
Shield Use 132 (2.0X)for life
Edged Weapons 132 (2.0X)for life
Combat Maneuvers 66 (1.0X)2x from here to cap
Ambush 30 (0.5X)done
Physical Fitness 132 (2.0X)for life
Climbing 33 (0.5X)till cap
Swimming 33 (0.5X)till cap
Perception 33 (0.5X)till cap
Magic Item Use 20 (0.3X)done
Harness Power 65 (1.0X)life
Spirit Mana Control 30 (0.5X)done for now
Spell Research 60 (0.9X)
Minor Spirit 20 (0.3X)will have 130 at lvl 75
Paladin 40 (0.6X)
Spiritual Lore 25 (0.4X)
Religion 25 (0.4X)switching to blessing lore and will be 2xing till cap

human paladin using 4x MCP fullplate, 5x sancted spiked t5 towershield, 8x blessable t5 broadsword.

cmans
sbash 5
feint 3
wspec 1
surge 1


shield mans
tfocus 5
forward 1
spike focus 2
spike mastery 2
spellblock 3
pwall 2

I typically solo hunt, self spelled.
any glaring issues? or suggestions especially about cmans/shield mans?

Erous
01-11-2016, 10:33 AM
Not saying it's wrong, just looking for your justification for the 2x Physical Fit, given you should be running vigor and your CO is already pretty high. Not the PF is costly for us, but I feel those points can be best used elsewhere.

Also, what's your thinking behind using SBASH vs. SHIELD BASH instead placing your CMANS in more WSPEC/SURGE/etc.? Is it for the additional points in your shield spike maneuvers because that's your play style?

time4fun
01-11-2016, 10:40 AM
Not saying it's wrong, just looking for your justification for the 2x Physical Fit, given you should be running vigor and your CO is already pretty high. Not the PF is costly for us, but I feel those points can be best used elsewhere.

Also, what's your thinking behind using SBASH vs. SHIELD BASH instead placing your CMANS in more WSPEC/SURGE/etc.? Is it for the additional points in your shield spike maneuvers because that's your play style?

Early on, it's easier to put sbash into the cman column since shield skills are just better on the whole. To the OP, I suggest using an AG potion to swap it back to shield skills once you have your core skills down in order to free up cman points.

Totally agree with you on PF though. Take those points and put them into perception.

Shaps
01-11-2016, 11:53 AM
Since you're using an OHE/Shield setup;

As others said, drop PF to 1x/level.
Up Perception to 1x/Level.
Up Ambush to 40 ranks.
Up MoC to 55 ranks (3 focused strikes on one target).

I would drop Mana Share and push those into lores personally. You could be full 1x/Lores (25 Religion/whatever amount Blessings/etc. - Though I'm a huge fan of 40 ranks Summoning lore for the self port when dead ability + the other benefits before Blessings).

Get rid of Spellblock and get EBLOCK instead. That will save your life much more.

time4fun
01-11-2016, 12:20 PM
Since you're using an OHE/Shield setup;

As others said, drop PF to 1x/level.
Up Perception to 1x/Level.
Up Ambush to 40 ranks.
Up MoC to 55 ranks (3 focused strikes on one target).

I would drop Mana Share and push those into lores personally. You could be full 1x/Lores (25 Religion/whatever amount Blessings/etc. - Though I'm a huge fan of 40 ranks Summoning lore for the self port when dead ability + the other benefits before Blessings).

Get rid of Spellblock and get EBLOCK instead. That will save your life much more.

Ambush to 40 is probably overkill. 30 ranks should be fine for most of the character's life. And MOC can probably wait a bit longer if need be (though I agree that 55 is where you eventually want to land)

mgoddess
01-11-2016, 01:31 PM
Agreed with the PF, drop it down to 1x, put the points saved into perception and MOC... you could also drop your SMC down to 25, the extra 5 ranks is only getting you an extra mana point per regen pulse, which shouldn't be a loss.

loxe
01-11-2016, 05:39 PM
forgot to mention this character is in sunfist.

Just curious why is 1x perception so important?

for some reason i thought 2x physical fitness was a goal to achieve, i had no reason other than that for it being 2x

when i last played i used shield strike/shield strike mastery and MoC alot and it seemed like it took for ever for things to die, so this time having spikes and possible double plasma flares i thought i would use sbash to prone / stun then use ambush to aim shots for crit kills....

as far as cmans i have never used anything other than feint and shield bash so i really dont know what the best route for cmans is

i need at least 24 ranks of SMC for raising, for me that is a must have.

i have mage rechargeable 602, 606, 618 items so that is why i try to get at least 18-20 ranks in Miu

Erous
01-11-2016, 06:07 PM
I think the issue with your inability for things to die is you're focused with the above build on survival and not weapon damage. More points in wspec1, surge and MoC at least to 30 should help with this, with MoC to 55 being the final goal.

Edit: Also with your ambush ranks you should reliably be killing in shots at your train for the most part depending on the mob. Cman feint, amb right leg, amb neck/head should do the trick. Or instead, sbash > amb neck/head

Astray
01-11-2016, 06:15 PM
your inability for things to die

I don't think I've ever seen this in a paladin topic.

Erous
01-11-2016, 06:24 PM
I don't think I've ever seen this in a paladin topic.

Yeah I died a little typing that

Astray
01-11-2016, 06:34 PM
Yeah I died a little typing that

I mean, Paladin AS is typically the highest, right? DID THEY NERF PALADINS?!

mgoddess
01-11-2016, 06:53 PM
Cman feint, amb right leg, amb neck/head should do the trick. Or instead, sbash > amb neck/head
Or, if you're a mutant, 1615->mstrike, then, if needed amb neck/head.

Erous
01-11-2016, 07:12 PM
Or, if you're a mutant, 1615->mstrike, then, if needed amb neck/head.

I got in chat about the viability of 1614 and have to admit 1614 in a swarm is absolute lulz. 1614 + 1618 +1630 (because lol) + mstrike to finish off some bandits.

mgoddess
01-11-2016, 07:30 PM
I got in chat about the viability of 1614 and have to admit 1614 in a swarm is absolute lulz. 1614 + 1618 +1630 (because lol) + mstrike to finish off some bandits.
I believe it! I always forget about 1614, since I don't get swarmed enough most of the time for it to be useful.

loxe
01-11-2016, 07:50 PM
i revamped some points and this is what ive come up with.
I wasnt able to fit in more perception and keep my Miu, but should be able to be back to 1x in perception by lvl 75.

Armor Use 150 (2.3X)
Shield Use 132 (2.0X)
Edged Weapons 132 (2.0X)
Combat Maneuvers 66 (1.0X)
Multi-Opponent Combat 55 (0.8X)
Ambush 30 (0.5X)
Physical Fitness 66 (1.0X)
Climbing 33 (0.5X)
Swimming 33 (0.5X)
Perception 36 (0.5X)
Magic Item Use 18 (0.3X)
Harness Power 65 (1.0X)
Spirit Mana Control 24 (0.4X)
Spell Research 60 (0.9X)
Minor Spirit 20 (0.3X)
Paladin 40 (0.6X)
Spiritual Lore 25 (0.4X)
Religion 25 (0.4X)

Shaps
01-11-2016, 08:44 PM
I think you'll like having the MOC a lot. Nice change. Can 1615 something then triple strike them to the face or ambush them. Just gives you more options + the added defense in swarms.

Now that you're done with Armor training, points will free up also. Last thing I would recommend is going up to 40 ranks Summoning lore prior to Blessing.

loxe
01-13-2016, 11:44 AM
Here is what i ended up with at lvl 65. i still have tps left over but for now i just want to go with this to see if and where i might need more.
am hunting in the skull temple at the moment and am blasting through stuff like nothing. thanks for the advice and pointers.

Skill name Mnemonic Ranks
Tower Shield Focus tfocus 5
Shield Bash bash 5
Shield Forward forward 2
Shield Spike Focus spikefocus 2
Shield Strike strike 5


Skill name Mnemonic Ranks
Feint feint 5
Specialization I wspec1 3
Surge of Strength surge 2

(at level 65), your current skill bonuses and ranks (including all modifiers) are:
Skill Name | Current Current
| Bonus Ranks
Armor Use..........................| 250 150
Shield Use.........................| 232 132
Combat Maneuvers...................| 166 66
Edged Weapons......................| 232 132
Ambush.............................| 120 30
Multi Opponent Combat..............| 155 55
Physical Fitness...................| 166 66
Harness Power......................| 165 65
Spirit Mana Control................| 102 24
Spiritual Lore - Religion..........| 105 25
Perception.........................| 126 33
Climbing...........................| 126 33
Swimming...........................| 126 33

Spell Lists
Minor Spiritual....................| 20

Spell Lists
Paladin............................| 40

Shaps
01-13-2016, 11:55 AM
Not sure what Society you are in, so makes a slight difference.

But,
I would get rid of Shield Forward and Shield Strike. We have plenty of disablers without needing Shield Strike. Shield Forward provides such a slight benefit, I don't believe worth the points.

I would recommend PWALL and Block the Elements in their place. PWALL is invaluable if proned. EBlock is amazing for any flare spell/ability cast at you. I think you would find more benefit from those, but to each their own.

For Paladins, I am also a fan of only one rank of Surge. You can only have +20 Strength Bonus as is. With 1625, we already get +5, with 1 rank Surge +8 = +13. Leaving only 7 more available. Finding either an enhancive or something else is cheap and easy. That would free up 6 points to put somewhere else.

loxe
01-13-2016, 12:00 PM
ok thanks

also im in GoS

mgoddess
01-13-2016, 12:57 PM
I'd get one more rank of Spirit Mana Control, so you have access to one MANA SPELLUP per day.

Seraph
02-05-2016, 11:12 AM
Late to the party.

Now that you're in full plate and will be recouping those PTPs the benefits of 2x PT are worth becoming a priority. More redux, more resistance to creature manuevers, more flexibility with your stamina usage - especially in light of the quickstrike release. There isn't much else I'd rate as more valuable.

loxe
02-05-2016, 02:48 PM
thanks